d67c197
Fix clippy
Bennet Bo Fenner created
d67c197
Fix clippy
Bennet Bo Fenner created
acf1cb4
Update agent_panel.rs
Bennet Bo Fenner created
4ac048f
acp: Improve ACP debug view
Bennet Bo Fenner created
c372f24
agent_panel: Prevent content from overlapping with buttons in message editor (#53384)
Follow up to https://github.com/zed-industries/zed/pull/53349 as I was still seeing cases where content would overlap with buttons. <img width="500" height="266" alt="Screenshot 2026-04-08 at 6 53@2x" src="https://github.com/user-attachments/assets/e58742d4-a736-4509-9a29-35c135ddb980" /> I believe this PR makes the whole message editor more solid against these cases because we're relying on `flex_basis` now to set the max-width, which runs before we do any editor mode calculations. Tested this a bunch and it seems to be pretty stable. Release Notes: - N/A
Danilo Leal created
248cc13
agent: Show notifications when thread is not the active one (#53149)
We now always show a notification for a thread if it is not the active one (even if the sidebar is open). Also made clicking on the notification actually open the corresponding thread (previously we would just changed the workspace) Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content is consistent with the [UI/UX checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable Release Notes: - N/A
Bennet Bo Fenner created
320cef3
project_panel: Add `sort_order` settings (#50221)
_(Feature Requests #24962)_ _"Before you mark this PR as ready for review, make sure that you have:"_ * [x] Added a solid test coverage and/or screenshots from doing manual testing * [x] Done a self-review taking into account security and performance aspects * [x] Aligned any UI changes with the [UI checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) Release Notes: - Added a `sort_order` to `project_panel` settings which dictates how files and directories are sorted relative to each other in a `sort_mode`. --------- Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Dionys Steffen and Smit Barmase created
bf10266
gpui: Lazy-init font DB in SvgRenderer to avoid per-test overhead (#53381)
Commit eaf14d028a6c changed SvgRenderer::new() to eagerly deep-clone the system font database and enrich it with bundled fonts at construction time. Since every #[gpui::test] creates a TestAppContext → App::new_app() → SvgRenderer::new(), and nextest runs each test in its own process, this added ~2-3s of overhead to every GPUI-based test (~132 minutes total across the full suite). Move the expensive work (deep-clone + load_bundled_fonts + fix_generic_font_families) into a OnceLock inside the font resolver closure, so it only executes on the first actual SVG render. Tests that never render SVGs thus do not need to load the fonts which in itself can be fairly expensive. This also bumps the opt-level for crane lift and some other wasmtime crates, as only wasmtime isn't really sufficient Release Notes: - N/A or Added/Fixed/Improved ...
Lukas Wirth created
a0a7401
title_bar: Improve display of sign in state (#53255)
Closes https://github.com/zed-industries/zed/issues/52488 Release Notes: - Improved the display of the sign in state in the title bar, by namely showing "Signing in" when in an active process of signing in.
Danilo Leal created
b473ead
ai: Preserve `draft_prompt` when creating a new agent threads (#53250)
- added a shared helper `take_active_draft_initial_content` to resolve initial content - `draft_prompt` is copied over to a new thread and is persisted in old thread with this behavior Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] no Unsafe blocks - [x] The content is consistent with the [UI/UX checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) - [ ] Tests cover the new/changed behavior - [ ] Performance impact has been considered and is acceptable Closes #38028 Release Notes: - persist draft messages in ai thread when a new thread is created so we dont use any messages or draft prompts mistakenly Question: need some guidance on how to persist a thread when the `draft_prompt` is present but the message is unsent because currently having a draft prompt in the agent input box and thenmaking a new agent thread copies the prompt over to the new thread(changes from this pr) but on going back to the old thread new thread is destroyed
Amaan created
45efb00
compliance: Check repository status for actor (#53343)
Also includes two other minor fixes for stdout info prints Release Notes: - N/A
Finn Evers created
6286b7c
Fix workspace removal, and chase down all the ramifications (#53366)
This PR adjusts how project group removal works in the sidebar to be project group aware. Removal is now a batched operation, and supports a contextually appropriate fallback active workspace fallback. In the process of removing this, I had to chase down and fix other broken code: - Removes the "move to new window" actions - Changed the sidebar to store things in "most recently added" order - The recent project UI was still using workspaces, instead of project groups - Adjusted the archive command to use the new APIs to remove the workspace associated with that worktree (cc: @rtfeldman) - The property tests where still using indexes and workspaces instead of project groups Self-Review Checklist: - [ ] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content is consistent with the [UI/UX checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable Closes #ISSUE Release Notes: - N/A
Mikayla Maki created
a2cf71d
agent_panel: Allow dismissing the worktree error callout (#53375)
This error callout here wasn't dismissible before: <img width="600" height="2154" alt="Screenshot 2026-04-08 at 5 49@2x" src="https://github.com/user-attachments/assets/4e9df452-9970-4145-a13d-75d5e0adee8b" /> Release Notes: - N/A
Danilo Leal created
8b65a99
agent: Reset panel thread picker after git worktree creation (#53372)
After a user creates successfully creates a new git worktree we reset the agent thread picker state to avoid accidentally creating a new worktree for a thread. This also fixes some bugs where a past agent thread picker state was invalid because it became out of sync after a new worktree was created, or when a mutating git operation occurred. Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content is consistent with the [UI/UX checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable Release Notes: - N/A or Added/Fixed/Improved ...
