Commit log

2c7ce42 sidebar: Clarify which projects are remote in the UI (#52720)

Click to expand commit body
This PR adds a little server icon to the side of the project label to
clarify that's a remote project. This is particularly useful when having
the remote and non-remote version of a project open in the same
multi-workspace/window.

<img width="400" height="282" alt="Screenshot 2026-03-30 at 7β€― 59@2x"
src="https://github.com/user-attachments/assets/9bb3e02e-a64d-412e-88ef-57b18fb5e13d"
/>

Release Notes:

- N/A

Danilo Leal created

6332655 collab_panel: Persist favorited channels in the global KV store (#52600)

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Follow up to https://github.com/zed-industries/zed/pull/52541

Favorite channels weren't appearing on multiple windows because they
were serialized in a given window's collab panel state. This PR moves
them to the global key value store. Also, solved a little issue with
non-unique ids which was making clicking on the original instance of a
favorite channel do nothing.

Release Notes:

- N/A

Danilo Leal created

28b73a1 agent_ui: Refine the thinking block display design (#52608)

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Follow up to https://github.com/zed-industries/zed/pull/51525
Closes https://github.com/zed-industries/zed/issues/52452

This PR further refines the behavior of thinking blocks in the agent
panel. In the PR linked above, I had previously made it auto-expand
while running but then auto-collapse when finished. Although that
reduced the sense of staleness when the model is thinking for too long,
it caused layout shift that many found jarring.

Therefore, this PR changes the behavior so that, by default, thinking
blocks render "almost" fully expanded. They will have a max-height and
will auto-scroll as content streams in. Therefore, this design fully
removes layout shift and still allows you to sort of follow along the
generated thinking content, even though sometimes it can be fast, in
which case you can always fully expand it. Lastly, I'm also adding a
"thinking display" setting that allows to choose between the "automatic"
behavior (what I just described, the default), always expanded, or
always collapsed.

Here's a preview:


https://github.com/user-attachments/assets/c96c89c7-40ed-4e9b-9ffc-f70b0659be47

Release Notes:

- Agent: Refined thinking block display, removing layout shift while
still allowing it to be readable while it streams in. It comes together
with a "Thinking Display" setting to control the behavior

Danilo Leal created

f051677 sidebar: Rework archive feature (#52534)

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## Context

<!-- What does this PR do, and why? How is it expected to impact users?
     Not just what changed, but what motivated it and why this approach.

Link to Linear issue (e.g., ENG-123) or GitHub issue (e.g., Closes #456)
     if one exists β€” helps with traceability. -->

## How to Review

<!-- Help reviewers focus their attention:
- For small PRs: note what to focus on (e.g., "error handling in
foo.rs")
- For large PRs (>400 LOC): provide a guided tour β€” numbered list of
files/commits to read in order. (The `large-pr` label is applied
automatically.)
     - See the review process guidelines for comment conventions -->

## Self-Review Checklist

<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A

---------

Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>

Bennet Bo Fenner and Ben Brandt created

b59ae5c Bump Rust version to 1.94 (#51086)

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Closes #ISSUE

Before you mark this PR as ready for review, make sure that you have:
- [ ] Added a solid test coverage and/or screenshots from doing manual
testing
- [ ] Done a self-review taking into account security and performance
aspects
- [ ] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- N/A

Piotr Osiewicz created

7f7520b agent_ui: Fix expanded message editor jitters while typing (#52612)

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Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #52132.

*This PR previously also fixes the "expanded message editor not taking
up full height" part, but #52545 has already fixed that. Yet it seems to
leave a new issue (that was previously not revealed) behind, as
follows.*

This PR fixes the `Full + ExcludeOverscrollMargin` editor mode (which
the agent panel message editor uses in expanded mode), which could
jitter while typing because render-time layout and scroll-position
updates were clamping against different effective
`scroll_beyond_last_line` policies. This PR fixes that inconsistency so
the expanded editor stays stable while typing, and adds a regression
test covering `ExcludeOverscrollMargin` scroll clamping.


https://github.com/user-attachments/assets/86abf04d-c1a1-419b-96d0-8ca097c0acb0


https://github.com/user-attachments/assets/03dbdc3c-f58e-4378-8c6a-4bda1ae425c8

Release Notes:

- Fixed the expanded Agent Panel message editor so it no longer jitters
while typing.

