f4b75a8
      Bump to 0.208.4 for @osiewicz
    
    
    
     Zed Bot created
f4b75a8
      Bump to 0.208.4 for @osiewicz
    Zed Bot created
7015a0c
      lsp: Handle dynamic registration of workspace diagnostic capabilities (#40095)
    Workspace diagnostics in Zed have a dedicated background task that handles querying the language server based on workspace diagnostics refresh requests issued by both Zed and language server itself. We only spawned that task when language server declared support for workspace diagnostics on boot-up. This made workspace diagnostics unavailable when a language server (say, Ty) declared support via a capability registration. Originally reported in https://github.com/zed-industries/zed/issues/39144#issuecomment-3370320004 Release Notes: - python: Fixed workspace diagnostics not working with Ty.
Piotr Osiewicz created
435dee3
      lsp colors: Reduce flickering while typing (#40055)
    Closes #40019 Follow-up https://github.com/zed-industries/zed/pull/40025 This PR reduces/removes the flickering of inlay colors. This is done by adding a debounce, and not detaching the task that fetches the new colors. **Result** https://github.com/user-attachments/assets/5dae278b-b821-4e64-8adb-c4d8376ba1df Release Notes: - Lsp colors: Reduce flickering while typing. --------- Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Remco Smits and Kirill Bulatov created
516796b
      settings ui: Rearrange sections (#39978)
    Closes #ISSUE Release Notes: - N/A *or* Added/Fixed/Improved ...
Katie Geer created
f0f70c4
      ui: Change scrollbar hitbox insertion (#40008)
    Closes #39974 Since the thumb hitboxes themselves do not propagate events, we need to paint the normal parent hitbox on top of the other ones. This also caused hover detection to fail, which caused the issue linked. Release Notes: - Fixed an issue where hovering scrollbars in hovers would dismiss these.
Finn Evers created
2b301b0
      Deprecate code actions on format setting (#39983)
    Closes #ISSUE
Release Notes:
- settings: Deprecated `code_actions_on_format` in favor of specifying
code actions to run on format inline in the `formatter` array.
Previously, you would configure code actions to run on format like this:
```json
{
  "code_actions_on_format": {
    "source.organizeImports": true,
    "source.fixAll.eslint": true
  }
}
```
This has been migrated to the new format:
```json
{
  "formatter": [
    {
      "code_action": "source.organizeImports"
    },
    {
      "code_action": "source.fixAll.eslint"
    }
  ]
}
```
This change will be automatically migrated for you. If you had an
existing `formatter` setting, the code actions are prepended to your
formatter array (matching the existing behavior). This migration applies
to both global settings and language-specific settings
    Ben Kunkle created
97c8a57
      settings_ui: Expand nav entries by default when searching (#39980)
    Closes #ISSUE Release Notes: - N/A *or* Added/Fixed/Improved ...
Ben Kunkle created
d008f08
      settings_ui: Use `bm25` search (#39967)
    Closes #ISSUE Release Notes: - N/A *or* Added/Fixed/Improved ...
Ben Kunkle created
d2997f1
      zed 0.208.3
    Joseph T. Lyons created
2fa54dd
      Initial layout rounding implementation (#39712)
    Release Notes: - N/A --------- Co-authored-by: John Tur <john-tur@outlook.com>
localcc and John Tur created
4769880
      gpui: Fix drawing rotated SVGs (#33288)
    Fixes: https://github.com/longbridge/gpui-component/issues/994 1. When SVG is rotated, incorrect graphics are drawn. For example: the original aspect ratio of the SVG is 1:1, if the bounds used to render the SVG are 400x200 (aspect ratio 2:1), [here](https://github.com/zed-industries/zed/blob/21f985a018f7cca9c0fb7f5b7a87555486ab9db5/crates/gpui/src/svg_renderer.rs#L91) the width is used as the scaling factor, causing the rendered SVG to only have half the height. This PR ensures the complete SVG image is always rendered. 2. The clipping region has no transformation applied, I added a function called `distance_from_clip_rect_transformed` in the shader. 3. Fixed `monochrome_sprite_fragment` in `shader.metal` not applying clipping region. ### Before: https://github.com/user-attachments/assets/8f93ac36-281e-4837-96cd-c308bfbf92d1 ### After: https://github.com/user-attachments/assets/f52b67a6-4cb9-4d6c-b759-bbb91b59c1cf Release Notes: - N/A --------- Co-authored-by: Jason Lee <huacnlee@gmail.com>
Sunli and Jason Lee created
bd294bc
      Fix settings window on Linux/Windows being immovable (#39939)
    localcc created
a70aa4b
      gpui: Add support for floating windows (#39702)
    Closes #ISSUE This allows new windows like the Rules library or the Settings UI window to appear floating on window managers like hyprland: https://github.com/user-attachments/assets/628db7f9-4459-4601-85f1-789923831182 Left is with `WindowKind::Floating` and right is with `WindowKind::Normal` Release Notes: - Added support for floating windows on x11 and wayland
Alvaro Parker created
f62171c
      Improve GPU selection on Windows (#39264)
    Closes #39263
Release Notes:
- N/A 
from
https://github.com/zed-industries/zed/issues/39263#issuecomment-3358220988
> 
> > If you replace that code with
> > 
> > let adapter: IDXGIAdapter1 = unsafe { 
> >    dxgi_factory.EnumAdapters(adapter_index) 
> > }?.cast()?; 
> > 
> > does it not select the right GPU?
