Commit log

c0acd8e Add language server control tool into the status bar (#32490)

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Release Notes:

- Added the language server control tool into the status bar

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>

Kirill Bulatov and Nate Butler created

91c9281 Default to cargo-zigbuild for ZED_BUILD_REMOTE_SERVER (#33391)

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Follow-up to #31467. `cargo-zigbuild` will be installed if it's not
there already, but you have to install Zig yourself. Pass
`ZED_BUILD_REMOTE_SERVER=cross` to use the old way.

Release Notes:

- N/A

Cole Miller created

84494ab Make ctrl-alt-b / cmd-alt-b toggle right dock (#33190)

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Closes: https://github.com/zed-industries/zed/issues/33147

In VSCode ctrl-alt-b / cmd-alt-b toggles the right dock. Zed should
follow this behavior.

See also:
- https://github.com/zed-industries/zed/pull/31630

Release Notes:

- N/A

Peter Tripp created

93d670a Fix empty code actions menu trapping cursor (#33386)

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Closes: https://github.com/zed-industries/zed/issues/33382
Follow-up to: https://github.com/zed-industries/zed/pull/32579

CC: @ConradIrwin @Anthony-Eid 

Release Notes:

- Fixed an issue with empty code actions menu locking the cursor
(Preview Only)

Peter Tripp created

7d087ea docs: Improve visual-customization.md docs for Zed prompts (#33254)

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Release Notes:

- N/A

Peter Tripp created

19c9fb3 Allow multiple Markdown preview tabs (#32859)

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Closes #32791


https://github.com/user-attachments/assets/8cb90e3d-ef7b-407f-b78b-7ba4ff6d8df2

Release Notes:
- Allowed multiple Markdown preview tabs

ddoemonn created

b0bab0b agent: Prevent use of disabled tools (#33392)

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The agent now checks if a tool is enabled in the current profile before
calling it. Previously, the agent could still call disabled tools, which
commonly happened after switching profiles in the middle of a thread.

Release Notes:

- Fixed a bug where the agent could use disabled tools sometimes

Oleksiy Syvokon created

630a326 file_finder: Fix create wrong file in multiple worktree (#33139)

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When open multiple worktree, using `file_finder` to create a new file
shoud respect current focused worktree.
test case:
```
project:
   worktree A
        file1
   worktree B
        file2 <-  focused
```
when focused `file2`, `ctrl-p` toggle `file_finder` to create `file3`
should exists in worktreeB.


I try add test case for `CreateNew` in file_finder, but found not
worked, if you help me, I can try add this test case.

Release Notes:

- Fixed file finder selecting wrong worktree when creating a file

CharlesChen0823 created

6848073 Bump Zed to v0.194 (#33390)

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Release Notes:

-N/A

Joseph T. Lyons created

eb51041 debugger_ui: Fix variable completion accept in console appends the whole word (#33378)

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Closes #32959

Release Notes:

- Fixed the issue where accepting variable completion in the Debugger
would append the entire variable name instead of the remaining part.

Smit Barmase created

308debe terminal: Fix trailing single quote included when opening link from terminal (#33376)

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Closes #33210 

Release Notes:

- Fixed an issue where a trailing single quote was included when opening
a link from the terminal.

Sarmad Gulzar created

0905255 bedrock: Add prompt caching support (#33194)

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Closes https://github.com/zed-industries/zed/issues/33221

Bedrock has similar to anthropic caching api, if we want to cache
messages up to a certain point, we should add a special block into that
message.

Additionally, we can cache tools definition by adding cache point block
after tools spec.

See: [Bedrock User Guide: Prompt
Caching](https://docs.aws.amazon.com/bedrock/latest/userguide/prompt-caching.html#prompt-caching-models)

Release Notes:

- bedrock: Added prompt caching support

---------

Co-authored-by: Oleksiy Syvokon <oleksiy@zed.dev>

Vladimir Kuznichenkov and Oleksiy Syvokon created

59aeede vercel: Use proper model identifiers and add image support (#33377)

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Follow up to previous PRs:
- Return `true` in `supports_images` - v0 supports images already
- Rename model id to match the exact version of the model `v0-1.5-md`
(For now we do not expose `sm`/`lg` variants since they seem not to be
available via the API)
- Provide autocompletion in settings for using `vercel` as a `provider`

Release Notes:

- N/A

Bennet Bo Fenner created

18f1221 vercel: Reuse existing OpenAI code (#33362)

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Follow up to #33292

Since Vercel's API is OpenAI compatible, we can reuse a bunch of code.

