Commit log

3076c4e Add behavior for multiple click and drag to markdown component (#43813)

Click to expand commit body
Closes #43354

Overview:
In a diagnostic panel (and all Markdown derived panels, including
function hint popovers and the like), the expected behavior is that when
a user double clicks a word, the whole word is highlighted. If they
double click and hold, then drag, the text selection proceeds word by
word. There is similar behavior for triple click which goes line by
line, and quadruple click which selects all text.

Before this fix, the DiagnosticPopover allowed the user to click and
drag, but double click and drag reverts to selecting text character by
character. The same wrong behavior is shown for triple click (line).
Quadruple click (all text) was not previously implemented in
MarkdownElement.

Quick example of wrong behavior, showing single click and drag, double
click and drag, triple click and drag, then quadruple click (fails).


https://github.com/user-attachments/assets/1184e64d-5467-4504-bbb6-404546eab90a


Quick example showing the correct behavior fixed in this PR:


https://github.com/user-attachments/assets/06bf5398-d6d6-496c-8fe9-705031207f05



Nota bene:
I'm not a rust dev, so a lot of this relied on my C/C++ experience,
cribbing from elsewhere in the repo, and help from Claude. If that's not
ok for this project, I totally understand.

Much of this was informed by editor.rs, using a similar pattern to
SelectMode in there (see lines 450, and begin_selection and
extend_selection). It didn't seem appropriate to import SelectMode from
there (also Markdown range and Anchor range seemed different enough),
nor did it seem appropriate to move SelectMode to markdown.rs.

The tests are non-ui based, instead testing the relevant functions. Not
sure if that's what's expected.

Release Notes:

- Double- and triple-click selection now correctly expands by word and
by line within Markdown elements (diagnostics, agent panel, etc.).

RMcGhee created

0410b23 editor: Refactor cursor_offset_on_selection field in favor of VimModeSettings (#44889)

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In a previous Pull Request, a new field was added to `editor::Editor`,
namely `cursor_offset_on_selection`, in order to control whether the
cursor representing the head of a selection should be positioned in the
last selected character, as we have on Vim mode, or after, like we have
when Vim mode is disabled.

This field would then be set by the `vim` crate, depending on the
current vim mode. However, it was noted that
`vim_mode_setting::VimModeSetting` already exsits and allows other
crates to determine whether Vim mode is enabled or not. Since we're
already checking `!range.is_empty()` in
`editor::element::SelectionLayout::new` we can then rely on simply
determining whether Vim mode is enabled to decide whether tho shift the
cursor one position to the left when making a selection.

As such, this commit removes the `cursor_offset_on_selection` field, as
well as any related methods in favor of a new `Editor.vim_mode_enabled`
method, which can be used to achieve the same behavior.

Relates to #42837 

Release Notes:

- N/A

Dino created

7d7ca12 Add timeout support to terminal tool (#44895)

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Adds an optional `timeout_ms` parameter to the terminal tool that allows
bounding the runtime of shell commands. When the timeout expires, the
running terminal task is killed and the tool returns with the partial
output captured so far.

## Summary

This PR adds the ability for the agent to specify a maximum runtime when
invoking the terminal tool. This helps prevent indefinite hangs when
running commands that might wait for network, user prompts, or long
builds/tests.

## Changes

- Add `timeout_ms` field to `TerminalToolInput` schema
- Extend `TerminalHandle` trait with `kill()` method
- Implement `kill()` for `AcpTerminalHandle` and `EvalTerminalHandle`
- Race terminal exit against timeout, killing on expiry
- Update system prompt to recommend using timeouts for long-running
commands
- Add test for timeout behavior
- Update `.rules` to document GPUI executor timers for tests

## Testing

- Added `test_terminal_tool_timeout_kills_handle` which verifies that
when a timeout is specified and expires, the terminal handle is killed
and the tool returns with partial output.
- All existing agent tests pass.

Release Notes:

- agent: Added optional `timeout_ms` parameter to the terminal tool,
allowing the agent to bound command runtime and prevent indefinite hangs

Nathan Sobo created

7cd4833 agent_ui_v2: Fix `set_position` not updating the position properly (#44902)

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The panel could not be relocated using the right click menu because both
valid positions mapped to `Left`

Release Notes:

- N/A

Finn Evers created

d4f9657 editor: Accept next line prediction (#44411)

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Closes  [#20574](https://github.com/zed-industries/zed/issues/20574)

Release Notes:

- Replaced editor action editor::AcceptPartialEditPrediction with
editor::AcceptNextLineEditPrediction and
editor::AcceptNextWordEditPrediction

Tested manually on windows, attaching screen cap.
https://github.com/user-attachments/assets/fea04499-fd16-4b7d-a6aa-3661bb85cf4f

Updated existing test for accepting word prediction in copilot - it is
already marked as flaky, not sure what to do about it and I'm not really
confident creating new one without a working example.

