@ConradIrwin here's our current implementation for auto detecting links
in the chat.
We also fixed an edge case where the close reply to preview button was
cut off (rendered off screen).
Release Notes:
- Added auto detection for links in the chat panel.
---------
Co-authored-by: Remco Smits <62463826+RemcoSmitsDev@users.noreply.github.com>
Bennet Bo Fenner
and
Remco Smits
created
1e44bac
Add Ruby method visibility in outline view (#7954)
aad7761
Add an indicator to the channel chat to see all the messages that you missed (#7781)
Click to expand commit body
This pull requests add the following features:
- Show indicator before first unseen message
- Scroll to last unseen message
<img width="241" alt="Screenshot 2024-02-14 at 18 10 35"
src="https://github.com/zed-industries/zed/assets/62463826/ca396daf-7102-4eac-ae50-7d0b5ba9b6d5">
https://github.com/zed-industries/zed/assets/62463826/3a5c4afb-aea7-4e7b-98f6-515c027ef83b
### Questions:
1. Should we hide the indicator after a couple of seconds? Now the
indicator will hide when you close/reopen the channel chat, because when
the last unseen channel message ID is not smaller than the last message
we will not show it.
Release Notes:
- Added unseen messages indicator for the channel chat.
Remco Smits
created
0422d43
Linux: Add support for MouseButton::Navigate in GPUI (wayland and x11) (#7996)
Click to expand commit body
Release Notes:
- N/A
Based on wgpu implementation (which I wrote).
---------
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
fddb778
Enable server side decorations on wayland (#8037)
Click to expand commit body
This PR enables server side decorations on Wayland if possible. This is
stopgap solution, so that the window can be moved, resized and dragged
on Wayland sessions at all.

Since Wayland compositors can decide to force either mode (as in,
forcing server or client side decorations), this requires additional
handling in zed. Since zed doesn't provide any of that handling as of
now, as a temporary solution server side decorations are always
requested.
Janrupf
created
77974a4
Stubbing unix-dependent values on Windows (#8036)
Click to expand commit body
Release Notes:
- N/A
白山風露
created
0037f0b
Avoid dependencies build errors on Windows (#7827)
Click to expand commit body
This is a compilation of fixes for errors that appeared in dependent
crates in Windows.
- wezterm (zed-industries/wezterm#1)
- tree-sitter-svelte (Himujjal/tree-sitter-svelte#54)
- tree-sitter-uiua (shnarazk/tree-sitter-uiua#25)
- tree-sitter-haskell (I sent a PR, but upstream source is regenerated
and no longer errors.)
Release Notes:
- N/A
白山風露
created
37f6a70
Invalidate Linux build caches more agressively (#8031)
Click to expand commit body
We run Linux CI on regular GitHub Action runners, which have ~30GB of
disk space. This is nothing for Rust builds and, due to Cargo.lock
perturbations, we tend to accumulate enough artifacts to fill the disk
entirely since `restore-keys` alowed to keep the cache for different
lockfiles.
Instead, try to invalidate the cache more aggressively (which will cost
us more frequent ~30min Linux CI runs) to see how this will work in
comparison.
Release Notes:
- N/A
This is my first contribution, feedback is welcome.
Release Notes:
- Added Dart language support
([#5343](https://github.com/zed-industries/zed/issues/5343)).
Fixes: #7748
Release Notes:
- Fixed a bug where keystrokes could be lost after focus changes
([#7748](https://github.com/zed-industries/zed/issues/7748)).
Co-authored-by: Antonio <as-cii@zed.dev>
Conrad Irwin
and
Antonio
created
99559f3
Add another runnables_ui/Cargo.toml field to satisfy license checks
Part of #7108
This PR includes just the static runnables part. We went with **not**
having a dedicated panel for runnables.
This is just a 1st PR out of N, as we want to start exploring the
dynamic runnables front. Still, all that work is going to happen once
this gets merged.
Release Notes:
- Added initial, static Runnables support to Zed. Such runnables are defined in
`runnables.json` file (accessible via `zed: open runnables` action) and
they can be spawned with `runnables: spawn` action.
---------
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Pitor <pitor@zed.dev>
Co-authored-by: Beniamin <beniamin@zagan.be>
Piotr Osiewicz
,
Kirill Bulatov
,
Pitor
, and
Beniamin
created
ca251ba
Drop `Box<dyn PlatformWindow>` when the OS closes the native window (#8016)
Click to expand commit body
Closes #7973
This fixes a leak in GPUI when the user didn't override
`on_should_close_window`.
