@@ -16,7 +16,7 @@ use gpui::{
PathBuilder,
},
json::{self, ToJson},
- text_layout::{self, RunStyle, TextLayoutCache},
+ text_layout::{self, Line, RunStyle, TextLayoutCache},
AppContext, Axis, Border, Element, ElementBox, Event, EventContext, LayoutContext,
MutableAppContext, PaintContext, Quad, Scene, SizeConstraint, ViewContext, WeakViewHandle,
};
@@ -347,7 +347,7 @@ impl EditorElement {
let mut cursors = SmallVec::<[Cursor; 32]>::new();
for (replica_id, selections) in &layout.selections {
- let style = style.replica_selection_style(*replica_id);
+ let selection_style = style.replica_selection_style(*replica_id);
let corner_radius = 0.15 * layout.line_height;
for selection in selections {
@@ -355,7 +355,7 @@ impl EditorElement {
selection.start..selection.end,
start_row,
end_row,
- style.selection,
+ selection_style.selection,
corner_radius,
corner_radius * 2.,
layout,
@@ -372,24 +372,49 @@ impl EditorElement {
let cursor_row_layout =
&layout.line_layouts[(cursor_position.row() - start_row) as usize];
let cursor_column = cursor_position.column() as usize;
+
let cursor_character_x = cursor_row_layout.x_for_index(cursor_column);
- let mut character_width =
+ let mut block_width =
cursor_row_layout.x_for_index(cursor_column + 1) - cursor_character_x;
- // TODO: Is there a better option here for the character size
- // at the end of the line?
- // Default to 1/3 the line height
- if character_width == 0.0 {
- character_width = layout.line_height / 3.0;
+ if block_width == 0.0 {
+ block_width = layout.em_width;
}
+ let block_text =
+ if matches!(self.cursor_shape, CursorShape::Block) {
+ layout.snapshot.chars_at(cursor_position).next().and_then(
+ |character| {
+ let font_id =
+ cursor_row_layout.font_for_index(cursor_column)?;
+ let text = character.to_string();
+
+ Some(cx.text_layout_cache.layout_str(
+ &text,
+ cursor_row_layout.font_size(),
+ &[(
+ text.len(),
+ RunStyle {
+ font_id,
+ color: style.background,
+ underline: None,
+ },
+ )],
+ ))
+ },
+ )
+ } else {
+ None
+ };
+
let x = cursor_character_x - scroll_left;
let y = cursor_position.row() as f32 * layout.line_height - scroll_top;
cursors.push(Cursor {
- color: style.cursor,
- character_width,
+ color: selection_style.cursor,
+ block_width,
origin: content_origin + vec2f(x, y),
line_height: layout.line_height,
shape: self.cursor_shape,
+ block_text,
});
}
}
@@ -1182,6 +1207,7 @@ fn layout_line(
while !line.is_char_boundary(len) {
len -= 1;
}
+
line.truncate(len);
}
@@ -1242,16 +1268,17 @@ pub enum CursorShape {
impl Default for CursorShape {
fn default() -> Self {
- CursorShape::Bar
+ CursorShape::Block
}
}
struct Cursor {
origin: Vector2F,
- character_width: f32,
+ block_width: f32,
line_height: f32,
color: Color,
shape: CursorShape,
+ block_text: Option<Line>,
}
impl Cursor {
@@ -1259,11 +1286,11 @@ impl Cursor {
let bounds = match self.shape {
CursorShape::Bar => RectF::new(self.origin, vec2f(2.0, self.line_height)),
CursorShape::Block => {
- RectF::new(self.origin, vec2f(self.character_width, self.line_height))
+ RectF::new(self.origin, vec2f(self.block_width, self.line_height))
}
CursorShape::Underscore => RectF::new(
self.origin + Vector2F::new(0.0, self.line_height - 2.0),
- vec2f(self.character_width, 2.0),
+ vec2f(self.block_width, 2.0),
),
};
@@ -1273,6 +1300,10 @@ impl Cursor {
border: Border::new(0., Color::black()),
corner_radius: 0.,
});
+
+ if let Some(block_text) = &self.block_text {
+ block_text.paint(self.origin, bounds, self.line_height, cx);
+ }
}
}
@@ -186,7 +186,7 @@ pub struct Run {
pub glyphs: Vec<Glyph>,
}
-#[derive(Debug)]
+#[derive(Clone, Debug)]
pub struct Glyph {
pub id: GlyphId,
pub position: Vector2F,
@@ -210,10 +210,14 @@ impl Line {
self.layout.width
}
+ pub fn font_size(&self) -> f32 {
+ self.layout.font_size
+ }
+
pub fn x_for_index(&self, index: usize) -> f32 {
for run in &self.layout.runs {
for glyph in &run.glyphs {
- if glyph.index == index {
+ if glyph.index >= index {
return glyph.position.x();
}
}
@@ -221,6 +225,18 @@ impl Line {
self.layout.width
}
+ pub fn font_for_index(&self, index: usize) -> Option<FontId> {
+ for run in &self.layout.runs {
+ for glyph in &run.glyphs {
+ if glyph.index >= index {
+ return Some(run.font_id);
+ }
+ }
+ }
+
+ None
+ }
+
pub fn index_for_x(&self, x: f32) -> Option<usize> {
if x >= self.layout.width {
None