Anthony Eid created
783e062
csv_preview: Add independently resizable columns (#53295)
This PR adds spreadsheet-style independently resizable columns (dragging
changes total table width) and fixes scrolling issues in variable list
mode.
**What changed:**
- Adds `ResizableColumnsState` struct for independently resizable
columns (spreadsheet-style)
- Adds `ColumnWidthConfig::Resizable` variant for spreadsheet mode
- Adds `DraggedResizableColumn` drag payload type
- Adds `ResizableHeaderInfo` for double-click-to-reset functionality
- Adds `render_resize_handles_resizable` function for resize handles
rendering
- Adds horizontal scroll handle to `TableInteractionState`
- Adds `.on_drag_move::<DraggedResizableColumn>` handler to Table for
drag resizing
**Bug fixes:**
- Fixed missing vertical scrollbar in variable list mode
- Fixed half-broken scrolling in variable list mode (added
.measure_all() to make scrollbar aware of the height of the table)
- Moved vertical scrollbar to be pinned at the right side of the pane
with table — previously it was attached to the table content and was
pushed off-screen when table content was too wide
**API addition:**
```rust
// New variant added:
pub enum ColumnWidthConfig {
Static { widths: StaticColumnWidths, table_width: Option<DefiniteLength> },
Redistributable { entity: Entity<RedistributableColumnsState>, table_width: Option<DefiniteLength> },
Resizable(Entity<ResizableColumnsState>), // NEW: spreadsheet-style
}
```
**Callers updated:**
- csv_preview: Changed from `ColumnWidthConfig::redistributable()` to
use new resizable mode
- git_graph: Added `resizable_info` parameter
**Context:**
This is part 3 of a 3-PR series improving data table column width
handling:
1. [#51059](https://github.com/zed-industries/zed/pull/51059) - Extract
modules into separate files (mechanical change)
2. [#51120](https://github.com/zed-industries/zed/pull/51120) -
Introduce width config enum for redistributable column widths (API
rework)
3. **This PR**: Add independently resizable columns + fix variable list
scrolling (new feature + bug fixes)
The series builds on previously merged infrastructure:
- [#46341](https://github.com/zed-industries/zed/pull/46341) - Data
table dynamic column support
- [#46190](https://github.com/zed-industries/zed/pull/46190) - Variable
row height mode for data tables
Primary beneficiary: CSV preview feature
([#48207](https://github.com/zed-industries/zed/pull/48207))
This work is based on the [original draft PR
#44344](https://github.com/zed-industries/zed/pull/44344), decomposed
into reviewable pieces.
-----
Self-Review Checklist:
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable
Closes #ISSUE
Release Notes:
- N/A or Added/Fixed/Improved ...