---------

Co-authored-by: MrSubidubi <finn@zed.dev>

Yao Xiao and MrSubidubi created

501e72d Fix crash when LSP returns multiple nested definition ranges (#52701)

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This fixes a crash when navigating to multiple definitions in a
singleton buffer (https://github.com/zed-industries/zed/pull/51461).

Release Notes:

- N/A

Max Brunsfeld created

49ed4dc Hide cursor in embedded terminal when not focused (#52404)

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## Context
Fixes #52063
This change hides the cursor in embedded terminal mode when not focused.
Embedded mode is used for read-only terminal output (like the Agent
panel). Showing a cursor in a read-only context when unfocused is
confusing, so we suppress it.
<img width="549" height="496" alt="Screenshot 2026-03-25 at 12 03 15"
src="https://github.com/user-attachments/assets/20b29c28-85a7-4f5e-87ea-acf47d15d506"
/>

## How to Review

The change is in a single file:
`crates/terminal_view/src/terminal_view.rs:754-761`.
Focus on the `should_show_cursor()` method 
Verify the logic correctly hides the cursor only when both conditions
are met (Embedded mode AND not focused).

## Self-Review Checklist

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments (N/A - no unsafe
code)
- [x] The content is consistent with the UI/UX checklist
- [x] Tests cover the new/changed behavior (behavior is minimal UI fix,
existing tests should cover)
- [x] Performance impact has been considered and is acceptable
(negligible)

Release Notes:

- Fixed cursor visibility issue in embedded terminal panels

Anas Limem created

0860605 gpui: Update animated image timing to pause when inactive (#52685)

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- only advance frames and request animation frames while the window is
active.
- Reset last_frame_time to None when inactive to avoid fast catch-up
after resuming focus
- This fixes an issue where if you would have a gif open and lose focus,
the app tries to speedup to catch up the elapsed time


Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Might Close #21563, I shall measure the performance, I originally only
intended the fix to fix the speed up issue as I faced it while working
on gifs.


Release Notes:

- N/A or Added/Fixed/Improved ...

MostlyK created

ce7512b Fix terminal rename not working from context menu on inactive tabs (#50031)

Click to expand commit body
Closes #49939

Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing

<img width="485" height="58" alt="Screenshot 2026-02-24 at 11 53 57β€―PM"
src="https://github.com/user-attachments/assets/651db04a-fc52-46ed-b017-ad586c817bdc"
/>

- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- Fix terminal rename not working from context menu on inactive tabs

Mohammad Razeghi created

8cbcadf Make paste a separate undo transaction from preceding edits (#52003)

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When undoing a paste, it is really confusing when that actually also
removes what was type right before the paste if the paste happened fast
enough after.

Release Notes:

- Fixed undoing a paste sometimes also undoing edits right before the
paste

Lukas Wirth created

a17a1c1 nix: Fix screen-casting when building Zed with nix (#52690)

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Release Notes:

- Fixed screen-casting when building Zed with Nix.

Jakub Konka created

3060e41 gpui: Add middle and right click mouse events for macOS (#49637)

Click to expand commit body
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
  Manual testing performed successfully on Tahoe 26.2.
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- Fixed missing right- and middle-mouse button drag on MacOS

Co-authored-by: MrSubidubi <finn@zed.dev>

Gustaf Johansson and MrSubidubi created

24ea5e9 eval_cli: Simplify build setup for more datasets (#52686)

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Cleans up build setup and simplifies it a bunch so that we can use the
binary in more eval docker containers

Release Notes:

- N/A

Ben Brandt created

46a0262 agent: Remove duplicated description from tool schema (#52678)

