From f9462da2f7cdd0bfdb0feb95ae983fe695bb0a86 Mon Sep 17 00:00:00 2001 From: "Ahmed M. Ammar" Date: Thu, 18 Dec 2025 16:34:33 +0200 Subject: [PATCH] terminal: Fix pane re-entrancy panic when splitting terminal tabs (#45231) ## Summary Fix panic "cannot update workspace::pane::Pane while it is already being updated" when dragging terminal tabs to split the pane. ## Problem When dragging a terminal tab to create a split, the app panics due to re-entrancy: the drop handler calls `terminal_panel.center.split()` synchronously, which invokes `mark_positions()` that tries to update all panes in the group. When the pane being updated is part of the terminal panel's center group, this causes a re-entrancy panic. ## Solution Defer the split operation using `cx.spawn_in()`, similar to how `move_item` was already deferred in the same handler. This ensures the split (and subsequent `mark_positions()` call) runs after the current pane update completes. ## Test plan - Open terminal panel - Create a terminal tab - Drag the terminal tab to split the pane - Verify no panic occurs and split works correctly --- crates/terminal_view/src/terminal_panel.rs | 109 +++++++++++---------- 1 file changed, 56 insertions(+), 53 deletions(-) diff --git a/crates/terminal_view/src/terminal_panel.rs b/crates/terminal_view/src/terminal_panel.rs index a00e544f97836078ab8d96f2e90d36893cac27ca..ed43d94e9d3d7c08c1ff4570e08726310360cd93 100644 --- a/crates/terminal_view/src/terminal_panel.rs +++ b/crates/terminal_view/src/terminal_panel.rs @@ -1169,64 +1169,67 @@ pub fn new_terminal_pane( let source = tab.pane.clone(); let item_id_to_move = item.item_id(); - let Ok(new_split_pane) = pane - .drag_split_direction() - .map(|split_direction| { - drop_closure_terminal_panel.update(cx, |terminal_panel, cx| { - let is_zoomed = if terminal_panel.active_pane == this_pane { - pane.is_zoomed() - } else { - terminal_panel.active_pane.read(cx).is_zoomed() - }; - let new_pane = new_terminal_pane( - workspace.clone(), - project.clone(), - is_zoomed, - window, - cx, - ); - terminal_panel.apply_tab_bar_buttons(&new_pane, cx); - terminal_panel.center.split( - &this_pane, - &new_pane, - split_direction, - cx, - )?; - anyhow::Ok(new_pane) - }) - }) - .transpose() - else { - return ControlFlow::Break(()); + // If no split direction, let the regular pane drop handler take care of it + let Some(split_direction) = pane.drag_split_direction() else { + return ControlFlow::Continue(()); }; - match new_split_pane.transpose() { - // Source pane may be the one currently updated, so defer the move. - Ok(Some(new_pane)) => cx - .spawn_in(window, async move |_, cx| { - cx.update(|window, cx| { - move_item( - &source, + // Gather data synchronously before deferring + let is_zoomed = drop_closure_terminal_panel + .upgrade() + .map(|terminal_panel| { + let terminal_panel = terminal_panel.read(cx); + if terminal_panel.active_pane == this_pane { + pane.is_zoomed() + } else { + terminal_panel.active_pane.read(cx).is_zoomed() + } + }) + .unwrap_or(false); + + let workspace = workspace.clone(); + let terminal_panel = drop_closure_terminal_panel.clone(); + + // Defer the split operation to avoid re-entrancy panic. + // The pane may be the one currently being updated, so we cannot + // call mark_positions (via split) synchronously. + cx.spawn_in(window, async move |_, cx| { + cx.update(|window, cx| { + let Ok(new_pane) = + terminal_panel.update(cx, |terminal_panel, cx| { + let new_pane = new_terminal_pane( + workspace, project, is_zoomed, window, cx, + ); + terminal_panel.apply_tab_bar_buttons(&new_pane, cx); + terminal_panel.center.split( + &this_pane, &new_pane, - item_id_to_move, - new_pane.read(cx).active_item_index(), - true, - window, + split_direction, cx, - ); + )?; + anyhow::Ok(new_pane) }) - .ok(); - }) - .detach(), - // If we drop into existing pane or current pane, - // regular pane drop handler will take care of it, - // using the right tab index for the operation. - Ok(None) => return ControlFlow::Continue(()), - err @ Err(_) => { - err.log_err(); - return ControlFlow::Break(()); - } - }; + else { + return; + }; + + let Some(new_pane) = new_pane.log_err() else { + return; + }; + + move_item( + &source, + &new_pane, + item_id_to_move, + new_pane.read(cx).active_item_index(), + true, + window, + cx, + ); + }) + .ok(); + }) + .detach(); } else if let Some(project_path) = item.project_path(cx) && let Some(entry_path) = project.read(cx).absolute_path(&project_path, cx) {