---------
Co-authored-by: Anthony Eid <anthony@zed.dev>
Oleksandr Kholiavko and Anthony Eid created
81733d4
settings_ui: Fix hover popover delay setting's json_path (#53359)
The "Hover Popover → Delay" setting item had its json_path set to "hover_popover_enabled" (copy-paste error from the item above it), introduced in #40739. This caused: - "Copy Link" generating a wrong zed://settings/hover_popover_enabled URL - #hover_popover_delay filter returning no results in settings search - Telemetry reporting delay changes as hover_popover_enabled The pick/write closures were always correct, so the setting itself functioned normally. after the fix, filter works correctly <img width="1793" height="752" alt="image" src="https://github.com/user-attachments/assets/b7c459bf-c0d6-4988-ae87-087e859c6666" /> and the copy link button return the correct result <img width="1787" height="120" alt="image" src="https://github.com/user-attachments/assets/e2184f89-c400-453b-8e7d-f8ef8771e1d6" /> Release Notes: - N/A Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
daydalek and Copilot created
5a7c099
sidebar: `ProjectGroup` -> `Project` rename (#53364)
Cameron Mcloughlin created
d2f0452
collab: Remove incoming invite badge count from panel icon (#53363)
Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content is consistent with the [UI/UX checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable Release Notes: - N/A or Added/Fixed/Improved ...
Anthony Eid created
4a5826b
Make deserialization a bit more resilient to data changes (#53362)
This PR makes sidebar deserialization enforce the invariants that the multiworkspace is supposed to enforce. Also, this PR makes it so that failing to deserialize the active workspace no longer totally fails to deserialize the multiworkspace. Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content is consistent with the [UI/UX checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable Release Notes: - N/A
Mikayla Maki created
a43ee6b
Inherit parent thread settings when spawning subagents (#53328)
When a subagent was spawned while the parent had runtime-modified settings (fast mode, thinking, etc.), the subagent would start with defaults from `AgentSettings` instead of inheriting the parent's current values. This adds `inherit_parent_settings` as a single place in `Thread::new_subagent` that copies all runtime-mutable settings from the parent: - `speed` - `thinking_enabled` - `thinking_effort` - `summarization_model` - `profile_id` These are the same properties that `set_*` methods already propagate to `running_subagents` — this fix ensures they're also inherited at creation time. cc @benbrandt Release Notes: - N/A
Nathan Sobo created
871a342
agent_panel: Add some UI fixes post max-width introduction (#53352)
Quick follow up to https://github.com/zed-industries/zed/pull/52730 with some adjustments. Ended up cleaning some unused UI elements already (i.e., the "Recent" history items in the agent panel's empty state). Release Notes: - N/A
Danilo Leal created
ac6117a
Fix shell escaping in getting current env (#53335)
Credit to Dario Weißer for bringing this to our attention. Self-Review Checklist: - [ ] I've reviewed my own diff for quality, security, and reliability - [ ] Unsafe blocks (if any) have justifying comments - [ ] The content is consistent with the [UI/UX checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) - [ ] Tests cover the new/changed behavior - [ ] Performance impact has been considered and is acceptable Closes #ISSUE Release Notes: - Fixed a bug where a cleverly crafted directory name could lead to remote code execution
Conrad Irwin created
30e7e8b
Adjust worktree name display in agent panel and git picker (#53351)
This PR adjust the name of the worktree within the agent panel: we display `main` if you're in the main worktree and then the worktree name when in a linked one. Additionally, I also took the opportunity to fix something that confused me in the general worktree picker: for the list item that represented the main worktree, we were using the current checked out branch name for that item's name. I think that's a bit incorrect, given the _name_ of that worktree isn't the name of the branch you have active at that moment. For now, I'm using simply `main` as the worktree name. Lastly, also added a little blue check icon in the worktree _and branch_ picker to highlight which worktree/branch is currently active. | main worktree | linked worktree | main worktree in picker | |--------|--------|--------| | <img width="802" height="338" alt="Screenshot 2026-04-07 at 10 32 2@2x" src="https://github.com/user-attachments/assets/aad993e6-adc3-4c8d-b01a-abb2597182e7" /> | <img width="804" height="332" alt="Screenshot 2026-04-07 at 10 32@2x" src="https://github.com/user-attachments/assets/e59c5b86-8cee-476c-ab7b-32ae87249c1a" /> | <img width="804" height="856" alt="Screenshot 2026-04-07 at 10 36@2x" src="https://github.com/user-attachments/assets/282d89a8-570e-4e62-b703-853bed9b21ff" /> | Release Notes: - Git: Fixed display of the main worktree name in the worktree picker.