>  
> @reflectronic That does seem to select the active gpu for me, meaning
whichever GPU is currently connected. This is a much simpler solution
than the one I have here
(https://github.com/zed-industries/zed/pull/39264 - updated) and while
I'm sure I could imagine someone wanting to choose their GPU to render
Zed on, that may not be something that the application really needs to
support.
> 
> I have a branch with just this as the only change that I can push to
that PR if the simpler solution is preferred.
> 
> ```rust
>         let adapter: IDXGIAdapter1 = unsafe {
>             dxgi_factory.EnumAdapters(adapter_index)?.cast()?
>         };
> ```
    Cave Bats Of Ware created
7555a0a
      Change windows asset name to match other platforms (#39936)
    localcc created
ed4cfb0
      windows: Don't throw an error when the settings file is empty (#39908)
    Closes #39585 Release Notes: - N/A
Cole Miller created
2aeb025
      settings_ui: Improve search by fuzzy matching on words (#39961)
    Closes #ISSUE Release Notes: - N/A *or* Added/Fixed/Improved ...
Ben Kunkle created
f5613e6
      settings_ui: Refactor item renderers to render entire field (#39959)
    Closes #ISSUE Release Notes: - N/A *or* Added/Fixed/Improved ...
Ben Kunkle created
3a076c4
      settings_ui: Fix page scroll bar lagging behind when jumping to a section (#39897)
    The issue was caused by the scroll handle taking a couple of frames to update its offset correctly after calling `ScrollHandle::scroll_to_top_of_item`. The fast fix is forcing 3 frames to render back-to-back. In the future, we should look into `ScrollHandle` and see if there's any way to update its state outside of paint. Release Notes: - N/A Co-authored-by: Danilo Leal <daniloleal09@gmail.com> Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com> Co-authored-by: Katie Geer <katie@zed.dev> Co-authored-by: Ben Kunkle <ben@zed.dev>
Anthony Eid , Danilo Leal , Mikayla Maki , Katie Geer , and Ben Kunkle created
d6a06b6
      settings_ui: Restore settings UI keybinding hint (#39896)
    Now that the toggle nav focus works well, we can advertise it! Release Notes: - N/A
Mikayla Maki created
1e57968
      settings_ui: Fix tab and ID bugs (#39888)
    Closes #39883 Release Notes: - N/A *or* Added/Fixed/Improved ... --------- Co-authored-by: Anthony <anthony@zed.dev>
Ben Kunkle and Anthony created
605aa63
      Remove codex feature flag (#39878)
    Release Notes: - N/A
Ben Brandt created
ecc40a2
      zed 0.208.2
    Joseph T. Lyons created
3746518
      Provide codex as an option on remote sessions (#39774)
    Release Notes: - N/A --------- Co-authored-by: Cole Miller <cole@zed.dev>
Ben Brandt and Cole Miller created
45f6f80
      acp: Simplify auth check and allow for custom /logout commands (#39867)
    - Prefer agent-specific logout handling to allow state reset - Treat any auth method as supported; remove provider-specific filter - Avoid prompting auth when issuing /logout and agent supports it Release Notes: - N/A
Ben Brandt created
90c8da5
      settings_ui: Add terminal settings (#39874)
    Closes #ISSUE Release Notes: - N/A *or* Added/Fixed/Improved ...