Release Notes:

- N/A

Bennet Bo Fenner created

c979452 Implement indent conversion editor commands (#32340)

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## Description of Feature or Change

Zed currently lacks a built-in way to convert a fileโ€™s indentation style
on the fly. While it's possible to change indentation behavior via
global or language-specific settings, these changes are persistent and
broad in scope as they apply to all files or all files of a given
language. We believe this could be improved for quick one-off
adjustments to specific files.

This PR introduces two new editor commands:
`Editor::convert_indentation_to_spaces` and
`Editor::convert_indentation_to_tabs`. These commands allow users to
convert the indentation of either the entire buffer or a selection of
lines, to spaces or tabs. Indentation levels are preserved, and any
mixed whitespace lines are properly normalized.

This feature is inspired by VS Codeโ€™s "Convert Indentation to
Tabs/Spaces" commands, but offers faster execution and supports
selection-based conversion, making it more flexible for quick formatting
changes.

## Implementation Details

To enable selection-based indentation conversion, we initially
considered reusing the existing `Editor::manipulate_lines` function,
which handles selections for line-based manipulations. However, this
method was designed specifically for operations like sorting or
reversing lines, and does not allow modifications to the line contents
themselves.

To address this limitation, we refactored the method into a more
flexible version: `Editor::manipulate_generic_lines`. This new method
passes a reference to the selected text directly into a callback, giving
the callback full control over how to process and construct the
resulting lines. The callback returns a `String` containing the modified
text, as well as the number of lines before and after the
transformation. These counts are computed using `.len()` on the line
vectors during manipulation, which is more efficient than calculating
them after the fact.


```rust
fn manipulate_generic_lines<M>(
  &mut self,
  window: &mut Window,
  cx: &mut Context<Self>,
  mut manipulate: M,
) where
   M: FnMut(&str) -> (String, usize, usize),
 {
   // ... Get text from buffer.text_for_range() ...
   let (new_text, lines_before, lines_after) = manipulate(&text);
   // ...
``` 

We now introduce two specialized methods:
`Editor::manipulate_mutable_lines` and
`Editor::manipulate_immutable_lines`. Each editor command selects the
appropriate method based on whether it needs to modify line contents or
simply reorder them. This distinction is important for performance: when
line contents remain unchanged, working with an immutable reference as
`&mut Vec<&str>` is both faster and more memory-efficient than using an
owned `&mut Vec<String>`.

## Demonstration


https://github.com/user-attachments/assets/e50b37ea-a128-4c2a-b252-46c3c4530d97



Release Notes:

- Added `editor::ConvertIndentationToSpaces` and
`editor::ConvertIndentationToTabs` actions to change editor indents

---------

Co-authored-by: Pedro Silveira <pedroruanosilveira@tecnico.ulisboa.pt>

Rodrigo Freire and Pedro Silveira created

4396ac9 bedrock: DeepSeek does not support receiving Reasoning Blocks (#33326)

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Closes #32341

Release Notes:

- Fixed DeepSeek R1 errors for reasoning blocks being sent back to the model.

Shardul Vaidya created

c6ff586 bedrock: Fix empty tool input on project diagnostic in bedrock (#33369)

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Bedrock [do not accept][1] `null` as a JSON value input for the tool
call when called back.

Instead of passing null, we will pass back an empty object, which is
accepted by API

Closes #33204

Release Notes:

- Fixed project diagnostic tool call for bedrock

[1]:
https://docs.aws.amazon.com/bedrock/latest/APIReference/API_runtime_ToolUseBlock.html

Vladimir Kuznichenkov created

1c6b471 agent: Fix issue where unconfigured MCP extensions would not start server (#33365)

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Release Notes:

- agent: Fix an issue where MCP servers that were provided by extensions
would sometimes not start up

Bennet Bo Fenner created

1081624 language_models: Emit UsageUpdate events for token usage in DeepSeek and OpenAI (#33242)

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Closes #ISSUE

Release Notes:

- N/A

Umesh Yadav created

0988961 bedrock: Fix subsequent bedrock tool calls fail (#33174)

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Closes #30714

Bedrock converse api expect to see tool options if at least one tool was
used in conversation in the past messages.

