Commit log

1330cb7 docs: Update instructions to use Vercel's v0 model (#33415)

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To make sure this reflects the current reality as of today's
preview/stable version.

Release Notes:

- N/A

Danilo Leal created

dae4e84 Explicitly associate files as JSONC (#33410)

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Fixes an issue when the zed repo was checked out to folder other than
`zed` (e.g. `zed2`) files were incorrectly identified as JSON instead of
JSONC.

Release Notes:

- N/A

Peter Tripp created

6fb5500 collab: Save Customer name and billing address to Customer on checkout (#33385)

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We are collecting billing address and name on checkout now (for tax) but
we're not saving it back to the Customer level. Updating the Checkout
Session code to make`customer_update.address` equal to `auto`, instead
of the default `never`, as well as the same for `customer_update.name`.

Release Notes:

- N/A

morgankrey created

8f98171 pane: Update pinned tab count when it exceeds actual tab count (#33405)

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## Summary

This PR improves the workaround introduced in #33335 that handles cases
where the pinned tab count exceeds the actual tab count during workspace
deserialization.

## Problem

The original workaround in #33335 successfully prevented the panic but
had two issues:
1. **Console spam**: The warning message was logged repeatedly because
`self.pinned_tab_count` wasn't updated to match the actual tab count
2. **Auto-pinning behavior**: New tabs up until you exceed the old safe
tab count were automatically pinned after the workaround was triggered.

## Solution

Updates the defensive code to set `self.pinned_tab_count = tab_count`
when the mismatch is detected, ensuring:
- The warning is only logged once when encountered.
- New tabs behave normally (aren't auto-pinned)
- The workspace remains in a consistent state

This is an immediate fix for the workaround. I'll attempt to open up a
follow-up PR when i get the chance that will address the root cause by
implementing serialization for empty untitled tabs, as discussed in
#33342.

Release Notes:

- N/A

vipex created

aae4778 gpui: Add more flushing of x11 requests (#33407)

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Flushes should happen after sending messages to X11 when effects should
be applied quickly. This is not needed for requests that return replies
since it automatically flushes in that case.

Release Notes:

- N/A

Michael Sloan created

e5c812f gpui: Dynamic element arena (#32079)

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Implements a chunking strategy for the element arena that allows it to
grow dynamically based on allocations, it is initialised with a single
chunk of a total size of 1 mebibyte. On allocation of data with a size
greater than the remaining space of the current chunk a new chunk is
created.

This reduces the memory allocation from the static 32 mebibytes, this
especially helps GPUI applications that don't need such a large element
arena and even Zed in most cases. This also prevents the panic when
allocations ever exceed the element arena.

Release Notes:

- N/A

---------

Co-authored-by: Michael Sloan <michael@zed.dev>

Matin Aniss and Michael Sloan created

294147f ci: Skip build_docs more often (#33398)

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Don't run `build_docs` when the only change is:
`.github/{workflows,ISSUE_TEMPLATE}/**`.
Example [extra
run](https://github.com/zed-industries/zed/actions/runs/15883155767).

Release Notes:

- N/A

Peter Tripp created

4516b09 Reduce segment cloning when rendering messages (#33340)

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While working on retries, I discovered some opportunities to reduce
cloning of message segments. These segments have full `String`s (not
`SharedString`s), so cloning them means copying cloning all the bytes of
all the strings in the message, which would be nice to avoid!

Release Notes:

- N/A

Richard Feldman created

8e831ce ci: Remove community_delete_comments (#33396)

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This was a temporary mitigation against a spam campaign, I don't think
this is required any longer. We can easily revert if it's still active.

See:
- https://github.com/zed-industries/zed/pull/16886

Release Notes:

- N/A

Peter Tripp created

3740eec Do not show update "View Release Notes" notification in nightly builds (#33394)

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These are useless in nightly, as the link within the notification simply
directs us to a commit view on GitHub. We update frequently on nightly;
dismissing this after every update is annoying.