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Turns out we were including the description of a tool inside the schema
again, which I don't think is needed.
Before:
```
LanguageModelRequestTool {
    name: "web_search",
    description: "Search the web for information using your query.\nUse this when you need real-time information, facts, or data that might not be in your training.\nResults will include snippets and links from relevant web pages.",
    input_schema: Object {
        "required": Array [
            String("query"),
        ],
        "description": String("Search the web for information using your query.\nUse this when you need real-time information, facts, or data that might not be in your training.\nResults will include snippets and links from relevant web pages."),
        "type": String("object"),
        "properties": Object {
            "query": Object {
                "description": String("The search term or question to query on the web."),
                "type": String("string"),
            },
        },
        "additionalProperties": Bool(false),
    },
    use_input_streaming: false,
},
```



After:
```
LanguageModelRequestTool {
    name: "web_search",
    description: "Search the web for information using your query.\nUse this when you need real-time information, facts, or data that might not be in your training.\nResults will include snippets and links from relevant web pages.",
    input_schema: Object {
        "required": Array [
            String("query"),
        ],
        "type": String("object"),
        "properties": Object {
            "query": Object {
                "description": String("The search term or question to query on the web."),
                "type": String("string"),
            },
        },
        "additionalProperties": Bool(false),
    },
    use_input_streaming: false,
},
```


Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #45315

Release Notes:

- agent: Reduced amount of tokens consumed by tool descriptions

Bennet Bo Fenner created

ef4af8f Fix/gemini tool schema unsupported keys (#52670)

Click to expand commit body
### Summary

The Gemini API enforces strict validation on `function_declarations` and
rejects requests containing unsupported JSON Schema keywords such as
`additionalProperties`, `propertyNames`. This caused Write mode to fail
with "failed to stream completion" when tools with complex schemas were
used.

This PR strips these unsupported keywords from tool schemas before
sending them to the Gemini API in `adapt_to_json_schema_subset`.

### How to Review

- Check `crates/language_model/src/tool_schema.rs` β€” the
`adapt_to_json_schema_subset` function now removes
`additionalProperties` and `propertyNames` from schemas.
- Tests are added covering removal of these keys and nested schema
handling.
- To reproduce the original issue, send a tool schema containing
`propertyNames` or `additionalProperties` to the Gemini API β€” it returns
HTTP 400 `INVALID_ARGUMENT`

### How to Test

Run the unit tests:
```sh
cargo test -p language_model
```

OR manually reproduce this using ->

```
curl -s "https://generativelanguage.googleapis.com/v1beta/models/gemini-1.5-flash:generateContent?key=YOUR_KEY" \
  -H 'Content-Type: application/json' \
  -d '{"contents":[{"parts":[{"text":"test"}]}],"tools":[{"functionDeclarations":[{"name":"test","parameters":{"type":"OBJECT","properties":{"field":{"type":"OBJECT","propertyNames":{"pattern":"^[a-z]+$"},"additionalProperties":{"type":"STRING"}}}}}]}]}'
```


#### Closes #52430

- [x] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Video 

[Screencast from 2026-03-29
08-32-18.webm](https://github.com/user-attachments/assets/a0069f0e-1f2b-45dc-85bf-f24aacb08599)


### Note : Reopens previous work from closed PR #52644 (fork was
deleted)


Release Notes:

- Fixed an issue where Gemini models would not work when using specific
MCP servers

Om Chillure created

dbb8afe gpui: Fix BGRA conversion for SVG rendering (#52641)

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### Description
Fixes swapped red/blue channels when rendering SVG images.

#### Describe the bug

When rendering a full-color SVG into an Image object using
Image::from_bytes(ImageFormat::Svg, ...) on macOS, the resulting bitmap
has its Red and Blue channels swapped. For example, a color specified as
#38BDF8 (Light Blue) in the SVG source appears as yellowish in the
rendered GPUI view.

#### Steps to reproduce
1. Create a GPUI application. 
1. Generate or load an SVG string containing a specific color, for
example:
```xml
   <svg xmlns="http://www.w3.org/2000/svg" width="100" height="100">
     <rect width="100" height="100" fill="#38BDF8"/>
   </svg>
```
3. Load this SVG into an Image object:
```rust
   let image = Arc::new(Image::from_bytes(
       ImageFormat::Svg,
       svg_string.into_bytes(),
   ));
```
4. Display this image in a view using an img() element. 