Danilo Leal created
a5aea73
agent: Fix panel prompt footer layout in full screen (#53349)
### Summary Keep the prompt editor’s max-width centering, but move the footer controls out of the same flexible wrapper as the full-height editor and add `min_h_0()` shrink guards so the editor no longer overlaps the footer in zoomed/full-screen mode. #### Before <img width="1624" height="1061" alt="Screenshot 2026-04-07 at 8 39 03 PM" src="https://github.com/user-attachments/assets/db889fcd-af8a-4297-a1f9-0acb84e6ead3" /> #### After <img width="1624" height="976" alt="Screenshot 2026-04-07 at 9 14 52 PM" src="https://github.com/user-attachments/assets/ddae7fd4-e720-432d-b84d-45f667aa7dce" /> Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content is consistent with the [UI/UX checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable Closes #ISSUE Release Notes: - N/A or Added/Fixed/Improved ...
Anthony Eid created
a0d0195
Add onboarding for parallel agents (#52940)
Release Notes: - N/A --------- Co-authored-by: Eric Holk <eric@zed.dev> Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de> Co-authored-by: Katie Geer <katie@zed.dev>
Danilo Leal , Eric Holk , Bennet Bo Fenner , and Katie Geer created
bf9cea6
agent_panel: Fix bug where worktree picker showed linked tree as main (#53334)
Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content is consistent with the [UI/UX checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable Closes #ISSUE Release Notes: - N/A or Added/Fixed/Improved ...
Anthony Eid created
7bcdb12
Remove Agent V2 feature flag (#52792)
It's happening. Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content is consistent with the [UI/UX checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable Release Notes: - N/A
Mikayla Maki created
66d2cb2
Adjust `zed -n` behavior (#53346)
When there's already a workspace that matches the paths provided, activate that workspace, otherwise create a new window. This is different from the default behavior of always adding to the sidebar. Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content is consistent with the [UI/UX checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable Release Notes: - N/A
Eric Holk created
2d1137c
docs: Update models page with new GPT models and corrected pricing (#53344)
Syncs the models docs page with what `crates/billing/src/plans.rs` and `crates/llm_api/src/features/list_models.rs` actually serve. ## Changes **New models added:** - GPT-5.4 pro (Pro/Business only): $30/$180 input/output, no cache, 400k context - GPT-5.4: $2.50/$15 input/output, $0.025 cached, 400k context - GPT-5.3-Codex: $1.75/$14 input/output, $0.175 cached, 400k context **Pricing corrected:** - GPT-5.2 + GPT-5.2-Codex: input $1.25 → $1.75, output $10 → $14, cached $0.125 → $0.175 - Gemini 3 Flash: input $0.30 → $0.50, output $2.50 → $3.00 **Other fixes:** - Student plan note updated to include GPT-5.4 pro restriction - Grok context windows added to the context window table (128k / 256k for Grok Code Fast 1) - "GPT-5.2 Codex" renamed to "GPT-5.2-Codex" to match `display_name` in code - Removed retired "Gemini 3 Pro" from context window footnote Release Notes: - N/A
morgankrey created
972731c
theme_selector: Preserve selected theme after empty filter (#52461)
When filtering themes with a query that matches nothing (e.g., "zzz"), `show_selected_theme` returned `None` and overwrote `selected_theme`. Clearing the filter then lost track of the previous selection and defaulted to index 0. The fix only updates `selected_theme` when `show_selected_theme` returns `Some`. Same change in both the theme selector and the icon theme selector. ## Context When `update_matches` runs a filter that yields zero results, `show_selected_theme` returns `None`. The old code unconditionally assigned that back to `selected_theme`, wiping out the previous selection. When the user clears the filter, the selector falls into the `query.is_empty() && selected_theme.is_none()` branch and resets to index 0 instead of restoring the original pick. ## Demo ### Before: https://github.com/user-attachments/assets/62b1531b-d059-4f30-b1f4-a830f2d13a09 ### After: https://github.com/user-attachments/assets/72348666-8dbb-4f35-9446-fa2618340b6c ## How to review The fix is the same one-line change in two files: 1. `crates/theme_selector/src/theme_selector.rs` — line 458 2. `crates/theme_selector/src/icon_theme_selector.rs` — line 272 The rest is test infrastructure: 3. `crates/theme/src/registry.rs` — `register_test_themes` / `register_test_icon_themes` helpers 4. Tests in both selector files covering the empty filter → clear filter flow ## Self-review checklist - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content is consistent with the [UI/UX checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable ## Release notes - Fixed theme selector losing the selected theme after filtering with a query that matches nothing and then clearing the filter.