Release Notes:

- N/A

Joseph T. Lyons created

2a5a181 text_thread: Improve roles after `assistant::Split` (shift-enter) (#33215)

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Default to `You` when triggering `assistant::Split` at the end of a thread

Release Notes:

- agent_thread: Improved roles when triggering `assistant::Split`
(`shift-enter`)

Peter Tripp created

cc62125 agent: Add GEMINI.md as a supported rules file name (#33381)

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Gemini cli creates GEMINI.md file. This PR adds support for it.

Release Notes:

- agent: Add GEMINI.md as a supported rules file name

Umesh Yadav created

224de2e settings: Remove version fields (#33372)

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This cleans up our settings to not include any `version` fields, as we
have an actual settings migrator now.

This PR removes `language_models > anthropic > version`,
`language_models > openai > version` and `agent > version`.

We had migration paths in the code for a long time, so in practice
almost everyone should be using the latest version of these settings.


Release Notes:

- Remove `version` fields in settings for `agent`, `language_models >
anthropic`, `language_models > openai`. Your settings will automatically
be migrated. If you're running into issues with this open an issue
[here](https://github.com/zed-industries/zed/issues)

Bennet Bo Fenner created

c0acd8e Add language server control tool into the status bar (#32490)

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Release Notes:

- Added the language server control tool into the status bar

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>

Kirill Bulatov and Nate Butler created

91c9281 Default to cargo-zigbuild for ZED_BUILD_REMOTE_SERVER (#33391)

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Follow-up to #31467. `cargo-zigbuild` will be installed if it's not
there already, but you have to install Zig yourself. Pass
`ZED_BUILD_REMOTE_SERVER=cross` to use the old way.

Release Notes:

- N/A

Cole Miller created

84494ab Make ctrl-alt-b / cmd-alt-b toggle right dock (#33190)

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Closes: https://github.com/zed-industries/zed/issues/33147

In VSCode ctrl-alt-b / cmd-alt-b toggles the right dock. Zed should
follow this behavior.

See also:
- https://github.com/zed-industries/zed/pull/31630

Release Notes:

- N/A

Peter Tripp created

93d670a Fix empty code actions menu trapping cursor (#33386)

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Closes: https://github.com/zed-industries/zed/issues/33382
Follow-up to: https://github.com/zed-industries/zed/pull/32579

CC: @ConradIrwin @Anthony-Eid 

Release Notes:

- Fixed an issue with empty code actions menu locking the cursor
(Preview Only)

Peter Tripp created

7d087ea docs: Improve visual-customization.md docs for Zed prompts (#33254)

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Release Notes:

- N/A

Peter Tripp created

19c9fb3 Allow multiple Markdown preview tabs (#32859)

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Closes #32791


https://github.com/user-attachments/assets/8cb90e3d-ef7b-407f-b78b-7ba4ff6d8df2

Release Notes:
- Allowed multiple Markdown preview tabs

ddoemonn created

b0bab0b agent: Prevent use of disabled tools (#33392)

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The agent now checks if a tool is enabled in the current profile before
calling it. Previously, the agent could still call disabled tools, which
commonly happened after switching profiles in the middle of a thread.

Release Notes:

- Fixed a bug where the agent could use disabled tools sometimes

Oleksiy Syvokon created

630a326 file_finder: Fix create wrong file in multiple worktree (#33139)

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When open multiple worktree, using `file_finder` to create a new file
shoud respect current focused worktree.
test case:
```
project:
   worktree A
        file1
   worktree B
        file2 <-  focused
```
when focused `file2`, `ctrl-p` toggle `file_finder` to create `file3`
should exists in worktreeB.


I try add test case for `CreateNew` in file_finder, but found not
worked, if you help me, I can try add this test case.