#### Expected behavior
The rectangle should be rendered in **Light Blue (#38BDF8)**. 

#### Actual behavior
The rectangle is rendered in **Yellowish Color (#F8BD38)**.

### Self-Review Checklist:

- [X] I've reviewed my own diff for quality, security, and reliability
- [X] Unsafe blocks (if any) have justifying comments
- [X] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [X] Tests cover the new/changed behavior
- [X] Performance impact has been considered and is acceptable

### Closes #ISSUE

### Release Notes:

- Fixed swapped color channels when pasting SVG images from the
clipboard.

---------

Co-authored-by: MrSubidubi <finn@zed.dev>

hnakashima and MrSubidubi created

21da59d agent: Fix streaming edit file tool inserting newlines when old_text ends with newline (#52661)

Click to expand commit body
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A

Bennet Bo Fenner created

6694a3b gpui: Implement pinch event support for X11 and Windows (#51354)

Click to expand commit body
Closes #51312 

- Remove platform-specific #[cfg] gates from PinchEvent, event
  listeners, and dispatch logic in GPUI
- Windows: Intercept Ctrl+ScrollWheel (emitted by precision trackpads
  for pinch gestures) and convert them to GPUI PinchEvents
- Image Viewer: remove redundant platform-specific blocks
- X11: Bump XInput version to 2.4 and implement handlers for
  XinputGesturePinch events


- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- Pinching gestures now available on all devices.

---------

Co-authored-by: John Tur <john-tur@outlook.com>

MostlyK and John Tur created

d72a038 sidebar: Switch with `ctrl-tab` (#52423)

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Overrides `ctrl-tab` when the sidebar/agent panel is focused to switch
between recently viewed threads

Release Notes:

- N/A or Added/Fixed/Improved ...

Cameron Mcloughlin created

54a95e7 Add VecMap::entry_ref (#52601)

Click to expand commit body
Thinking more on #52596, I realized the `entry` method needs a key by
value, which meant we were always cloning a path list even if it was
already in the map. This PR adds an `entry_ref` that takes the key by
reference and delays cloning the key until we know we're going to be
inserting.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A

Eric Holk created

fa2790d Make carve outs in property test more explicit (#52610)

Click to expand commit body
Refactors the property test to be explicit about the exceptions to the
sidebar's "properties"

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A

Mikayla Maki created

4cb10df sidebar: Add property tests (#52540)

Click to expand commit body
## Context

<!-- What does this PR do, and why? How is it expected to impact users?
     Not just what changed, but what motivated it and why this approach.

Link to Linear issue (e.g., ENG-123) or GitHub issue (e.g., Closes #456)
     if one exists β€” helps with traceability. -->

## How to Review

<!-- Help reviewers focus their attention:
- For small PRs: note what to focus on (e.g., "error handling in
foo.rs")
- For large PRs (>400 LOC): provide a guided tour β€” numbered list of
files/commits to read in order. (The `large-pr` label is applied
automatically.)
     - See the review process guidelines for comment conventions -->

## Self-Review Checklist

<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>

Anthony Eid and Mikayla Maki created

8cdae31 Strong app state (#52602)

Click to expand commit body
This PR upgrades the workspace's app state to a strong pointer. It's an
app-global concern, and it should only die when the app dies. When the
app dies the process exits, so the cyclic reference problem isn't an
issue.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A

Mikayla Maki created

f3120ac Show multiple worktree chips in sidebar for threads with mismatched worktrees (#52544)

Click to expand commit body
## Summary

When a thread was created in a workspace whose roots span different git
worktrees (e.g. the `olivetti` branch of project_a and the `selectric`
branch of project_b), the sidebar now shows a worktree chip for each
distinct branch name β€” like `{olivetti} {selectric}` β€” each with its own
git worktree icon. Same-named worktrees are collapsed into a single
chip. The tooltip on any chip shows the full list of worktree paths.