Ben Kunkle created
7c38298
      Fix configuring shell in project settings (#39795)
    I mistakenly broke this when refactoring settings Closes #39479 Release Notes: - Fixed a bug where you could no longer configure `terminal.shell` in project settings
Conrad Irwin created
b78c6f6
      settings_ui: Correct "File Icons" description (#39805)
    Align with https://github.com/zed-industries/zed/blob/cd656485c863fcf3c1cc9cb1f00cd4b29b976fb1/crates/settings/src/settings_content/workspace.rs#L490 By the way, LOVE the settings UI! <3 Great job so far :) Release Notes: - N/A
Matthijs Kok created
4122b23
      settings_ui: Improve keyboard nav (#39819)
    Closes #ISSUE
From notes:
```markdown
  - [x] Clicking on the disclsoure icon button in the root-level tree view item should steal focus and move it to the root item (not the icon button)
  - [x] [@ben] Allow left/right arrow keys to expand/collapse root tree view items in the nav
    - [x] With this, make enter/space work the same as clicking (activate page, don't expand root items, focus moves to the content and leaves nav — becomes consistent with mouse interaction)
  - [x] Smart cmd-shift-e: toggling focus should take you to the selected item
  - [x] [@ben] pageup + pagedown in nav -> jump between root items
  - [x] [@ben] home + end buttons should work
    - in nav:
      - home always goes to first section header
      - end always goes to last _visible_ item (does not expand)
```
Release Notes:
- N/A *or* Added/Fixed/Improved ...
    Ben Kunkle created
cc3b0d4
      Onboarding refactor (#39724)
    <img width="1648" height="976" alt="Screenshot 2025-10-07 at 6 57 20 PM" src="https://github.com/user-attachments/assets/ae7289c0-8820-4fdf-ae28-84fb6bd64942" /> Fixes #39347 Release Notes: - Improved onboarding UI by collapsing it to a single page --------- Co-authored-by: dino <dinojoaocosta@gmail.com> Co-authored-by: Lukas Wirth <me@lukaswirth.dev> Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com> Co-authored-by: Anthony Eid <hello@anthonyeid.me> Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Andrew Farkas , dino , Lukas Wirth , Mikayla Maki , Anthony Eid , and Mikayla Maki created
b2e9c6c
      Do not deselect in terminal on copy by default (#39814)
    Release Notes: - Flips `terminal.keep_selection_on_copy` default to `true`
Kirill Bulatov created
3ae971f
      terminal: Clear shell after activating (#39798)
    Two tweaks were required to ensure we correctly clear the shell after running an activate script(s): 1. PowerShell upon receiving `\r\n` input, will enter the continuation mode (>>). To avoid this, we send an "enter" key press instead `\x0d`. 2. In order to clear the terminal _after_ issuing all activation commands, we need to take into account the asynchronous nature of the activation process: - We write the command to run the script to PTY - We send "enter" (It is now being processed by the shell) At this point we need to wait for the shell to finish executing before we clear the terminal. Otherwise we will create a race where we might clear the terminal _before_ the shell finished executing the activation script(s). - Write `clear`/`cls` command to PTY - Send "enter" This way we guarantee that we clear the terminal _after_ all scripts were executed. Closes #38474 Release Notes: - N/A
Jakub Konka created
04ff8de
      terminal: Fix escaping arguments when using CMD as the shell (#39701)
    A couple of caveats: - We should not auto-escape arguments with Alacritty's `escape_args` option if using CMD otherwise, the generated command will have way too many escaped characters for CMD to parse correctly. - When composing a full command for CMD, we need to put it in double quotes manually: `cmd /C "activate.bat& pwsh.exe -C do_something"` so that CMD executes the entire string as a sequence of commands. - CMD requires `&` as a chaining operator for commands (`;` for other shells). Release Notes: - N/A
Jakub Konka created
37e7f30
      zed 0.208.1
    Joseph T. Lyons created
28c9cd2
      windows: Do not exit from app in dev builds when cli is not found (#39768)
    Release Notes: - N/A
Piotr Osiewicz created
c0651a8
      settings ui: Add a handful of design tweaks (#39784)
    Release Notes: - N/A
Danilo Leal created
62ac632
      settings ui: Fix some layout regressions (#39804)
    Release Notes: - N/A
Danilo Leal created
622bdae
      settings_ui: Add fallback for `agent_ui_font_size` (#39782)
    Closes https://github.com/zed-industries/zed/issues/39775 Release Notes: - N/A
Finn Evers created
5975c1c
      settings_ui: Focus content controls when opened from nav bar (#39792)
    Closes #ISSUE Release Notes: - N/A *or* Added/Fixed/Improved ...