Release Notes:
- N/A
---------
Co-authored-by: Thorsten <thorsten@zed.dev>
As the ui for the file finder was recently changed in #7364, I think it
makes sense to also update the ui of the recent projects overlay.
Before:

After:

Release Notes:
- Improved UI of recent project overlay
Release Notes:
- N/A
---
Right now the Wayland backend is using `xkb::State::key_get_utf8` as the
`key`, when it should be used as the `ime_key`. It also manages
pressing/releasing modifiers manually when this should be managed by the
display server.
This allows modifier combinations to work in more cases, making it an
alternative to https://github.com/zed-industries/zed/pull/7975, which
interprets what is now only used as the `ime_key` value as a `key`
value.
This PR adds support for fractional scaling on Wayland.
Release Notes:
- N/A
Roman
created
4e1e26b
blade: Fix initialization of atlas textures used for path rasterization (#8000)
Click to expand commit body
Generally the BladeAtlas logic has been deferring all the texture
initializations and updates till `begin_frame`. This doesn't work for
path rasterization, since a texture needs to be allocated after
`begin_frame` and used immediately.
Fixed validation error:
> UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout(ERROR / SPEC):
msgNum: 1303270965 - Validation Error: [
UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout ] Object 0:
handle = 0x60ce301b9010, name = main, type =
VK_OBJECT_TYPE_COMMAND_BUFFER; Object 1: handle = 0x51820000000007b,
name = atlas, type = VK_OBJECT_TYPE_IMAGE; | MessageID = 0x4dae5635 |
vkQueueSubmit(): pSubmits[0].pCommandBuffers[0] command buffer
VkCommandBuffer 0x60ce301b9010[main] expects VkImage
0x51820000000007b[atlas] (subresource: aspectMask 0x1 array layer 0, mip
level 0) to be in layout VK_IMAGE_LAYOUT_GENERAL--instead, current
layout is VK_IMAGE_LAYOUT_UNDEFINED.
Objects: 2
[0] 0x60ce301b9010, type: 6, name: main
[1] 0x51820000000007b, type: 10, name: atlas
Release Notes:
- N/A
Dzmitry Malyshau
created
12b12ba
Add syntax highlighting and LSP for Dockerfiles(#6905) (#7977)
Click to expand commit body
Release Notes:
- Added Dockerfile syntax highlighting and LSP support
---------
Co-authored-by: Bryce Palmer <bpalmer@redhat.com>
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Release Notes:
- Fixed git_commit highlights not working
d1y
created
2512189
Add editor::OpenUrl action and bind to `gx` in Vim mode (#7972)
Click to expand commit body
This adds one feature I've been missing a lot in Vim mode: `gx` to open
the URL under the cursor.
Technically, in Vim, `gx` opens more "paths", not just URLs, but I think
this is a good start.
Release Notes:
- Added `gx` to Vim mode to open the URL under the cursor.
Demo:
https://github.com/zed-industries/zed/assets/1185253/6a19490d-b61d-40b7-93e8-4819599f6977
Thorsten Ball
created
3ca6f75
Add more documentation about base keymaps (#7953)
Click to expand commit body
Release Notes:
- Clarify base keymap settings better in the docs
Victor
created
b91d6da
Remove Beancount as a built-in language (#7934)
Click to expand commit body
This PR removes Beancount as a built-in language, as it is now available
as an [extension](https://github.com/zed-extensions/beancount).
Release Notes:
- Removed built-in support for Beancount, as it is now provided by an
[extension](https://github.com/zed-extensions/beancount).
Marshall Bowers
created
a041e07
Hide Inline Assist button if assistant.button is disabled (#7932)
Click to expand commit body
This PR adds check for `assistant.button` setting in quick bar, to hide
it when the setting is set to false. It seems that the setting can be a
separate one, I would be happy to add it if needed.
Release Notes:
- Improved `assistant.button` setting so that `Inline Assist` button in
editor quick bar is also hidden
([#4500](https://github.com/zed-industries/zed/issues/4500)).
Aleksei Trifonov
created
6d9b8cc
Clear search results on invalid query input (#7958)
Click to expand commit body
Fixes a bug in the buffer search bar: Clears results of a previous
successfull search when the user enters invalid search request.