Previously, only one worktree chip was ever shown (from the first path).

### Implementation

- Introduces `WorktreeInfo` struct replacing the flat
`worktree_name`/`worktree_full_path`/`worktree_highlight_positions`
fields on `ThreadEntry` with `worktrees: Vec<WorktreeInfo>`
- Adds `worktree_info_from_thread_paths` which derives worktree display
info from a thread's own stored `folder_paths` metadata rather than from
the workspace path
- Updates `ThreadItem` in the UI crate to accept
`Vec<ThreadItemWorktree>` and render multiple chips, deduplicating by
name
- Updates fuzzy search to match against all worktree names
- Adds tests for multiple worktree chips and same-name deduplication

Release Notes:

- N/A

Eric Holk created

6d09ede Fix bracketed paste in terminal on middle click (#52158)

Click to expand commit body
## Context

**Current Behavior:** Middle click pastes multiple lines of text and
runs each as an individual terminal command
**Expected Behavior:** On Linux middle click should use bracketed paste
to paste multiple lines and wait for the user to hit "Enter" before
running all commands together like when pressing Ctrl+Shift+V

Steps to reproduce old behavior: 
1. Open terminal 
2. Copy multiple lines of text from outside the terminal
3. Middle click to paste text in terminal


## Self-Review Checklist

<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:
Fixed multiple line paste behavior in terminal on middle click

Co-authored-by: Bryan Mehall <1575089+bryanmehall@users.noreply.github.com>

Bryan Mehall and Bryan Mehall created

4aa0ed1 Bump tree-sitter-rust for string literal fixes (#52606)

Click to expand commit body
This PR bumps tree-sitter-rust for this fix:
https://github.com/tree-sitter/tree-sitter-rust/pull/307

Release Notes:

- N/A

Max Brunsfeld created

54b0ec9 agent_ui: Use the CircularProgress component also for split token display (#52599)

Click to expand commit body
This PR swaps numbers for two circular progress components for the
models that support displaying token usage broken down by input and
output tokens. Here's how the UI looks like:

<img width="500" height="386" alt="Screenshot 2026-03-27 at 5β€― 03@2x"
src="https://github.com/user-attachments/assets/1fa01f6e-a8d8-40fd-a663-b95de6c79174"
/>

Release Notes:

- Agent: Make token usage display consistent between the models that
support displaying split usage (input and output) and those that don't.

Danilo Leal created

a6aad85 git: Fix out-of-bounds indexing when diff bases contain CRLF (#52605)

Click to expand commit body
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A

Cole Miller created

9fe2a60 Add VecMap and use it in ProjectGroupBuilder (#52596)

Click to expand commit body
This adds a collection that has a map-like API but is backed by vectors.
For small collections, this often outperforms a HashMap because you
don't have the overhead of hashing things and everything is guaranteed
to be contiguous in memory.

I hand-rolled one of these in `ProjectGroupBuilder` but this factors it
into its own collection. This implements the API that
`ProjectGroupBuilder` needed, but if this becomes more widely used we
can expand to include more of the `HashMap` API.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A

Eric Holk created

9d6208b Add check to prevent closing pinned items (#50333)

Click to expand commit body
Pinned items should not be closed when the close action is triggered.

Closes #50309

Before you mark this PR as ready for review, make sure that you have:
- [x] Added a solid test coverage and/or screenshots from doing manual
testing
- [x] Done a self-review taking into account security and performance
aspects
- [x] Aligned any UI changes with the [UI
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)

Release Notes:

- Fixed a bug where middle-clicking a pinned tab would close it.

Austin Cummings created

79b9cae language_core: Remove imports support (#52570)

Click to expand commit body
This PR removes the imports query and all surrounding support from the
language_core crate.

The imports query was experimented with during the addition of Zeta 2.
However, it has been unused for a few months now and the direction does
not seemt to be pursued anymore.

Thus, removing the support here. 