Added migration of keymaps and new defaults for windows, linux, macos in
defaults and in cursor.

This should alleviate
[#21645](https://github.com/zed-industries/zed/issues/21645)
I used some work done in stale PR
https://github.com/zed-industries/zed/pull/25274, hopefully this one
makes it through!

---------

Co-authored-by: Agus Zubiaga <agus@zed.dev>

teleoflexuous and Agus Zubiaga created

0d891bd Enable Zeta edit predictions with custom URL without authentication (#43236)

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Enables using Zeta edit predictions with a custom
`ZED_PREDICT_EDITS_URL` without requiring authentication to Zed servers.
This is useful for:

- Development and testing workflows
- Self-hosted Zeta instances
- Custom AI model endpoints

Prior context on this usage of `ZED_PREDICT_EDITS_URL`:
https://github.com/zed-industries/zed/pull/30418

Release Notes:
- Improved self-hosted zeta UX. Users no longer have to log into Zed to
use custom or self-hosted zeta backends.

---------

Co-authored-by: Agus Zubiaga <agus@zed.dev>

Dominic Burkart and Agus Zubiaga created

1b29725 git_ui: Fix Git panel color for staged new files (#44071)

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Closes https://github.com/zed-industries/zed/issues/38797

Release Notes:

- Fixed Git panel color for staged new files

Signed-off-by: Xiaobo Liu <cppcoffee@gmail.com>
Co-authored-by: Cole Miller <cole@zed.dev>

Xiaobo Liu and Cole Miller created

79dfae2 gpui: Fix some memory leaks on macOS platform (#44639)

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While profiling with instruments, I discovered that some of the strings
allocated on the mac platform are never released, and the profiler marks
them as leaks

<img width="1570" height="219" alt="image"
src="https://github.com/user-attachments/assets/174e9293-5139-46ae-8757-c8989f3fc598"
/>


Release Notes:

- N/A

---------

Signed-off-by: Marco Mihai Condrache <52580954+marcocondrache@users.noreply.github.com>
Co-authored-by: Anthony Eid <anthony@zed.dev>

Marco Mihai Condrache and Anthony Eid created

e106374 vim: Fix global mark overwriting inconsistency (#44765)

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Closes #43963

This issue was caused by the global marks not being deleted. Previously
marking the first file `m A`

<img width="1736" height="888" alt="Screenshot From 2025-12-13 01-37-55"
src="https://github.com/user-attachments/assets/9e46747f-7bb3-4297-82d4-44a20ef9e91a"
/>

followed by marking the second file `m A`

<img width="1736" height="888" alt="Screenshot From 2025-12-13 01-37-42"
src="https://github.com/user-attachments/assets/0d126b47-2c42-475f-826a-173c0d5a1156"
/>

and navigating back to the first file

<img width="1736" height="888" alt="Screenshot From 2025-12-13 01-37-30"
src="https://github.com/user-attachments/assets/032fd0bd-ff71-4a12-987a-7f1743016f6d"
/>

shows that the mark still exists and was not properly deleted. After
these changes the global mark in the original file is correctly
overwritten.

Added regression test for this.

Release Notes:

- Fixed bug where overwriting global Vim marks was inconsistent

AidanV created

3cc21a0 Suppress another logged backtrace (#44896)

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Do not log any error when the binary is not found, do not show any
backtrace when logging errors.

<img width="2032" height="1161" alt="bad"
src="https://github.com/user-attachments/assets/3f379c90-e61f-447f-9e46-fed989380164"
/>


Release Notes:

- N/A

Kirill Bulatov created

0a5955a Ensure Sweep and Mercury keys are loaded for Edit Prediction button (#44894)

Click to expand commit body
Follow up for #44505 

Release Notes:

- N/A *or* Added/Fixed/Improved ...