Steps to reproduce the bug:
1. Switch to Regex search mode.
2. Enter a valid search query that produces several matches.
3. Add a symbol to the search query that makes it an invalid regexp.
4. Switch to the editor and walk through the code back and forth.
Expected result: All the match highlightings after step 2 are cleared,
search bar indicates absence of the last search matches.
Actual: The results from the last valid search are highlighted, search
bar indicates presence of matches.
Potentially, the same effect may occur when searching in the simple text
mode, or when clearing the search query in some circumstances, so I made
the fix for all those cases, though I wasn't able to reproduce them
manually.
The bug:
https://github.com/zed-industries/zed/assets/2101250/1c50b98c-ae8e-4a9c-8ff5-1e5c63027ec3
After the fix:
https://github.com/zed-industries/zed/assets/2101250/e3eedf8c-2e3e-41ee-81cc-c2c9d919fba3
Release Notes:
- Clear search results on invalid query input
- Tidy up vim netrw bindings (c.f.
https://github.com/zed-industries/zed/issues/4270,
https://github.com/zed-industries/zed/pull/7757)
- Add vim commands for panels
Release Notes:
- vim: add commands to toggle panels `:E[xplore]`, `:C[ollab]`,
`:Ch[at]`, `:N[otification]`, `:A[I]`, `:te[rm]` (or `:T[erm]`).
Conrad Irwin
created
8aa5319
Add documentation to many core editor types (#7919)
Click to expand commit body
Hopefully this makes it a bit easier for new contributors to dive into
the codebase :)
Release Notes:
- Improved documentation for many core editor types
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Release Notes:
- Added Lua file icon and association ([7925](https://github.com/zed-industries/zed/issues/7925))
Jack T
created
7804be0
Add missing character "-" for "Go back" in key_bindings.md (#7942)
Click to expand commit body
Release Notes:
- Added "Go back" binding docs in the `key_bindings.md`
Xing Liu
created
98ffdca
Add locale-based time formatting in the chat panel (#7945)
Click to expand commit body
This commit addresses the issue of time formats displayed in the chat
panel. Previously, the time was always displayed in a 12-hour format,
regardless of the user's locale. The `format_timestamp` function has
been updated to check the system locale and format the time accordingly.
Release Notes:
- Fixed time formatting in the chat panel to be locale based.
evrsen
created
cd4d2f7
Add Prettier support for Vue, Markdown and PHP (#7904)
Click to expand commit body
Current prettier support w/i Zed leaves out a few languages that are
officially supported by prettier. In particular, Vue and Markdown are
supported by the core prettier project, and PHP is supported via an
official plugin. I didn't see any open issues for this, but I have been
wondering for months why `"formatter": "prettier"` wasn't working on my
PHP files. Now that Zed is open source, I was able to find out why, and
fix it. :smile:
I have been using this with PHP files daily for a week+ now, and I have
also used it successfully with Vue and Markdown files, though not as
extensively. I looked around and did not see any tests for specific
prettier language integrations, but if I missed them please let me know
and I'll add some tests.
**Notes**
- I did not add support for Ruby (which has an official prettier plugin)
because it seems to require some external dependencies (notably, Rudy
and some Gems). When those are present on the system and `$PATH`,
prettier will will work just fine on Ruby files if the plugin is set up
similar to how the PHP plugin is set up (I tried it), and I can add that
in here, if desired. The PHP plugin is pure JS (as I recall) and doesn't
have this issue.
- I did *not* add support for languages that have "community" plugins,
though I do note that Zed already ships with prettier support for svelte
enabled, which – if I understand correctly – is powered by a community
plugin. If desired, I could look at adding support/configuration to
enable prettier support for things like elm, erb, glsl, bash, toml.
Bash, in particular, *I* would find useful. :smile:
Release Notes:
- Added prettier support for Vue, Markdown and PHP
claytonrcarter
created
43a845c
Add default settings to display Svelte inlay hints (#7943)
Click to expand commit body
Fixes: #7913.
Release Notes:
- Added default settings for Svelte language server to display inlay
hints ([#7913](https://github.com/zed-industries/zed/issues/7913)).
This PR upgrades our `toml` dependency to v0.8.
I noticed that our current version of `toml` wasn't able to parse
certain kinds of documents involving enums, whereas the newer version
can.
Release Notes:
- N/A
Adds initial keyboard and mouse input for Wayland (thanks to @gabydd and
@kvark for reference).