João Soares created
aa81505
multibuffer: Speed up anchor resolution by avoiding an excerpts seek (#53340)
Before, every creation of `AnchorSeekTarget` called `MultiBufferSnapshot::buffer_for_path`, which seeks the excerpts sum tree. Now we avoid that by - looking up the buffer snapshot for the anchor's buffer in the `buffers` map (keyed by `BufferId`) - handling the case where the anchor's buffer doesn't exist at the original path key with a separate `AnchorSeekTarget::Missing` variant We also added a separate optimization to `AnchorSeekTarget::cmp`, to skip the full `PathKey` comparison when the cursor's `PathKeyIndex` is the same as the anchor's. This should help with singleton multibuffers. Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content is consistent with the [UI/UX checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable Release Notes: - N/A --------- Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Cole Miller and Anthony Eid created
36a23c2
Reduce agent spinner GPU usage (#51756)
Closes #39532 ## Summary Move the long-running agent "generating" spinner into a dedicated `GeneratingSpinner` view. Previously, the generating state rendered `SpinnerLabel` inline as part of the full thread view. This change keeps the same spinner styling, but isolates it into its own small view so the animation no longer needs to live directly inside the larger thread UI subtree while the agent is running. before: <img width="398" height="448" alt="image" src="https://github.com/user-attachments/assets/8a56c394-f7a6-4835-b877-fbc1500d2d03" /> after: <img width="524" height="597" alt="image" src="https://github.com/user-attachments/assets/bd2e5804-dba8-49c0-a421-7dc5ba600348" /> ## Testing - `cargo run -j 4 ~/Downloads/WorkSpace/zed/` - `cargo check -p agent_ui` Release Notes: - Fixed high GPU usage from the agent panel's generating spinner while an agent is running. --------- Co-authored-by: Anthony Eid <anthony@zed.dev>
PuQing and Anthony Eid created
fd667f6
repl: Add notebook command/edit modes and keybindings (#51194)
- Introducing NotebookMode state and handlers (EnterEditMode, EnterCommandMode, RunAndAdvance). - Wire up UI to switch modes,focus editors appropriately, and advance selection while in command mode. - Update default and vim keymaps to use the new bindings (shift-enter runs+advances, escape enters command mode, and enter/up/down work in command mode). - Reveal and Focus the new Cell when inserted Before you mark this PR as ready for review, make sure that you have: - [x] Added a solid test coverage and/or screenshots from doing manual testing - [x] Done a self-review taking into account security and performance aspects - [x] Aligned any UI changes with the [UI checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) Release Notes: - N/A
MostlyK created
f2ef434
Add ArchivedGitWorktree data model and DB operations (#53214)
Add the persistence layer for tracking archived git worktrees: - `ArchivedGitWorktree` struct with `staged_commit_hash` and `unstaged_commit_hash` fields to precisely identify WIP commits - DB migrations for `archived_git_worktrees` and `thread_archived_worktrees` (join table) tables - CRUD operations: create, link to thread, query by thread, delete, mark as restored - `Column` impl for deserializing `ArchivedGitWorktree` from DB rows - Tests for two-SHA round-trip, create/retrieve, delete, restore flag, multi-thread linking, and multiple worktrees per thread Part 2 of 3 in the persist-worktree stack. Stacked on #53213. This is pure data model — nothing is wired up yet. Release Notes: - N/A --------- Co-authored-by: Anthony Eid <anthony@zed.dev>
Richard Feldman and Anthony Eid created
29c965a
ci: Add workflow dispatch trigger for compliance workflow (#53327)
Also refines the reporting a bit. Release Notes: - N/A
Finn Evers created
e0272ca
sidebar: Restore keyboard affordances (#53312)
Cameron Mcloughlin created
358a796
Appropriately deserialize app_port in devcontainer.json (#53322)
Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content is consistent with the [UI/UX checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable Closes #53263 Properly deserializes the app_port field, even if it is an array of strings. Also, removes app_port from consideration when building a docker-compose-based dev container, since the spec specifies that it only applies to non-docker-compose dev containers. Release Notes: - Fixed app_port deserialization in dev container
KyleBarton created
58ef3fa
keymaps: Avoid capturing ctrl-r in the terminal (#53301)
Update macOS and Linux's default keymaps such that, in the `Terminal` context, `ctrl-r` does send the `ctrl-r` keystrokes. This was no longer the case with recent changes to enable `ctrl-r` to map to `projects::OpenRecent` which prevented users to use history search in shells like bash and zsh, for example. Release Notes: - N/A
Dino created
eb78326
agent_panel: Refine git pickers design in the empty thread view (#53324)