Ben Kunkle created

34122ae editor: Don't merge adjacent selections (#44811)

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Closes #24748

Release Notes:

- Adjacent selections are not merged anymore

---------

Signed-off-by: Marco Mihai Condrache <52580954+marcocondrache@users.noreply.github.com>
Signed-off-by: Marco Mihai Condrache

Marco Mihai Condrache created

6401ac0 remote: Add ssh timeout setting (#44823)

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Closes #21527

Release Notes:

- Added a setting to specify the ssh connection timeout

---------

Signed-off-by: Marco Mihai Condrache <52580954+marcocondrache@users.noreply.github.com>

Marco Mihai Condrache created

c20cbba python: Add SQL syntax highlighting (#43756)

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Release Notes: 

- Added support for SQL syntax highlighting in Python files

## Summary

I am a data engineer who spends a lot of time writing SQL in Python
files using Zed. This PR adds support for SQL syntax highlighting with
common libraries (like pyspark, polars, pandas) and string variables
(prefixed with a `# sql` comment). I referenced
[#37605](https://github.com/zed-industries/zed/pull/37605) for this
implementation to keep the comment prefix consistent.

## Examples
<img width="738" height="990" alt="image"
src="https://github.com/user-attachments/assets/48a859da-c477-490d-be73-ca70d8e47cc9"
/>

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>

Jeff Brennan and Piotr Osiewicz created

f2f3d9f Add adjustments to agent v2 pane changes (#44885)

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Follow-up to https://github.com/zed-industries/zed/pull/44190.

Release Notes:

- N/A

Danilo Leal created

b922019 git_ui: Make the file history view keyboard navigable (#44328)

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![file_history_view_navigation](https://github.com/user-attachments/assets/1435fdae-806e-48d1-a031-2c0fec28725f)

Release Notes:

- git: Made the file history view keyboard navigable

feeiyu created

d52defe Fix vitest test running and debugging for v4 with backwards compatibility (#43241)

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## Summary

This PR updates the vitest test runner integration to use the modern
`--no-file-parallelism` flag instead of the deprecated
`--poolOptions.forks.minForks=0` and `--poolOptions.forks.maxForks=1`
flags.

## Changes

- Replaced verbose pool options with `--no-file-parallelism` flag in
both file-level and symbol-level vitest test tasks
- This change works with vitest v4 while maintaining backwards
compatibility with earlier versions (or 3 at least!)

## Testing

- Added test `test_vitest_uses_no_file_parallelism_flag` that verifies:
  - The `--no-file-parallelism` flag is present in generated test tasks
  - The deprecated `poolOptions` flags are not present
- Manually tested with both vitest v4 and older versions to confirm
backwards compatibility
- All existing tests pass

## Impact

This allows Zed users to run and debug vitest tests in projects using
vitest v4 while maintaining support for earlier versions.

Release Notes:

- Fixed vitest test running and debugging for projects using vitest v4

---------

Co-authored-by: Cole Miller <cole@zed.dev>

Freddy Fallon and Cole Miller created

79a8985 vim: Add scroll keybindings for the OutlinePanel (#42438)

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Closes #ISSUE

```json
  {
    "context": "OutlinePanel && not_editing",
    "bindings": {
      "enter": "editor::ToggleFocus",
      "/": "menu::Cancel",
      "ctrl-u": "outline_panel::ScrollUp",
      "ctrl-d": "outline_panel::ScrollDown",
      "z t": "outline_panel::ScrollCursorTop",
      "z z": "outline_panel::ScrollCursorCenter",
      "z b": "outline_panel::ScrollCursorBottom"
    }
  },
  {
    "context": "OutlinePanel && editing",
    "bindings": {
      "enter": "menu::Cancel"
    }
  },
```

Release Notes:

- Added scroll keybindings for the OutlinePanel

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>

0x2CA and Ben Kunkle created

03216c9 git_ui: Display correct provider for view on remote button (#44738)

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Closes #44729

Release Notes:

- Fixed incorrect provider shown in "view on remote" button

Mayank Verma created

632bd37 git_ui: Reset the project diff at the start when it is deployed again (#43579)

Click to expand commit body
Closes #26920

Release Notes:

- Clicking the 'changes' button now resets the diff at the beginning

---------

Signed-off-by: Marco Mihai Condrache <52580954+marcocondrache@users.noreply.github.com>

Marco Mihai Condrache created

b71ef54 Add trailing commas to all asset jsonc files following #43854 (#44891)

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Closes #ISSUE

Post #43854, we are advertising trailing comma support for our asset
`jsonc` files to the JSON LSP. This results in it adding trailing commas
on format of these files. This PR batch updates the formatting for these
files, so they are not spuriously added as part of other PRs that happen
to modify these files

Release Notes:

- N/A *or* Added/Fixed/Improved ...

