Just spotted a tiny error that was causing us to continue looking for
nested folds 1 layer deeper than any fold already found at the target
level. We shouldn't continue to seek for a deeper fold after the fold at
the target level is found.
Tested on a debug build and used `editor.rs` as the source material:
```
Old
Level 1 fold:
[crates/editor/src/editor.rs:10777:9] counter = 2806
[crates/editor/src/editor.rs:10778:9] time_elapsed = 320.570792ms
Level 2 fold:
[crates/editor/src/editor.rs:10777:9] counter = 5615
[crates/editor/src/editor.rs:10778:9] time_elapsed = 497.4305ms
Level 3 fold:
[crates/editor/src/editor.rs:10777:9] counter = 7528
[crates/editor/src/editor.rs:10778:9] time_elapsed = 619.818334ms
New
Level 1 fold:
[crates/editor/src/editor.rs:10776:9] counter = 543
[crates/editor/src/editor.rs:10777:9] time_elapsed = 139.115625ms
Level 2 fold:
[crates/editor/src/editor.rs:10776:9] counter = 2806
[crates/editor/src/editor.rs:10777:9] time_elapsed = 312.560416ms
Level 3 fold:
[crates/editor/src/editor.rs:10776:9] counter = 5615
[crates/editor/src/editor.rs:10777:9] time_elapsed = 498.873292ms
```
Release Notes:
- N/A