Release Notes:

- Fixed file finder selecting wrong worktree when creating a file

CharlesChen0823 created

6848073 Bump Zed to v0.194 (#33390)

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Release Notes:

-N/A

Joseph T. Lyons created

eb51041 debugger_ui: Fix variable completion accept in console appends the whole word (#33378)

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Closes #32959

Release Notes:

- Fixed the issue where accepting variable completion in the Debugger
would append the entire variable name instead of the remaining part.

Smit Barmase created

308debe terminal: Fix trailing single quote included when opening link from terminal (#33376)

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Closes #33210 

Release Notes:

- Fixed an issue where a trailing single quote was included when opening
a link from the terminal.

Sarmad Gulzar created

0905255 bedrock: Add prompt caching support (#33194)

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Closes https://github.com/zed-industries/zed/issues/33221

Bedrock has similar to anthropic caching api, if we want to cache
messages up to a certain point, we should add a special block into that
message.

Additionally, we can cache tools definition by adding cache point block
after tools spec.

See: [Bedrock User Guide: Prompt
Caching](https://docs.aws.amazon.com/bedrock/latest/userguide/prompt-caching.html#prompt-caching-models)

Release Notes:

- bedrock: Added prompt caching support

---------

Co-authored-by: Oleksiy Syvokon <oleksiy@zed.dev>

Vladimir Kuznichenkov and Oleksiy Syvokon created

59aeede vercel: Use proper model identifiers and add image support (#33377)

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Follow up to previous PRs:
- Return `true` in `supports_images` - v0 supports images already
- Rename model id to match the exact version of the model `v0-1.5-md`
(For now we do not expose `sm`/`lg` variants since they seem not to be
available via the API)
- Provide autocompletion in settings for using `vercel` as a `provider`

Release Notes:

- N/A

Bennet Bo Fenner created

18f1221 vercel: Reuse existing OpenAI code (#33362)

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Follow up to #33292

Since Vercel's API is OpenAI compatible, we can reuse a bunch of code.

Release Notes:

- N/A

Bennet Bo Fenner created

c979452 Implement indent conversion editor commands (#32340)

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## Description of Feature or Change

Zed currently lacks a built-in way to convert a fileโ€™s indentation style
on the fly. While it's possible to change indentation behavior via
global or language-specific settings, these changes are persistent and
broad in scope as they apply to all files or all files of a given
language. We believe this could be improved for quick one-off
adjustments to specific files.

This PR introduces two new editor commands:
`Editor::convert_indentation_to_spaces` and
`Editor::convert_indentation_to_tabs`. These commands allow users to
convert the indentation of either the entire buffer or a selection of
lines, to spaces or tabs. Indentation levels are preserved, and any
mixed whitespace lines are properly normalized.

This feature is inspired by VS Codeโ€™s "Convert Indentation to
Tabs/Spaces" commands, but offers faster execution and supports
selection-based conversion, making it more flexible for quick formatting
changes.

## Implementation Details

To enable selection-based indentation conversion, we initially
considered reusing the existing `Editor::manipulate_lines` function,
which handles selections for line-based manipulations. However, this
method was designed specifically for operations like sorting or
reversing lines, and does not allow modifications to the line contents
themselves.

To address this limitation, we refactored the method into a more
flexible version: `Editor::manipulate_generic_lines`. This new method
passes a reference to the selected text directly into a callback, giving
the callback full control over how to process and construct the
resulting lines. The callback returns a `String` containing the modified
text, as well as the number of lines before and after the
transformation. These counts are computed using `.len()` on the line
vectors during manipulation, which is more efficient than calculating
them after the fact.


```rust
fn manipulate_generic_lines<M>(
  &mut self,
  window: &mut Window,
  cx: &mut Context<Self>,
  mut manipulate: M,
) where
   M: FnMut(&str) -> (String, usize, usize),
 {
   // ... Get text from buffer.text_for_range() ...
   let (new_text, lines_before, lines_after) = manipulate(&text);
   // ...
``` 

We now introduce two specialized methods:
`Editor::manipulate_mutable_lines` and
`Editor::manipulate_immutable_lines`. Each editor command selects the
appropriate method based on whether it needs to modify line contents or
simply reorder them. This distinction is important for performance: when
line contents remain unchanged, working with an immutable reference as
`&mut Vec<&str>` is both faster and more memory-efficient than using an
owned `&mut Vec<String>`.