Ben Kunkle created

158ebdc Allow external handles to be provided to gpui_tokio (#42795)

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This PR allows for a handle to an existing Tokio runtime to be passed to
gpui_tokio's initialization function, which means that Tokio runtimes
created externally can be used.

Mikayla suggested that the function simply take the runtime from
whatever context the initialization function is called from but I think
there could reasonably be situations where that isn't the case and this
shouldn't have a meaningful impact to code complexity. If you want to
use the current context's runtime you can just do
`gpui_tokio::init_from_handle(cx, Handle::current());`.

This doesn't have an impact on the current users of the crate - the
existing `init()` function is functionally unchanged.

Release Notes:

- N/A

William Whittaker created

f4c3a6c wsl: Fix folder picker adding wrong slashes (#44886)

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Closes https://github.com/zed-industries/zed/issues/44508

Release Notes:

- Fixed folder picker inserting wrong slashes when remoting from windows
to wsl

Lukas Wirth created

6eb198c Revert "Add Doxygen injection into C and C++ comments" (#44883)

Click to expand commit body
Reverts zed-industries/zed#43581

Release notes:
- Fixed comment injections not working with C and C++.

Piotr Osiewicz created

07bf685 gpui: Support Force Touch go-to-definition on macOS (#40399)

Click to expand commit body
Closes #4644

Release Notes:

- Adds `MousePressureEvent`, an event that is sent anytime the touchpad
pressure changes, into `gpui`. MacOS only.
- Triggers go-to-defintion on force clicks in the editor.

This is my first contribution, let me know if I've missed something
here.

---------

Co-authored-by: Anthony Eid <anthony@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>

Aaro Luomanen , Anthony Eid , and Antonio Scandurra created

a6b7af3 Make LiveKit source use audio priority (#44881)

Click to expand commit body
Release Notes:

- N/A

Yara 🏳️‍⚧️ created

7889aaf lsp: Support on-type formatting request with newlines (#44882)

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We called out to `request_on_type_formatting` only in handle_input
function, but newlines are actually handled by editor::Newline action.

Closes #12383

Release Notes:

- Added support for on-type formatting with newlines.

Piotr Osiewicz created

3bf57dc Revert "extension_api: Add `digest` to `GithubReleaseAsset`" (#44880)

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Reverts zed-industries/zed#44399

Finn Evers created

a3ac595 gpui: Make refining a `Style` properly refine the `TextStyle` (#42852)

Click to expand commit body
## Motivating problem
The gpui API currently has this counter intuitive behaviour

```rust
 div()
            .id("hallo")
            .cursor_pointer()
            .text_color(white())
            .font_weight(FontWeight::SEMIBOLD)
            .text_size(px(20.0))
            .child("hallo")
            .active(|this| this.text_color(red()))
```
By changing the text_color when the div is active, the current behaviour
is to overwrite all of the text styling rather than do a proper
refinement of the existing text styling leading to this odd result:
The button being active inadvertently changes the font size.


https://github.com/user-attachments/assets/1ff51169-0d76-4ee5-bbb0-004eb9ffdf2c



## Solution
Previously refining a Style would not recursively refine the TextStyle
inside of it, leading to this behaviour:
```rust
let mut style = Style::default();
style.refine(&StyleRefinement::default().text_size(px(20.0)));
style.refine(&StyleRefinement::default().font_weight(FontWeight::SEMIBOLD));

assert!(style.text_style().unwrap().font_size.is_none());
//assertion passes
```

(As best as I can tell) Style deliberately has `pub text:
TextStyleRefinement` storing the `TextStyleRefinement` rather than the
absolute `TextStyle` so that these refinements can be elsewhere used in
cascading text styles down to element's children. But a consequence of
that is that the refine macro was not properly recursively refining the
`text` field as it ought to.

I've modified the refine macro so that the `#[refineable]` attribute
works with `TextStyleRefinement` as well as the usual `TextStyle`.
(Perhaps a little bit haphazardly by simply checking whether the name
ends in Refinement - there may be a better solution there).

This PR resolves the motivating problem and triggers the assertion in
the above code as you'd expect. I've compiled zed under these changes
and all seems to be in order there.

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>

Serophots and Antonio Scandurra created

63bfb61 scheduler: Fix background threads ending early (#44878)

Click to expand commit body
Release Notes:

- N/A

Co-authored-by: kate <work@localcc.cc>

Yara 🏳️‍⚧️ and kate created

5fe7fd9 editor: Fix block cursor offset when selecting text (#42837)

Click to expand commit body
Vim visual mode and Helix selection mode both require the cursor to be
on the last character of the selection. Until now, this was implemented
by offsetting the cursor one character to the left whenever a block
cursor is used. (Since the visual modes use a block cursor.)

