e42a9ac
Add typos configuration for zed and add a few more typo fixes
Mikayla created
e42a9ac
Add typos configuration for zed and add a few more typo fixes
Mikayla created
647b08b
Update local development workflow to not involve zed.dev (#4103)
When testing Zed locally, it's rarely necessary to log in the real with, via Zed.dev and GitHub. We usually use `zed-local`. Since zed.dev is not going to be open source (at least right away), this PR removes it from our local development workflow. * Remove zed.dev from the Procfile * Change the `seed` script to not create an admin user for your signed-in github user * Instead have both `zed-local` and the `seed` script read from an `.admins.json` file, which the user can create in order to customize who they sign in as when running `zed-local`. * Update all of the docs for building and developing zed.
Max Brunsfeld created
e6ca92f
Fix a few more typos
Mikayla created
285f4d1
Fix busted test
Mikayla created
9a7d2e3
fmt
Mikayla created
0711476
Merge branch 'main' into fix-typos
Mikayla Maki created
75f8748
Document party 2 (#4106)
@mikayla-maki and @nathansobo's contributions Release Notes: - N/A
Mikayla Maki created
57400e9
Fix typos detected by crate-ci/typos
Mikayla created
6f40da7
Fix scrolling in collab panel (#4105)
When the `List` element's state is `ListState::reset()`, it eagerly trashes it's cached element heights in anticipation of a prompt render. But, due to the recent `display_layer` changes, that re-render is not always forthcoming. This is a problem for `ListState::scroll()`, which depends on these cached elements to correctly calculate the new logical scroll offset. Solutions we attempted: - Cache the element heights and continue the scroll calculation - This was conceptually incorrect, reset should only be called when the underlying data has been changed, making any calculation with the old results meaningless. - Lazily re-compute the element heights in scroll - Beyond being a non-trivial refactor, this would probably also cause us to double-render the list in a single frame, which is bad. - Cache the scroll offset and only calculate it in paint - This solution felt awkward to implement and meant we can't supply synchronous list scroll events. - Delay resetting until paint - This means that all of the other APIs that `ListState` supplies would give temporarily incorrect results, worsening the problem Given these issues, we settled on the solution with the least compromises: drop scroll events if the state has been `reset()` between `paint()` and `scroll()`. This shifts the responsibility for the problem out of the List element and into consumers of `List`, if you want perfectly smooth scrolling then you need to use `reset()` judiciously and prefer `splice()`. That said, I tested this by aggressively scrolling the Collab panel, and it seems to work as well as it did before. This PR also includes some initial testing infrastructure for working with input from the platform and rendered elements. Release Notes: - N/A
Mikayla Maki created
9a22327
Add migration information to release docs and fix scripts (#4026)
Release Notes: - N/A
Mikayla Maki created
9eecda2
Update method name and partially document platform crate
co-authored-by: Nathan <nathan@zed.dev>
Mikayla and Nathan created
7a299e9
Document view crate
co-authored-by: Nathan <nathan@zed.dev>
Mikayla and Nathan created
d67e461
document app module in gpui 🎉
co-authored-by: Nathan <nathan@zed.dev>
Mikayla and Nathan created
8f3d79c
Fix file paths in stories (#4104)
This PR fixes some file paths used in our stories that were still referencing the `ui2` crate. Release Notes: - N/A
Marshall Bowers created
6db18e8
Drop scroll events if there's been a reset
co-authored-by: Nathan <nathan@zed.dev> co-authored-by: Conrad <conrad@zed.dev>
Mikayla , Nathan , and Conrad created
ad2b4f2
Update procfile and local development docs, zed.dev is no longer needed
Max Brunsfeld created
9367f71
Rework db-seeding, so that it doesn't depend on a github auth token
Instead, admins are specified using a JSON file, 'admins.json'. This file is gitignored. If it is not present, there is a default list of admins in 'admins.default.json'.
Max Brunsfeld created
b2afa73
Decrease the size of timestamps in the assistant conversation editor (#4101)
This PR decreases the size of the timestamps in the assistant's conversation editor. Ideally we'd want to align the baseline of the timestamp text with the text in the sender button. I spent a while trying to do this, but it seems like it may be pretty tricky. Release Notes: - Decreased the size of timestamps in the assistant panel conversation editor.
Marshall Bowers created
d2eab5c
Properly register workspace handlers for search elements (#4100)
Kirill Bulatov created
1e67577
Ignore buffer search events if it's not for the current buffer
Kirill Bulatov created
65be909
Implement similar workspace registration flow for project search actions
Kirill Bulatov created
0be2f7f
Properly register buffer_search'es actions handlers
Now those handlers do not intercept events/actions when the buffer search bar is dismissed. co-authored-by: Piotr <piotr@zed.dev>
Kirill Bulatov and Piotr created
306e469
Start adding project search listeners to workspace
co-authored-by: Piotr <piotr@zed.dev> To be able to trigger them from search multibuffer excerpts.
Kirill Bulatov created
c6c56c3
Downgrade LiveKit client (#4096)
There's a deadlock that we're seeing when joining a room, which we think is a bug in the LiveKit client. Also, we're still getting crashes when leaving calls: https://github.com/livekit/client-sdk-swift/issues/299. At this point, we believe both problems are due to recent changes to the LiveKit swift sdk.
Max Brunsfeld created
15a21f5
Also update chat location when opening a new workspace (#4099)
This happens a lot in guest workflows where they open the call with a link and are jumped straight to a shared workspace. Release Notes: - Fixed opening the chat automatically in new windows
Conrad Irwin created
e1194e0
Document LSP crate (#4098)
Release Notes: - N/A
Julia created
552d2c2
Also update chat location when opening a new workspace
This happens a lot in guest workflows where they open the call with a link and are jumped straight to a shared workspace.