## Demonstration


https://github.com/user-attachments/assets/e50b37ea-a128-4c2a-b252-46c3c4530d97



Release Notes:

- Added `editor::ConvertIndentationToSpaces` and
`editor::ConvertIndentationToTabs` actions to change editor indents

---------

Co-authored-by: Pedro Silveira <pedroruanosilveira@tecnico.ulisboa.pt>

Rodrigo Freire and Pedro Silveira created

4396ac9 bedrock: DeepSeek does not support receiving Reasoning Blocks (#33326)

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Closes #32341

Release Notes:

- Fixed DeepSeek R1 errors for reasoning blocks being sent back to the model.

Shardul Vaidya created

c6ff586 bedrock: Fix empty tool input on project diagnostic in bedrock (#33369)

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Bedrock [do not accept][1] `null` as a JSON value input for the tool
call when called back.

Instead of passing null, we will pass back an empty object, which is
accepted by API

Closes #33204

Release Notes:

- Fixed project diagnostic tool call for bedrock

[1]:
https://docs.aws.amazon.com/bedrock/latest/APIReference/API_runtime_ToolUseBlock.html

Vladimir Kuznichenkov created

1c6b471 agent: Fix issue where unconfigured MCP extensions would not start server (#33365)

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Release Notes:

- agent: Fix an issue where MCP servers that were provided by extensions
would sometimes not start up

Bennet Bo Fenner created

1081624 language_models: Emit UsageUpdate events for token usage in DeepSeek and OpenAI (#33242)

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Closes #ISSUE

Release Notes:

- N/A

Umesh Yadav created

0988961 bedrock: Fix subsequent bedrock tool calls fail (#33174)

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Closes #30714

Bedrock converse api expect to see tool options if at least one tool was
used in conversation in the past messages.

Right now if `LanguageModelToolChoice::None` isn't supported edit agent
[remove][1] tools from request. That point breaks Converse API of
Bedrock. As was proposed in [the issue][2] we won't drop tool choose but
instead will deny any of them if model will respond with a tool choose.

[1]:
https://github.com/x-qdo/zed/blob/fceba6c79540677c2504d2c22191963b6170591a/crates/assistant_tools/src/edit_agent.rs#L703
[2]:
https://github.com/zed-industries/zed/issues/30714#issuecomment-2886422716

Release Notes:

- Fixed bedrock tool calls in edit mode

Vladimir Kuznichenkov created

9640996 Cleanup handling of surrounding word logic, fixing crash in editor::SelectAllMatches (#33353)

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This reduces code complexity and avoids unnecessary roundtripping
through `DisplayPoint`. Hopefully this doesn't cause behavior changes,
but has one known behavior improvement:

`clip_at_line_ends` logic caused `is_inside_word` to return false when
on a word at the end of the line. In vim mode, this caused
`select_all_matches` to not select words at the end of lines, and in
some cases crashes due to not finding any selections.

Closes #29823

Release Notes:

- N/A

Michael Sloan created

014f930 Make remote mkdir shell-independent for compatibility (#32997)

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- Closes: #30962 

Nushell does not support mkdir -p
So invoke sh -c "mkdir -p" instead which will also work under nushell.

Release Notes:

- Fixed ssh remotes running Nushell (and possibly other non
posix-compliant shells)

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>

marton csutora and Conrad Irwin created

17774b1 debugger: Add a tooltip to the session picker with the session ID (#33331)

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This helps correlate sessions in the picker with entries in the debug
adapter logs view.