Right now if `LanguageModelToolChoice::None` isn't supported edit agent
[remove][1] tools from request. That point breaks Converse API of
Bedrock. As was proposed in [the issue][2] we won't drop tool choose but
instead will deny any of them if model will respond with a tool choose.

[1]:
https://github.com/x-qdo/zed/blob/fceba6c79540677c2504d2c22191963b6170591a/crates/assistant_tools/src/edit_agent.rs#L703
[2]:
https://github.com/zed-industries/zed/issues/30714#issuecomment-2886422716

Release Notes:

- Fixed bedrock tool calls in edit mode

Vladimir Kuznichenkov created

9640996 Cleanup handling of surrounding word logic, fixing crash in editor::SelectAllMatches (#33353)

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This reduces code complexity and avoids unnecessary roundtripping
through `DisplayPoint`. Hopefully this doesn't cause behavior changes,
but has one known behavior improvement:

`clip_at_line_ends` logic caused `is_inside_word` to return false when
on a word at the end of the line. In vim mode, this caused
`select_all_matches` to not select words at the end of lines, and in
some cases crashes due to not finding any selections.

Closes #29823

Release Notes:

- N/A

Michael Sloan created

014f930 Make remote mkdir shell-independent for compatibility (#32997)

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- Closes: #30962 

Nushell does not support mkdir -p
So invoke sh -c "mkdir -p" instead which will also work under nushell.

Release Notes:

- Fixed ssh remotes running Nushell (and possibly other non
posix-compliant shells)

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>

marton csutora and Conrad Irwin created

17774b1 debugger: Add a tooltip to the session picker with the session ID (#33331)

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This helps correlate sessions in the picker with entries in the debug
adapter logs view.

Release Notes:

- N/A

Cole Miller created

cf08654 debugger: Add support for completion triggers in debug console (#33211)

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Release Notes:

- Debugger: Add support for completion triggers in debug console

Remco Smits created

aa330fc Use background task for settings migrations + notify about errors (#30009)

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Release Notes:

- N/A

Michael Sloan created

be95716 helix: Prevent cursor move on entering insert mode (#33201)

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Closes #33061


https://github.com/user-attachments/assets/3b3e146e-7c12-412e-b4dd-c70411891b9e

Release Notes:

- Fixed cursor unexpectedly moving when entering/exiting insert mode in
Helix mode, making the behavior consistent with the Helix editor.

vipex created

f738fbd gpui: Disable rounding in the layout engine (#31836)

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Rounding broke (among other things, probably) pixel-perfect image
rendering with non-power-of-two scaling factor.

An example which reproduces the problem can be found
[here](https://github.com/WaffleLapkin/gpui_taffy_rounding_whyyyyy).

How it looks with `gpui` from `main`:
![2025-05-31
11:34:25+CEST](https://github.com/user-attachments/assets/2cb19312-6ba6-4e80-8072-f89ddedff77b)

How it looks with this patch:
![2025-05-31
11:35:28+CEST](https://github.com/user-attachments/assets/114b52a9-58c0-4600-871c-a20eceb7179e)

Both screenshots are made on kde+wayland with magnification using kde's
built-in magnification (`Meta`+`+`, `Meta`+`-`). Note that screenshot
apps have a high chance of lying ๐Ÿ™ƒ

The image itself is 400 by 300 pixels of red/green checkerboard pattern
made specifically to exaggerate scaling issues.

Release Notes:

- N/A

waffle created

0c78a11 Patch panic around pinned tab count (#33335)

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After much investigation, I have not been able to track down what is
causing [this
panic](https://github.com/zed-industries/zed/issues/33342). I'm clamping
the value for now, because a bug is better than a crash. Hopefully
someone finds reproduction steps, and I will implement a proper fix.

Release Notes:

- N/A

Joseph T. Lyons created

9427526 gpui: Clear the element arena after presenting the frame (#33338)

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This is an easy way to shave some microseconds off the critical path for
frame rendering. On my machine this reduces typical frame rendering
latency by ~100 microseconds, probably quite a bit more on slower
machines.