Ben Kunkle created
2cee97e
      v0.208.x preview
    Joseph T. Lyons created
dd3b65f
      acp: Don't display failed terminal call on display only terminals (#39780)
    We don't get an ExitStatus from a remote terminal, so this check was failing. Ideally we move all of this to just needing an exit code, but we will have to revisit that later. Release Notes: - N/A
Ben Brandt created
057b7b1
      vim: Fix % motion edge case (#39620)
    Update Vim's `%` motion to first attempt finding the exact matching bracket/tag under the cursor, then fall back to the previous nearest-enclosing logic if none is found. This prevents accidentally jumping to nested pairs in languages like TSX and Svelte where `<>`, `</>`, and `/>` are also treated as brackets. Closes #39368 Release Notes: - Fixed an edge case with the `%` motion in vim, where the cursor could end up in a closing HTML tag instead of the matching bracket
Dino created
a9455eb
      migrator: Avoid attempting to migrate empty content (#39771)
    This commit fixes an issue where opening zed using `--user-data-dir` with an empty directory would cause the first run to display a "Failed to migrate settings" error. This was caused by the migrator attempting to migrate an empty string, so if that's the case, we'll simply return `Ok(None)` and avoid attempting to migrate anything at all. Relates to #39400 Release Notes: - N/A Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Dino and Smit Barmase created
db3c186
      language_model: Add image decoding support for BMP and TIFF image formats (#39767)
    Related: #39745 Release Notes: - Added support for pasting TIFF and BMP images in the agent panel.
Finn Evers created
7185670
      agent2: Fix `test_save_load_thread` for Windows paths (#39753)
    Use path! macro for platform-specific path formatting in test assertions, fixing hardcoded Unix-style paths that failed on Windows. Release Notes: - N/A Signed-off-by: Xiaobo Liu <cppcoffee@gmail.com>
Xiaobo Liu created
4ec24eb
      Fix more settings UX problems (#39760)
    And remove the feature flag for now. Release Notes: - N/A
Mikayla Maki created
4152942
      markdown: Add support for `HTML` block quotes (#39755)
    This PR adds support for HTML block quotes, that also allows you to have
nested variant of it.
<img width="1441" height="804" alt="Screenshot 2025-10-08 at 10 25 57"
src="https://github.com/user-attachments/assets/4e1da766-fb54-4e87-8654-1ea14330bc97"
/>
Code example used in screenshot:
```html
<blockquote>
    <p>
        Words can be like X-rays, if you use them properly—they’ll go through
        anything. You read and you’re pierced.
    </p>
    <blockquote>
        <p>
            lorem ipsum dolor sit amet, consectetur adipiscing elit. Sed non risus. Suspendisse lectus tortor, dignissim sit amet, adipiscing nec, ultricies sed, dolor.
        </p>
    </blockquote>
</blockquote>
```
Release Notes:
- Markdown: Added support for `HTML` block quotes
    Remco Smits created
bbf4bfa
      Implement the unimplemented setting (#39747)
    Release Notes: - N/A
Mikayla Maki created
989d172
      Add edit JSON button (#39732)
    Closes #ISSUE Release Notes: - N/A *or* Added/Fixed/Improved ...
Mikayla Maki created
1265b22
      Update doc comments for `agent_buffer_font_size` (#39743)
    Follow up to https://github.com/zed-industries/zed/pull/39468. Unlike `agent_ui_font_size`, the `agent_buffer_font_size` setting does have a default value, which means it does not fall back to the regular UI font size, but rather to its default value. Release Notes: - N/A
Danilo Leal created