@@ -1,5 +1,5 @@
use buffer::{Bias, Point, Selection};
-use editor::{Autoscroll, Editor, EditorSettings};
+use editor::{display_map::ToDisplayPoint, Autoscroll, Editor, EditorSettings};
use gpui::{
action, elements::*, geometry::vector::Vector2F, keymap::Binding, Axis, Entity,
MutableAppContext, RenderContext, View, ViewContext, ViewHandle,
@@ -138,10 +138,11 @@ impl GoToLine {
)
}) {
self.line_selection = self.active_editor.update(cx, |active_editor, cx| {
- let buffer = active_editor.buffer().read(cx);
- let point = buffer.clip_point(point, Bias::Left);
+ let snapshot = active_editor.snapshot(cx).display_snapshot;
+ let point = snapshot.buffer_snapshot.clip_point(point, Bias::Left);
+ let display_point = point.to_display_point(&snapshot);
active_editor.select_ranges([point..point], Some(Autoscroll::Center), cx);
- active_editor.set_highlighted_row(Some(point.row));
+ active_editor.set_highlighted_row(Some(display_point.row()));
Some(active_editor.newest_selection(cx))
});
cx.notify();