However, this oversees the problem that **some users might want to use
the block cursor without being in visual mode**. Meaning that the cursor
is offset by one character to the left even though Vim/Helix mode isn't
even activated.

Since the Vim mode implementation is separate from the `editor` crate
the solution is not as straightforward as just checking the current vim
mode. Therefore this PR introduces a new `Editor` struct field called
`cursor_offset_on_selection`. This field replaces the previous check 
condition and is set to `true` whenever the Vim mode is changed to a 
visual mode, and `false` otherwise.

Closes #36677 and #20121

Release Notes:

- Fixes block and hollow cursor being offset when selecting text

---------

Co-authored-by: dino <dinojoaocosta@gmail.com>

Lennart and dino created

a61c14c Add setting to hide user menu in the title bar (#44466)

Click to expand commit body
Closes #44417 

Release Notes:

- Added a setting `show_user_menu` (defaulting to true) which shows or
hides the user menu (the one with the user avatar) in title bar.

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>

Jake Go and Danilo Leal created

c996934 Helix: Fix visual/textual line up/down (#42676)

Click to expand commit body
Release Notes:

- Make Helix keybinds use visual line movement for `j`, `Down`, `k` and `Up`, and textual line movement for `g j`, `g Down`, `g k` and `g Up`.

Kasper created

5805f62 git_ui: Show missing right border on selected items (#44747)

Click to expand commit body
For folders and files basically any selected item in the git panel we
draw a border around it. The issue is that the right side of this border
wasn't ever visible.

In the project_panel.rs file I've saw that the decision was to make the
right side border 2 pixels. And this panel doesn't have this issue, no
matter which side of the dock is selected. So it was a very easy `look
at how we did x do y`.


Before: 

![image](https://github.com/user-attachments/assets/8ce32728-8ad6-487c-80f5-1c46d9756f4a)
After: 

![image](https://github.com/user-attachments/assets/998899b4-af98-4cc2-9435-4df6c98c1a50)

I don't think it warrants a release note. 

Release Notes:

- N/A

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>

Devzeth and Danilo Leal created

bd481de git_ui: Add dismiss button to status toast (#44813)

Click to expand commit body
Release Notes:

- N/A

---------

Signed-off-by: Xiaobo Liu <cppcoffee@gmail.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>

Xiaobo Liu and Danilo Leal created

59b0165 ui: Improve focused border color consistency across panels (#44754)

Click to expand commit body
The issue is that we aren't consistent in using the same
`panel_focus_border` color across zed.
Might completely fix my issue: #44750 

For focused items in: 
- outline panel
- git panel

While these: 
- project panel
- keymap editor tab

Are actually using the panel_focused_border option. 

Not sure if this warrants a release note, feel free to adapt. 

Release Notes:

- N/A

Devzeth created

3e8d557 proto: Bump to v0.3.0 (#44866)

Click to expand commit body
Release Notes:

- N/A

Finn Evers created

8fb2bde html: Bump to v0.3.0 (#44865)

Click to expand commit body
Release Notes:

- N/A

Finn Evers created

8868322 Fix formatting of default settings (#44867)

Click to expand commit body
Another day, another me wishing for [merge
queue](https://github.com/user-attachments/assets/ee1c313b-7d26-4d4a-9cc0-f1faeaac8251)

Release Notes:

- N/A

Finn Evers created

b633de6 gpui: Improve `cx.on_action` method to support chaining (#44353)

Click to expand commit body
Release Notes:

- N/A

To let `cx.on_action` support chaining like the `on_action` method of
Div.


https://github.com/zed-industries/zed/blob/ebcb2b2e646f10006dc40167d16e82ae74caa3a2/crates/agent_ui/src/acp/thread_view.rs#L5867-L5872

Jason Lee created

2f63543 agent: Disable git pager to avoid hangs (#43277)

Click to expand commit body
- Set PAGER='' and GIT_PAGER=cat for agent/terminal commands so pager
configs (e.g. delta) don't hang tool output\n\nFixes #42943

Release Notes:
- Prevent git pager configs from hanging agent/terminal git commands by
forcing PAGER and GIT_PAGER off.