Release Notes:

- N/A

Cole Miller created

cf08654 debugger: Add support for completion triggers in debug console (#33211)

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Release Notes:

- Debugger: Add support for completion triggers in debug console

Remco Smits created

aa330fc Use background task for settings migrations + notify about errors (#30009)

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Release Notes:

- N/A

Michael Sloan created

be95716 helix: Prevent cursor move on entering insert mode (#33201)

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Closes #33061


https://github.com/user-attachments/assets/3b3e146e-7c12-412e-b4dd-c70411891b9e

Release Notes:

- Fixed cursor unexpectedly moving when entering/exiting insert mode in
Helix mode, making the behavior consistent with the Helix editor.

vipex created

f738fbd gpui: Disable rounding in the layout engine (#31836)

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Rounding broke (among other things, probably) pixel-perfect image
rendering with non-power-of-two scaling factor.

An example which reproduces the problem can be found
[here](https://github.com/WaffleLapkin/gpui_taffy_rounding_whyyyyy).

How it looks with `gpui` from `main`:
![2025-05-31
11:34:25+CEST](https://github.com/user-attachments/assets/2cb19312-6ba6-4e80-8072-f89ddedff77b)

How it looks with this patch:
![2025-05-31
11:35:28+CEST](https://github.com/user-attachments/assets/114b52a9-58c0-4600-871c-a20eceb7179e)

Both screenshots are made on kde+wayland with magnification using kde's
built-in magnification (`Meta`+`+`, `Meta`+`-`). Note that screenshot
apps have a high chance of lying ๐Ÿ™ƒ

The image itself is 400 by 300 pixels of red/green checkerboard pattern
made specifically to exaggerate scaling issues.

Release Notes:

- N/A

waffle created

0c78a11 Patch panic around pinned tab count (#33335)

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After much investigation, I have not been able to track down what is
causing [this
panic](https://github.com/zed-industries/zed/issues/33342). I'm clamping
the value for now, because a bug is better than a crash. Hopefully
someone finds reproduction steps, and I will implement a proper fix.

Release Notes:

- N/A

Joseph T. Lyons created

9427526 gpui: Clear the element arena after presenting the frame (#33338)

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This is an easy way to shave some microseconds off the critical path for
frame rendering. On my machine this reduces typical frame rendering
latency by ~100 microseconds, probably quite a bit more on slower
machines.

Here is how long it typically takes to drop elements from the arena,
from a fairly brief run:


![image](https://github.com/user-attachments/assets/65cfd911-eccf-4393-887d-8cad2cd27148)

Release Notes:

- N/A

Michael Sloan created

eec26c9 Add initial docs for editor diagnostics (#33325)

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Release Notes:

- N/A

Kirill Bulatov created

3c0475d debugger: Reorder step icons to be consistent with other editors (#33330)

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Closes #33303

Release Notes:

- debugger: Swap step in/out icon positions in debug panel to be
consistent with other editors

Anthony Eid created

fc1fc26 debugger: Generate inline values based on debugger.scm file (#33081)

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## Context

To support inline values a language will have to implement their own
provider trait that walks through tree sitter nodes. This is overly
complicated, hard to accurately implement for each language, and lacks
proper extension support.

This PR switches to a singular inline provider that uses a language's
`debugger.scm` query field to capture variables and scopes. The inline
provider is able to use this information to generate inlays that take
scope into account and work with any language that defines a debugger
query file.

### Todos
- [x] Implement a utility test function to easily test inline values
- [x] Generate inline values based on captures
- [x] Reimplement Python, Rust, and Go support
- [x] Take scope into account when iterating through variable captures
- [x] Add tests for Go inline values
- [x] Remove old inline provider code and trait implementations

Release Notes:

- debugger: Generate inline values based on a language debugger.scm file

Anthony Eid created

800b925 Improve Atom keymap (#33329)

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Closes: https://github.com/zed-industries/zed/issues/33256

Move some Editor keymap entries into `Editor && mode == full`

Release Notes:

- N/A

Peter Tripp created

95cf153 Simulate helix line wrapping (#32763)

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In helix the `f`, `F`, `t`, `T`, left and right motions wrap lines. I
added that by default.