Here is how long it typically takes to drop elements from the arena,
from a fairly brief run:


![image](https://github.com/user-attachments/assets/65cfd911-eccf-4393-887d-8cad2cd27148)

Release Notes:

- N/A

Michael Sloan created

eec26c9 Add initial docs for editor diagnostics (#33325)

Click to expand commit body
Release Notes:

- N/A

Kirill Bulatov created

3c0475d debugger: Reorder step icons to be consistent with other editors (#33330)

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Closes #33303

Release Notes:

- debugger: Swap step in/out icon positions in debug panel to be
consistent with other editors

Anthony Eid created

fc1fc26 debugger: Generate inline values based on debugger.scm file (#33081)

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## Context

To support inline values a language will have to implement their own
provider trait that walks through tree sitter nodes. This is overly
complicated, hard to accurately implement for each language, and lacks
proper extension support.

This PR switches to a singular inline provider that uses a language's
`debugger.scm` query field to capture variables and scopes. The inline
provider is able to use this information to generate inlays that take
scope into account and work with any language that defines a debugger
query file.

### Todos
- [x] Implement a utility test function to easily test inline values
- [x] Generate inline values based on captures
- [x] Reimplement Python, Rust, and Go support
- [x] Take scope into account when iterating through variable captures
- [x] Add tests for Go inline values
- [x] Remove old inline provider code and trait implementations

Release Notes:

- debugger: Generate inline values based on a language debugger.scm file

Anthony Eid created

800b925 Improve Atom keymap (#33329)

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Closes: https://github.com/zed-industries/zed/issues/33256

Move some Editor keymap entries into `Editor && mode == full`

Release Notes:

- N/A

Peter Tripp created

95cf153 Simulate helix line wrapping (#32763)

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In helix the `f`, `F`, `t`, `T`, left and right motions wrap lines. I
added that by default.

Release Notes:

- vim: The `use_multiline_find` setting is replaced by binding to the
correct action in the keymap:
    ```
"f": ["vim::PushFindForward", { "before": false, "multiline": true }],
"t": ["vim::PushFindForward", { "before": true, "multiline": true }],
"shift-f": ["vim::PushFindBackward", { "after": false, "multiline": true
}],
"shift-t": ["vim::PushFindBackward", { "after": true, "multiline": true
}],
    ```
- helix: `f`/`t`/`shift-f`/`shift-t`/`h`/`l`/`left`/`right` are now
multiline by default (like helix)

fantacell created

7be57ba agent: Fix issue with Anthropic thinking models (#33317)

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cc @osyvokon 

We were seeing a bunch of errors in our backend when people were using
Claude models with thinking enabled.

In the logs we would see
> an error occurred while interacting with the Anthropic API:
invalid_request_error: messages.x.content.0.type: Expected `thinking` or
`redacted_thinking`, but found `text`. When `thinking` is enabled, a
final `assistant` message must start with a thinking block (preceeding
the lastmost set of `tool_use` and `tool_result` blocks). We recommend
you include thinking blocks from previous turns. To avoid this
requirement, disable `thinking`. Please consult our documentation at
https://docs.anthropic.com/en/docs/build-with-claude/extended-thinking

However, this issue did not occur frequently and was not easily
reproducible. Turns out it was triggered by us not correctly handling
[Redacted Thinking
Blocks](https://docs.anthropic.com/en/docs/build-with-claude/extended-thinking#thinking-redaction).

I could constantly reproduce this issue by including this magic string:
`ANTHROPIC_MAGIC_STRING_TRIGGER_REDACTED_THINKING_46C9A13E193C177646C7398A98432ECCCE4C1253D5E2D82641AC0E52CC2876CB
` in the request, which forces `claude-3-7-sonnet` to emit redacted
thinking blocks (confusingly the magic string does not seem to be
working for `claude-sonnet-4`). As soon as we hit a tool call Anthropic
would return an error.

Thanks to @osyvokon for pointing me in the right direction ๐Ÿ˜„!


Release Notes:

- agent: Fixed an issue where Anthropic models would sometimes return an
error when thinking was enabled

Bennet Bo Fenner created

39dc4b9 Fix being unable to input a whitespace character in collab channels filter (#33318)

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Before, `space` was always causing a channel join.
Now it's less fluent, one has to press `ESC` to get the focus out of the
filter editor and then `space` starts joining the channel.