Release Notes:

- N/A

Finn Evers created

0969363 Skip PR assignee selection for org-member PRs (#52593)

Click to expand commit body
Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Closes N/A β€” deploying
[codeowner-coordinator#90](https://github.com/zed-industries/codeowner-coordinator/pull/90)
to zed repo.

## Summary

Pass `ASSIGN_INTERNAL` and `ASSIGN_EXTERNAL` repository variables to the
assign-reviewers workflow. The coordinator script now uses these to
control whether an individual PR assignee is set based on the author's
org membership.

**Defaults:** org members skip assignee (teams self-organize
accountability), external contributors get an assignee (identifies who
should shepherd the PR). Both are togglable from repo Settings β†’
Variables without code changes.

Side benefit: skips the 30-55 second `poll_for_reviewers` polling loop
for org-member PRs.

## Post-merge manual step

Set repository variables (Settings β†’ Secrets and variables β†’ Actions β†’
Variables):
- `ASSIGN_INTERNAL` = `false`
- `ASSIGN_EXTERNAL` = `true`

Release Notes:

- N/A

John D. Swanson created

7d3ccce Don't auto-close in search (#52553)

Click to expand commit body
This was incidentally broken when we switched to the auto_height editor

Self-Review Checklist:

- [ ] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable

Closes #52124

Release Notes:

- Disabled autoclose of brackets in the project search

Conrad Irwin created

257712e ui: Make UI independent from settings crate (#52578)

Click to expand commit body
This will allow us to use UI crate on the web

Self-Review Checklist:

- [ ] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A

---------

Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>

Piotr Osiewicz and Zed Zippy created

58e63ff git_graph: Fix checkout curve rendering (#52580)

Click to expand commit body
This makes the curves start later in the graph which is one of the last
things for the graph to be ready for release

### Before
<img width="266" height="182" alt="image"
src="https://github.com/user-attachments/assets/830a8586-c0a4-4ce8-8e64-82082b8afb25"
/>

### After
<img width="266" height="224" alt="image"
src="https://github.com/user-attachments/assets/06dbe2a3-763f-41c2-a74b-30dda0c9e0bd"
/>


Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A or Added/Fixed/Improved ...

Anthony Eid created

852b4fc git_graph: Implement basic search functionality (#51886)

Click to expand commit body
## Context

This uses `git log` to get a basic search working in the git graph. This
is one of the last blockers until a full release, the others being
improvements to the graph canvas UI.

## Self-Review Checklist

<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A

---------

Co-authored-by: Remco Smits <djsmits12@gmail.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>

Anthony Eid , Remco Smits , and Danilo Leal created

cb97ac4 Always pass `--no-optional-lock` to git (#52499)

Click to expand commit body
Release Notes:

- N/A or Added/Fixed/Improved ...

Lukas Wirth created

93e6411 theme: Split out theme_settings crate (#52569)

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Self-Review Checklist:

- [ ] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable

Closes #ISSUE

Release Notes:

- N/A

Piotr Osiewicz created

c90bf6e Fix unformatted error contexts (#52568)

Click to expand commit body
When debugging a remote SSH connection, I came across an unformatted
format string in the output log. I changed the raw `.context(fmt)` call
to a `.with_context(|| format!(fmt))`. I ran a quick sweep through the
codebase to identify and fix two other instances of the same issue.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A

Jakub Charvat created

69286d6 git: Forbid deleting current git worktree or branch from picker (#52327)

Click to expand commit body
## Context

This just makes the UI enforce some git cli rules more clearly and
prevents some unexpected behavior.

## Self-Review Checklist

<!-- Check before requesting review: -->
- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A

Anthony Eid created

a2f1703 editor: Autoscroll to initial selection on select all matches edit (#49232)

Click to expand commit body
Fix the way selections are built in `Editor::select_all_matches` in
order to guarantee that the original selection, where the user's cursor
is located, is the last selection provided to
`MutableSelectionsCollection::select_ranges` as the editor will attempt
to scroll to the last selection when the user starts editing.

This way, we ensure that the user stays in the same location from which
the `editor: select all matches` action was triggered when they start
editing.