Release Notes:
- N/A
---------
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Roman
and
Mikayla Maki
created
9ad1862
Enable Blade on MacOS via "macos-blade" feature (#7669)
Click to expand commit body
Depends on https://github.com/zed-industries/font-kit/pull/2 and
https://github.com/kvark/blade/pull/77
This change enables Blade to be also used on MacOS. It will also make it
easier to use it on Windows.
What works: most of the things. Zed loads as fast and appears equally
responsive to the current renderer.
<img width="306" alt="Screenshot 2024-02-11 at 12 09 15 AM"
src="https://github.com/zed-industries/zed/assets/107301/66d82f45-5ea2-4e2b-86c6-5b3ed333c827">
Things missing:
- [x] video streaming. ~~Requires a bit of plumbing on both Blade and
Zed sides, but all fairly straightforward.~~
- verified with a local setup
- [x] resize. ~~Not sure where exactly to hook up the reaction on the
window size change. Once we know where, the fix is one line.~~
- [ ] fine-tune CA Layer
- this isn't a blocker for merging the PR, but it would be a blocker if
we wanted to switch to the new path by default
- [ ] rebase on latest, get the dependency merged (need review/merge of
https://github.com/zed-industries/font-kit/pull/2!)
Update: I implemented resize support as well as "surface" rendering on
the Blade path (which will be useful on Linux/Windows later on). I
haven't tested the latter though - not sure how to get something
streaming. Would appreciate some help! I don't think this should be a
blocker to this PR, anyway.
The only little piece that's missing for the Blade on MacOS path to be
full-featured is fine-tuning the CALayer configuration. Zed does a lot
of careful logic in configuring the layer, such as switching the
"present with transaction" on/off intermittently, which Blade path
doesn't have yet.
Release Notes:
- N/A
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
Per https://github.com/zed-industries/zed/pull/7814, this is more
trouble than it's worth. As these functions are never exposed to the
user of GPUI, we can just manually audit and enforce the relevant rules.
Release Notes:
- N/A
This PR implements linux file dialogs and open/reveal actions.
| Open folder | Reveal path |
| --- | --- |
| 
| 
|
---------
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Rom Grk
and
Mikayla Maki
created
43e8fdb
Fix a missing follower update on re-activate (#7918)
Click to expand commit body
This could cause following to get into a bad state temporarily
Release Notes:
- Fixed a bug around following if the follow started while the workspace
was inactive.
Conrad Irwin
created
5df1318
Don't use stale layout when view cache is invalidated in GPUI (#7914)
Click to expand commit body
When a view is invalidated, we want to participate in Taffy layout with
an accurate style rather than the dummy style we use when a view is
cached. Previously, we only detected invalidation during paint. This
adds logic to layout as well to avoid using the dummy style when dirty.
Release Notes:
- N/A
---------
Co-authored-by: Nathan <nathan@zed.dev>
Antonio Scandurra
and
Nathan
created
577b244
Add button link to extension repository (#7880)
Click to expand commit body
Fixes: https://github.com/zed-industries/zed/issues/7873
<img width="1165" alt="image"
src="https://github.com/zed-industries/zed/assets/19867440/2338519c-bd48-4716-9f88-ed155b0dad67">
Release Notes:
- Added a button to link to an extension's repository
Joseph T. Lyons
created
2e0d18e
Don't support cloning the extensions view (#7875)
Click to expand commit body
Fixes https://github.com/zed-industries/zed/issues/7840
We could support this later, but for now, I don't think we need to.
Release Notes:
- N/A
Co-authored-by: Nathan <nathan@zed.dev>
Max Brunsfeld
and
Nathan
created
c5a23fa
Fall back to One themes if the selected theme doesn't exist (#7911)
Click to expand commit body
This PR makes it so the One themes—One Dark and One Light—are used as a
fallback when trying to reload a theme that no longer exists in the
registry.
This makes it so when an extension providing the current theme is
removed, the active theme will change to either One Dark or One Light
(based on the system appearance) instead of retaining a cached version
of the theme.
Release Notes:
- Changed the behavior when uninstalling a theme to default to One Dark
or One Light (based on system appearance) rather than keeping a cached
version of the old theme.
Marshall Bowers
created
86f81c4
Mention Docker Compose in the collab docs (#7908)
Click to expand commit body
This PR adds a note about using Docker Compose to run the `collab`
dependencies.
Release Notes:
- N/A