Follow-up to https://github.com/zed-industries/zed/pull/52979 with some design refinements. Release Notes: - N/A --------- Co-authored-by: cameron <cameron.studdstreet@gmail.com> Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Danilo Leal , cameron , and Anthony Eid created
082950d
sidebar: Fixes around multi-root projects (#53276)
When a project mixes main repo worktrees (e.g. `extensions`) with linked git worktrees (e.g. `zed4`, a linked worktree of `zed`), two things were broken: 1. **Threads appeared under the wrong sidebar heading.** A thread created in a workspace with both `extensions` and `zed4` would show under the "zed" group instead of the "extensions, zed" group. This happened because `main_worktree_paths` in `ThreadMetadata` was only populated with paths from linked worktrees, omitting regular repos entirely. The fix uses `project_group_key()` to normalize all visible worktrees to their main repo paths — the same normalization the sidebar uses for group headers. 2. **The worktree chip tooltip only showed linked worktree paths**, missing main repo paths like `extensions`. This happened because `worktree_info_from_thread_paths` filtered out main worktree paths entirely. The fix introduces a `WorktreeKind` enum (`Main` / `Linked`) on `ThreadItemWorktreeInfo`, so all worktrees are included in the data model. Chips still only render for `Linked` worktrees (main worktrees are redundant with the group header), but the tooltip now shows all paths. Release Notes: - N/A
Eric Holk created
70d6c2b
git_graph: Show propagated errors from git binary command (#53320)
Based on commit fba49809b39b0f9e58d68e3956f5c24fd47121d7 that I worked with Dino on in PR: #50288 Co-authored-by Dino \<Dino@zed.dev\> Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content is consistent with the [UI/UX checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) - [x] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable Closes #ISSUE Release Notes: - N/A or Added/Fixed/Improved ...
Anthony Eid created
4f3e4d2
Stop highlighting selection matches in the search inputs (#53307)
Follow-up of https://github.com/zed-industries/zed/pull/52553 Restores previous search inputs' behavior where no extra highlights were applied. Before: https://github.com/user-attachments/assets/38b6e70c-d5d5-4e06-abec-97d20af44f39 After: https://github.com/user-attachments/assets/6e4b3931-adf0-4c2a-afc3-f3c839fc9add Release Notes: - N/A
Kirill Bulatov created
0de9b55
Save Settings text inputs on blur (#53036)
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Chris Biscardi and Anthony Eid created
c5845ec
Remove notification panel (#50204)
After chat functionality was removed, this panel became redundant. It only displayed three notification types: incoming contact requests, accepted contact requests, and channel invitations. This PR moves those notifications into the collab experience by adding toast popups and a badge count to the collab panel. It also removes the notification-panel-specific settings, documentation, and Vim command. Before you mark this PR as ready for review, make sure that you have: - [ ] Added a solid test coverage and/or screenshots from doing manual testing - [x] Done a self-review taking into account security and performance aspects - [x] Aligned any UI changes with the [UI checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) Release Notes: - Removed the notification panel from Zed
Anthony Eid created
4386766
Add query and search options to pane::DeploySearch action (#47331)
Extend the DeploySearch action to accept additional parameters for
configuring the project search from keymaps:
- query: prefilled search query string
- regex: enable regex search mode
- case_sensitive: match case exactly
- whole_word: match whole words only
- include_ignored: search in gitignored files
With this change, the following keymap becomes possible:
```json
["pane::DeploySearch", { "query": "TODO|FIXME|NOTE|BUG|HACK|XXX|WARN", "regex": true }],
```
Release Notes:
- Added options to `pane::DeploySearch` for keymap-driven search
initiation
Jozsef Lazar created
833a015
recent_projects: Make the currently active project visible in the picker (#53302)
This PR improves the recent projects picker in the context of multi-workspace: - The currently active project now appears in the "This Window" section with a checkmark indicator. Clicking it simply dismisses the picker, since there's nothing to switch to. This feels like a better UX because it gives you visual confirmation of where you are. - The remove button is hidden for the current project entry, both in the row and the footer, to prevent accidentally removing the workspace you're actively using. - The "Add to Workspace" button now uses a more descriptive icon (`FolderOpenAdd`) and shows a meta tooltip clarifying that it adds the project as a multi-root folder project. The primary click/enter behavior remains unchanged—it opens the selected project in the current window's multi-workspace. The "Open in New Window" action continues to be available via the icon button or shift+enter. Release Notes: - Improved the recent projects picker to show the currently active project in the "This Window" section with a checkmark indicator.
