Commit log
0b3c888
Start on `editor2` (#3223)
Click to expand commit body
Opening this pull request early on, as I added a bunch of APIs to
`gpui2` and uncommented code that might be useful to others in
`workspace2`.
Release Notes:
- N/A
Antonio Scandurra
created
2 years ago
e0382a6
Update color names in `workspace2`
Marshall Bowers
created
2 years ago
a7edd38
Merge branch 'main' into import-theme
Marshall Bowers
created
2 years ago
de3d37e
Don't depend on gpui2 in text
Antonio Scandurra
created
2 years ago
097171b
Merge remote-tracking branch 'origin/main' into editor2
Antonio Scandurra
created
2 years ago
3e8fcef
Remove more todos
Antonio Scandurra
created
2 years ago
feaab95
Add `ViewContext::window_context`
Antonio Scandurra
created
2 years ago
b148c61
added workspace event for WorkspaceCreated
KCaverly
created
2 years ago
90d532f
Uncomment more gpui2 (#3221)
Click to expand commit body
Release Notes:
- N/A
Kirill Bulatov
created
2 years ago
1a0cd3e
Remove and add more todosmerge .
Kirill Bulatov
created
2 years ago
Antonio Scandurra
created
2 years ago
f1fc07d
Move journal2 to workspace2
Kirill Bulatov
created
2 years ago
eb8a0e7
Uncomment persistence tests
Kirill Bulatov
created
2 years ago
b7712c2
Fix a todo in workspace
Antonio Scandurra
created
2 years ago
bed10b4
Allow converting from a WeakView<V> to an AnyWeakView
Antonio Scandurra
created
2 years ago
6fc7b17
Expose a focus handle from workspace::Item
Antonio Scandurra
created
2 years ago
97d1d9b
Uncomment Editor::report_editor_event
Antonio Scandurra
created
2 years ago
0dfa3c6
Remove some todos
Antonio Scandurra
created
2 years ago
11feda0
Uncomment Editor::new
Antonio Scandurra
created
2 years ago
a9ab413
Detect prettier in npm workspaces correctly (#3219)
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Deals with https://github.com/zed-industries/community/issues/2016
Also refactored project code to spawn less default prettiers.
Release Notes:
- Fixed prettier not working in npm workspaces
Kirill Bulatov
created
2 years ago
2fccde5
Remove unused code
Antonio Scandurra
created
2 years ago
efa27cf
Uncomment more editor code
Antonio Scandurra
created
2 years ago
09346fb
Port changes to zed2
Kirill Bulatov
created
2 years ago
24dd1c5
Properly order default prettier installations and startups
Kirill Bulatov
created
2 years ago
244c693
Reuse already running default prettiers
Kirill Bulatov
created
2 years ago
cf95f9b
Make it more clear that missing prettier is to blame
Kirill Bulatov
created
2 years ago
369b514
Restore LSP names for prettier servers
Kirill Bulatov
created
2 years ago
Kirill Bulatov
created
2 years ago
Kirill Bulatov
created
2 years ago
6bbb79a
Rework prettier installation and start
Kirill Bulatov
created
2 years ago
d673efe
Add prettier workspace resolution test
Kirill Bulatov
created
2 years ago
cdc82d0
Call editor::init
Antonio Scandurra
created
2 years ago
800c268
Remove dependency from gpui from editor2
Antonio Scandurra
created
2 years ago
fbee6b5
Get editor2 compiling with a ton of code commented out
Nathan Sobo
created
2 years ago
Nathan Sobo
created
2 years ago
Nathan Sobo
created
2 years ago
Nathan Sobo
created
2 years ago
72b9dc8
Merge remote-tracking branch 'origin/main' into editor2
Nathan Sobo
created
2 years ago
6a89f7c
rich text2 (#3220)
Click to expand commit body
- git -> git3
- Add rich_text2
[[PR Description]]
Release Notes:
N/A
Nathan Sobo
created
2 years ago
2a12e8f
Merge remote-tracking branch 'origin/rich_text2' into editor2
Nathan Sobo
created
2 years ago
383d912
[Not compiling] Continue working on VSCode import
Nate Butler
created
2 years ago
0b3932f
Convert rich_text2
Conrad Irwin
created
2 years ago
6ecb480
Add rich_text2
Conrad Irwin
created
2 years ago
Click to expand commit body
This is needed for the editor.
Conrad Irwin
created
2 years ago
0aabb19
Into the woods
Conrad Irwin
created
2 years ago
b4e2368
Merge branch 'main' into import-theme
Nate Butler
created
2 years ago
0d0b6db
Update theme importer
Nate Butler
created
2 years ago
8d09baa
Remove unintentionally committed txt file
Nate Butler
created
2 years ago
2b0c959
Add terminal colors to ThemeColors, add `_background` to some color names.
Nate Butler
created
2 years ago
9052b48
Use correct color values in quad fragment shader (#3217)
Click to expand commit body
Previously, when using rounded corners, the borders would get wider.
Looks like we weren't using the input color values consistently in the
fragment shader. The quad values are raw HSLA and are converted in the
vertex shader.
Release Notes:
- N/A
Nathan Sobo
created
2 years ago
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