Release Notes:

- vim: The `use_multiline_find` setting is replaced by binding to the
correct action in the keymap:
    ```
"f": ["vim::PushFindForward", { "before": false, "multiline": true }],
"t": ["vim::PushFindForward", { "before": true, "multiline": true }],
"shift-f": ["vim::PushFindBackward", { "after": false, "multiline": true
}],
"shift-t": ["vim::PushFindBackward", { "after": true, "multiline": true
}],
    ```
- helix: `f`/`t`/`shift-f`/`shift-t`/`h`/`l`/`left`/`right` are now
multiline by default (like helix)

fantacell created

7be57ba agent: Fix issue with Anthropic thinking models (#33317)

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cc @osyvokon 

We were seeing a bunch of errors in our backend when people were using
Claude models with thinking enabled.

In the logs we would see
> an error occurred while interacting with the Anthropic API:
invalid_request_error: messages.x.content.0.type: Expected `thinking` or
`redacted_thinking`, but found `text`. When `thinking` is enabled, a
final `assistant` message must start with a thinking block (preceeding
the lastmost set of `tool_use` and `tool_result` blocks). We recommend
you include thinking blocks from previous turns. To avoid this
requirement, disable `thinking`. Please consult our documentation at
https://docs.anthropic.com/en/docs/build-with-claude/extended-thinking

However, this issue did not occur frequently and was not easily
reproducible. Turns out it was triggered by us not correctly handling
[Redacted Thinking
Blocks](https://docs.anthropic.com/en/docs/build-with-claude/extended-thinking#thinking-redaction).

I could constantly reproduce this issue by including this magic string:
`ANTHROPIC_MAGIC_STRING_TRIGGER_REDACTED_THINKING_46C9A13E193C177646C7398A98432ECCCE4C1253D5E2D82641AC0E52CC2876CB
` in the request, which forces `claude-3-7-sonnet` to emit redacted
thinking blocks (confusingly the magic string does not seem to be
working for `claude-sonnet-4`). As soon as we hit a tool call Anthropic
would return an error.

Thanks to @osyvokon for pointing me in the right direction ๐Ÿ˜„!


Release Notes:

- agent: Fixed an issue where Anthropic models would sometimes return an
error when thinking was enabled

Bennet Bo Fenner created

39dc4b9 Fix being unable to input a whitespace character in collab channels filter (#33318)

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Before, `space` was always causing a channel join.
Now it's less fluent, one has to press `ESC` to get the focus out of the
filter editor and then `space` starts joining the channel.

Release Notes:

- Fixed being unable to input a whitespace character in collab channels
filter

Kirill Bulatov created

deb2564 gpui: Add keybind metadata API (#33316)

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Closes #ISSUE

Adds a very simple API to track metadata about keybindings in GPUI,
namely the source of the binding. The motivation for this is displaying
the source of keybindings in the [keymap
UI](https://github.com/zed-industries/zed/pull/32436).

The API is designed to be as simple and flexible as possible, storing
only a `Option<u32>` on the bindings themselves to keep the struct
small. It is intended to be used as an index or key into a table/map
created and managed by the consumer of the API to map from indices to
arbitrary meta-data. I.e. the consumer is responsible for both
generating these indices and giving them meaning.

The current usage in Zed is stateless, just a mapping between constants
and User, Default, Base, and Vim keymap sources, however, this can be
extended in the future to also track _which_ base keymap is being used.

Release Notes:

- N/A *or* Added/Fixed/Improved ...

Ben Kunkle created