Danilo Leal created
d3a9d5f
sidebar: Drop test cases (#53315)
Cameron Mcloughlin created
98c17ca
language_models: Refactor deps and extract cloud (#53270)
- `language_model` no longer depends on provider-specific crates such as `anthropic` and `open_ai` (inverted dependency) - `language_model_core` was extracted from `language_model` which contains the types for the provider-specific crates to convert to/from. - `gpui::SharedString` has been extracted into its own crate (still exposed by `gpui`), so `language_model_core` and provider API crates don't have to depend on `gpui`. - Removes some unnecessary `&'static str` | `SharedString` -> `String` -> `SharedString` conversions across the codebase. - Extracts the core logic of the cloud `LanguageModelProvider` into its own crate with simpler dependencies. Release Notes: - N/A --------- Co-authored-by: John Tur <john-tur@outlook.com>
Agus Zubiaga and John Tur created
a856093
sidebar: Fix focus movement while toggling it on and off (#53283)
I was testing out the changes in https://github.com/zed-industries/zed/pull/52730 and realized that the agent panel, when full screen, would be auto-dismissed if I toggled the sidebar off. Turns out this happens because we were "hard-coding" the focus back to the center pane, which was automatically dismissing zoomed items. So, in this PR, I essentially am copying the ModalLayer approach of storing whatever was focused before so we can return focus back to it if possible. Release Notes: - N/A
Danilo Leal created
3ed1c32
editor: Fix diagnostic rendering when semantic tokens set to full (#53008)
Self-Review Checklist: - [x] I've reviewed my own diff for quality, security, and reliability - [x] Unsafe blocks (if any) have justifying comments - [x] The content is consistent with the [UI/UX checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist) - [ ] Tests cover the new/changed behavior - [x] Performance impact has been considered and is acceptable Closes #50212 There are two unreasonable coupling account for this issue, the coupling of `use_tree_sitter` with `languge_aware` in https://github.com/zed-industries/zed/blob/7892b932795911516f26f3c1c1c72249ed181ba8/crates/editor/src/element.rs#L3820-L3822 and the coupling of `language_aware` with `diagnostics` in https://github.com/zed-industries/zed/blob/7892b932795911516f26f3c1c1c72249ed181ba8/crates/language/src/buffer.rs#L3736-L3746 Because of these couplings, when the editor stops using Tree-sitter highlighting when `"semantic_tokens"` set to `"full"`, it also accidentally stops fetching diagnostic information. This is why error and warning underlines disappear. I’ve fixed this by adding a separate `use_tree_sitter` parameter to `highlighted_chunks`. This way, we can keep `language_aware` true to get the diagnostic data we need, but still decide whether or not to apply Tree-sitter highlights. I chose to fix this at the `highlighted_chunks` level because I’m worried that changing the logic in the deeper layers of the DisplayMap or Buffer might have too many side effects that are hard to predict. This approach feels like a safer way to solve the problem. Release Notes: - Fixed a bug where diagnostic underlines disappeared when "semantic_tokens" set to "full" --------- Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Xin Zhao and Kirill Bulatov created
8292ab4
collab_panel: Make channel items have a fixed height (#53304)
Follow-up to https://github.com/zed-industries/zed/pull/53290 This PR fixes a mistake I pushed before of making the `ListItem`'s height method take pixels instead of a scalable unit like rems. Now, it takes `DefiniteLength` which can house both values, meaning we should be clear to set an explicit height for all of these items while still preserving font-size scaling. Release Notes: - N/A
Danilo Leal created