Oscar Villavicencio created

79d4f7d extension_api: Add `digest` to `GithubReleaseAsset` (#44399)

Click to expand commit body
Release Notes:

- N/A

Finn Evers created

693b978 proto: Add two language servers and change used grammar (#44440)

Click to expand commit body
Closes #43784
Closes #44375
Closes #21057

This PR updates the Proto extension to include support for two new
language servers as well as an updated grammar for better highlighting.

Release Notes:

- Improved Proto support to work better out of the box.

Finn Evers created

dd13c95 Make `cmd-click` require the modifier on mousedown (#44579)

Click to expand commit body
Closes #44537

Release Notes:

- Improved Cmd+Click behavior. Now requires Cmd to be pressed before the
click starts or it doesn't run

Zachiah Sawyer created

a78ffda search: Retain replace status when re-deploying active search panels (#44862)

Click to expand commit body
Closes https://github.com/zed-industries/zed/issues/15918

Release Notes:

- Fixed search bars losing their replace state if you re-focus on them
via actions or keybinds

Lukas Wirth created

c952de4 Cleanup helix keymaps (#43735)

Click to expand commit body
Release Notes:
- Add search category to helix keymaps
- Cleanup unnecessary comments
- Indicate non helix keymap

Abderrahmane TAHRI JOUTI created

75c71a9 Kick off agent v2 (#44190)

Click to expand commit body
🔜

TODO:
- [x] Add a utility pane to the left and right edges of the workspace
  - [x] Add a maximize button to the left and right side of the pane
- [x] Add a new agents pane
- [x] Add a feature flag turning these off

POV: You're working agentically

<img width="354" height="606" alt="Screenshot 2025-12-13 at 11 50 14 PM"
src="https://github.com/user-attachments/assets/ce5469f9-adc2-47f5-a978-a48bf992f5f7"
/>



Release Notes:

- N/A

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Zed <zed@zed.dev>

Mikayla Maki , Nathan Sobo , and Zed created

213c1b2 Add global search keybinding from helix (#43363)

Click to expand commit body
In helix, `space /` activates a global search picker, so I think that it
should be the same in zed's helix mode.

Release Notes:

- Added helix's `space /` keybinding to open a global search menu to
zed's helix mode

godalming123 created

be57307 Inline assistant finishing touches (#44851)

Click to expand commit body
Tighten up evals, make assistant less talkative, get them passing a bit
more, improve telemetry, stream in failure messages, and turn it on for
staff.

Release Notes:

- N/A

Mikayla Maki created

38f4e21 themes: Improve Gruvbox terminal colors (#38536)

Click to expand commit body
This PR makes zed terminal gruvbox theme consistent with other terminals
themes.
Current ansi colors is broken, by not only not using colors from
original palette, but also by inverting of bright/normal colors...

Currently I took colors from Ghostty (Iterm2 themes), making sure that
they are consistent with palette.
For dim colors I darken them by decreasing "Value" from HSV
representation of colors by 30%.

I am open to discussion and willing to implement those changes for light
theme after receiving feedback.

Examples below:

| Before | After |
| - | - |
| <img width="489" height="472" alt="image"
src="https://github.com/user-attachments/assets/599dd162-6666-4705-adb7-1b62a7800f70"
/> | <img width="490" height="470" alt="image"
src="https://github.com/user-attachments/assets/fee02cc5-6ca8-4daa-88f1-7f37f27f2ce4"
/> |

Script to reproduce:
```bash
#!/bin/bash

echo "Normal ANSI Colors:"
for i in {30..37}; do
    printf "\e[${i}m  Text  \e[0m"
done
echo ""

echo "Bright ANSI Colors (Foreground):"
for i in {90..97}; do
    printf "\e[${i}m  Text  \e[0m"
done
echo ""

echo "Bright ANSI Colors (Background):"
for i in {100..107}; do
    printf "\e[${i}m  Text  \e[0m"
done
echo ""

echo "Foreground and Background Combinations:"
for fg in {30..37}; do
    for bg in {40..47}; do
        printf "\e[${fg};${bg}m  FB  \e[0m"
    done
    echo ""
done

echo "Bright Foreground and Background Combinations:"
for fg in {90..97}; do
    for bg in {100..107}; do
        printf "\e[${fg};${bg}m  FB  \e[0m"
    done
    echo ""
done
```


Release Notes:

- Fixed ANSI colors definitions in the Gruvbox theme (thanks @dangooddd)

---------

Co-authored-by: Oleksiy Syvokon <oleksiy@zed.dev>

Dmitry Nefedov and Oleksiy Syvokon created