Conrad Irwin created
d7503a7
Document LSP crate
Co-Authored-By: Thorsten Ball <thorsten@zed.dev>
Julia and Thorsten Ball created
cf5dc09
Add more documentation to `collab` (#4095)
This PR adds more documentation to the `collab` crate. Release Notes: - N/A --------- Co-authored-by: Conrad <conrad@zed.dev>
Marshall Bowers and Conrad created
6734e52
Revert "Bump livekit client"
This reverts commit 5730d0ef2107f2a10fe01595ce34f14f97e289ad.
Max Brunsfeld created
4e4a1e0
Document the public interface of the `vim` crate (#4093)
This PR documents the public interface of the `vim` crate. Release Notes: - N/A --------- Co-authored-by: Conrad <conrad@zed.dev>
Marshall Bowers and Conrad created
ed67363
Update README.md
FIx typos
Nate Butler created
c4ba5ef
Update Readme & building Zed doc (#4094)
This PR cleans out the README.md, moves most relevant build details to `docs/src/developing_zed__building_zed.md`. It also restructures and cleans up the Building Zed doc. There are a number of outstanding TODOs to have this doc be ready for external folks to be able to build Zed. Release Notes: - N/A
Nate Butler created
d0f22df
Reorganize building zed doc
Co-Authored-By: Joseph T. Lyons <19867440+JosephTLyons@users.noreply.github.com>
Nate Butler and Joseph T. Lyons created
29df128
Add CONTRIBUTING.md (#3656)
Written by @iamnbutler This PR adds a basic CONTRIBUTING.md. It has a few links that need to be added, which we marked as coming soon. Here are a number of follow up tasks we need to do: - [ ] Add CLA link - [ ] Add public roadmap link - [ ] Add link to channels doc once it is up - [ ] Add link explaining how to find a channel related to your contribution or or to create one Release Notes: - N/A
Nate Butler created
b64ae4d
Update developing zed doc
Co-Authored-By: Joseph T. Lyons <19867440+JosephTLyons@users.noreply.github.com>
Nate Butler and Joseph T. Lyons created
9415f09
Clean out old readme contents
Co-Authored-By: Joseph T. Lyons <19867440+JosephTLyons@users.noreply.github.com>
Nate Butler and Joseph T. Lyons created
904695e
Refine MVP CONTRIBUTING.md
Co-Authored-By: Joseph T. Lyons <19867440+JosephTLyons@users.noreply.github.com>
Nate Butler and Joseph T. Lyons created
df67917
Make channel buttons square (#4092)
This PR makes the channel buttons square. Release Notes: - Adjusted the shape of the channel buttons.
Marshall Bowers created
19c488b
Add the `color` crate (#4063)
This PR adds the `color` crate, which will be the home of a number of color-related utilities, and also acts as an interface between [`palette`](https://crates.io/crates/palette) and the way `gpui` colors work. The goal of this crate is to centralize color utilities like mixing and blending, building color ramps and sets of colors for state and more. ## Todo: - [x] hex -> Color - [x] Color mixing - [x] Color blending using blend modes (overlay, multiply, etc) - [ ] ~~Build color ramp from color~~ - [x] Build state set from color - [ ] ~~Update Theme to use the color crate~~ Release Notes: - None (Internal changes: Adds the `color` crate for working with colors.)
Nate Butler created
4cdcac1
Update docs
Nate Butler created
9c557aa
Fix regression of welcome screen background color (#4091)
In #3910 we made the welcome screen use the same background color as the editor. However, this later regressed in cdd5cb16ed896b2ee3bbb041983ee7cb812f6991. This PR fixes that regression and restores the correct color for the welcome page. Release Notes: - Fixed the background color of the welcome screen.
Marshall Bowers created
e2788f1
Limit number of collaborators in local Facepiles (#4083)
Release Notes: - Improves the rendering of the facepile in the titlebar with many people
Conrad Irwin created
6566445
Allow leaving calls once project is unshared (#4081)
Release Notes: - Fixes a bug where you could not use call controls after a project was unshared
Conrad Irwin created
2fbf42d
Z index shenanigans (#4089)
Release Notes: - Fixed a bug allowing certain UI elements to render incorrectly when overlapping.
Julia created
a601e96
Style collab notifications properly
Kirill Bulatov created
21ceb14
Remove memmove to improve terminal performance (#4088)
This removes the terminal performance slightly by removing memmoves that aren't needed after inlining a call. It also removes a possibly unnecessary `String` allocation. Release Notes: - Improved terminal rendering performance by reducing allocations and memory operations.
Thorsten Ball created
977832a
Refresh window, bypassing view cache, when opening hover or context menu
Julia created
5112746
Remove memmove to improve terminal performance
Co-authored-by: Antonio <antonio@zed.dev>
Thorsten Ball and Antonio created
79679cb
Submit bigger primitive batches when rendering (#4087)
Before this change we wouldn't submit all possible primitives of the same kind that are less-than the max order. Result was that we would submit, say, 10 paths each in a separate batch instead of actually batching them. This was overly strict because even if the order of two different primitives was the same, we could have still batched the 1st primitive kind, if its implicit ordering was less than 2nd kind. Example: say we have the following primitives and these orders 5x paths, order 3 2x sprites, order 3 Previously, we would submit 1 path, 1 path, 1 path, 1 path, 1 path, then the sprites. With this changes, we batch the 5 paths into one batch. Release Notes: - Improved performance when rendering lots of selection.
Antonio Scandurra created