Release Notes:

- Fixed being unable to input a whitespace character in collab channels
filter

Kirill Bulatov created

deb2564 gpui: Add keybind metadata API (#33316)

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Closes #ISSUE

Adds a very simple API to track metadata about keybindings in GPUI,
namely the source of the binding. The motivation for this is displaying
the source of keybindings in the [keymap
UI](https://github.com/zed-industries/zed/pull/32436).

The API is designed to be as simple and flexible as possible, storing
only a `Option<u32>` on the bindings themselves to keep the struct
small. It is intended to be used as an index or key into a table/map
created and managed by the consumer of the API to map from indices to
arbitrary meta-data. I.e. the consumer is responsible for both
generating these indices and giving them meaning.

The current usage in Zed is stateless, just a mapping between constants
and User, Default, Base, and Vim keymap sources, however, this can be
extended in the future to also track _which_ base keymap is being used.

Release Notes:

- N/A *or* Added/Fixed/Improved ...

Ben Kunkle created

13f1344 collab: Require billing address in all Stripe checkouts (#32980)

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Summary

I've successfully implemented the required billing address collection
feature for Stripe Checkout sessions. Here's what was done:

### 1. **Added New Data Structures** (`stripe_client.rs`):
- Added `StripeBillingAddressCollection` enum with `Auto` and `Required`
variants
- Added `billing_address_collection` field to
`StripeCreateCheckoutSessionParams`

### 2. **Updated Stripe Client Implementation**
(`real_stripe_client.rs`):
- Added conversion from `StripeBillingAddressCollection` to Stripe's
`CheckoutSessionBillingAddressCollection`
- Updated the `TryFrom` implementation to map the billing address
collection field when creating checkout sessions
- Added the necessary import

### 3. **Updated Billing Service** (`stripe_billing.rs`):
- Set `billing_address_collection` to `Required` in both
`checkout_with_zed_pro()` and `checkout_with_zed_pro_trial()` methods
- Added the necessary import

### 4. **Updated Test Infrastructure** (`fake_stripe_client.rs`):
- Added `billing_address_collection` field to
`StripeCreateCheckoutSessionCall`
- Updated the `create_checkout_session` implementation to capture the
new field
- Added the necessary import

### 5. **Updated Tests** (`stripe_billing_tests.rs`):
- Added assertions to verify that `billing_address_collection` is set to
`Required` in all three test cases:
  - `test_checkout_with_zed_pro`
  - `test_checkout_with_zed_pro_trial` (regular trial)
  - `test_checkout_with_zed_pro_trial` (extended trial)
- Added the necessary import

The implementation follows the pattern established in the codebase and
ensures that whenever a Stripe Checkout session is created for Zed Pro
subscriptions (both regular and trial), the billing address will be
required from customers. This aligns with the Stripe documentation you
provided, which shows that setting `billing_address_collection=required`
will ensure the billing address is always collected during checkout.

Release Notes:

- N/A

Co-authored-by: Marshall Bowers <git@maxdeviant.com>

morgankrey and Marshall Bowers created

94735ae Add support for Vercel as a language model provider (#33292)

Click to expand commit body
Vercel v0 is an OpenAI-compatible model, so this is mostly a dupe of the
OpenAI provider files with some adaptations for v0, including going
ahead and using the custom endpoint for the API URL field.

Release Notes:

- Added support for Vercel as a language model provider.

Danilo Leal created

0d70bcb agent: Allow to force uninstall extension if it provides more than the MCP server (#33279)

Danilo Leal created

360d73c Implement save functionality for diff view (#33298)

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Add `can_save` and `save` methods to `DiffView`, enabling users to save
changes made within the diff view.

Release Notes:

- Allow saving changes in the `zed --diff` view

Ben Brandt created

668d5ee Add horizontal scroll to REPL outputs (#33247)

Click to expand commit body
Release Notes:

- Made the horizontal outputs scrollable in REPL

Stanislav Alekseev created

4cd4d28 Move UI code from assistant_context_editor -> agent_ui (#33289)

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This breaks a transitive dependency of `agent` on UI crates. I've also
found and eliminated some dead code in assistant_context_editor.

Release Notes:

- N/A

Max Brunsfeld created

786e724 Fetch and wait for channels when opening channel notes via URL (#33291)

Click to expand commit body
Release Notes:

* Collaboration: Now fetches and waits for channels when opening channel
notes via URL.

Michael Sloan created

24c94d4 gpui: Simplify `Action` macros + support doc comments in `actions!` (#33263)

Click to expand commit body
Instead of a menagerie of macros for implementing `Action`, now there
are just two:

* `actions!(editor, [MoveLeft, MoveRight])`
* `#[derive(..., Action)]` with `#[action(namespace = editor)]`

In both contexts, `///` doc comments can be provided and will be used in
`JsonSchema`.

In both contexts, parameters can provided in `#[action(...)]`:

- `namespace = some_namespace` sets the namespace. In Zed this is
required.

- `name = "ActionName"` overrides the action's name. This must not
contain "::".

- `no_json` causes the `build` method to always error and
`action_json_schema` to return `None`
and allows actions not implement `serde::Serialize` and
`schemars::JsonSchema`.

- `no_register` skips registering the action. This is useful for
implementing the `Action` trait
while not supporting invocation by name or JSON deserialization.

- `deprecated_aliases = ["editor::SomeAction"]` specifies deprecated old
names for the action.
These action names should *not* correspond to any actions that are
registered. These old names
can then still be used to refer to invoke this action. In Zed, the
keymap JSON schema will
accept these old names and provide warnings.

- `deprecated = "Message about why this action is deprecation"`
specifies a deprecation message.
In Zed, the keymap JSON schema will cause this to be displayed as a
warning. This is a new feature.

Also makes the following changes since this seems like a good time to
make breaking changes:

* In `zed.rs` tests adds a test with an explicit list of namespaces. The
rationale for this is that there is otherwise no checking of `namespace
= ...` attributes.

* `Action::debug_name` renamed to `name_for_type`, since its only
difference with `name` was that it

* `Action::name` now returns `&'static str` instead of `&str` to match
the return of `name_for_type`. This makes the action trait more limited,
but the code was already assuming that `name_for_type` is the same as
`name`, and it requires `&'static`. So really this just makes the trait
harder to misuse.

* Various action reflection methods now use `&'static str` instead of
`SharedString`.

Release Notes:

- N/A

Michael Sloan created

21f985a Stop showing diagnostics in the diff-related editors (#33285)

Click to expand commit body
<img width="1728" alt="image"
src="https://github.com/user-attachments/assets/a63925a7-8e13-4d48-bd31-33f434209ea6"
/>

Diagnostics UI elements (underlines, popovers, hovers) are quite noisy
by themselves and get even more so with the git background colors.

Release Notes:

- Stopped showing diagnostics in the diff-related editors

Kirill Bulatov created

2283ec5 Extract an agent_ui crate from agent (#33284)

Click to expand commit body
This PR moves the UI-dependent logic in the `agent` crate into its own
crate, `agent_ui`. The remaining `agent` crate no longer depends on
`editor`, `picker`, `ui`, `workspace`, etc.

This has compile time benefits, but the main motivation is to isolate
our core agentic logic, so that we can make agents more
pluggable/configurable.

Release Notes:

- N/A

Max Brunsfeld created

371b735 Add icon for Cairo files (#33268)

Click to expand commit body
Discussion: https://github.com/zed-industries/zed/discussions/33270

Release Notes:

- Add file icon for the Cairo programming language.

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>

okhai and Danilo Leal created

95f10fd Add ability to clone item when using `workspace::MoveItemToPane` (#32895)

Click to expand commit body
This PR adds an optional `clone: bool` argument to
`workspace::MoveItemToPane` and `workspace::MoveItemToPaneInDirection`
which causes the item to be cloned into the destination pane rather than
moved. It provides similar functionality to
`workbench.action.splitEditorToRightGroup` in vscode.

This PR supercedes #25030.

Closes #24889

Release Notes:

- Add optional `clone: bool` (default: `false`) to
`workspace::MoveItemToPane` and `workspace::MoveItemToPaneInDirection`
which causes the item to be cloned into the destination pane rather than
moved.

Carl Sverre created

324cbec agent: Improve MCP with no config editor empty state (#33282)

Click to expand commit body
Removed an additional label from the modal empty state as I figured we
don't need it, given we already have a version of the description in
place for when the extension itself doesn't return any. So, ultimately,
having both the label and the description was redundant.

Release Notes:

- N/A

Danilo Leal created