Closes #32894

Release Notes:

- Fixed an issue where editing selections after `editor: select all
matches` would scroll to the last match

---------

Co-authored-by: dino <dinojoaocosta@gmail.com>

Ben Vollrath and dino created

e823ef8 docs: Update macos.md visual tests initial setup --bin path (#46428)

Click to expand commit body
Two days ago, `macos.md` was updated, changing the --bin name from
visual_test_runner to zed_visual_test_runner. This was updated for the
**Updating baselines** section, but not for **Initial setup** I just
updated it.

Release Notes:
- N/A

Iago BermΓΊdez created

3b66f90 client: Persist last used organization (#52505)

Click to expand commit body
## Context

Persists last used organization through restart. Opted to do this via
`kvp` instead of `settings.json` since the value could change often, and
we would have to persist an ID rather than a friendly name.

Closes CLO-568.

## How to Review

<!-- Help reviewers focus their attention:
- For small PRs: note what to focus on (e.g., "error handling in
foo.rs")
- For large PRs (>400 LOC): provide a guided tour β€” numbered list of
files/commits to read in order. (The `large-pr` label is applied
automatically.)
     - See the review process guidelines for comment conventions -->

## Self-Review Checklist

<!-- Check before requesting review: -->
- [ ] I've reviewed my own diff for quality, security, and reliability
- [ ] Unsafe blocks (if any) have justifying comments
- [ ] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [ ] Tests cover the new/changed behavior
- [ ] Performance impact has been considered and is acceptable

Release Notes:

- N/A

Neel created

a922831 Don't preallocate 600MB for GPUI profiler (#45197)

Click to expand commit body
Previously, the GPUI profiler allocates one CircularBuffer per thread,
and `CircularBuffer<N>` always preallocates space for N entries. As a
result it allocates ~20MB/thread, and on my machine about 33 threads are
created at startup for a total of 600MB used.

In this PR I change it to use a VecDeque that can gradually grow up to
20MB as data is written. At least in my experiments it seems that this
caps overall usage at about 21MB perhaps because only one thread writes
very much usage data.

Since this is fixed overhead for everyone running Zed it seems like a
worthwhile gain.

This also folds duplicated code across platforms into the common gpui
profiler.

Before:

<img width="4804" height="2192" alt="Image"
src="https://github.com/user-attachments/assets/7060ee5b-ef80-49cb-b7be-de33e9a2e7a5"
/>

After:

<img width="5052" height="1858" alt="image"
src="https://github.com/user-attachments/assets/513494df-0974-4604-9796-15a12ef1c134"
/>

I got here from #35780 but I don't think this is tree-size related, it
seems to be fixed overhead.

Release Notes:

- Improved: Significantly less memory used to record internal profiling
information.

---------

Co-authored-by: MrSubidubi <finn@zed.dev>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

Martin Pool , MrSubidubi , and Copilot created

ab71d1a agent_ui: Delete metadata for empty released threads (#52563)

Click to expand commit body
Keep sidebar metadata only for threads with entries. Important for ACP
agents especially that won't persist the thread.

Self-Review Checklist:

- [x] I've reviewed my own diff for quality, security, and reliability
- [x] Unsafe blocks (if any) have justifying comments
- [x] The content is consistent with the [UI/UX
checklist](https://github.com/zed-industries/zed/blob/main/CONTRIBUTING.md#uiux-checklist)
- [x] Tests cover the new/changed behavior
- [x] Performance impact has been considered and is acceptable

Release Notes:

- N/A

Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>

Ben Brandt and Bennet Bo Fenner created

79347e8 Restore language query watcher in dev builds (#52543)

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The watcher had been broken for some time, but became even more broken
after the recent move of the queries.

This PR restores the reloading behavior for debug builds so that
languages are reloaded once a scheme file is changed.

Release Notes:

- N/A

Finn Evers created

354bc35 Cut `fs` dependency from `theme` (#52482)

Click to expand commit body
Trying to clean up the deps here for potential use of the ui crate in
web

Release Notes:

- N/A or Added/Fixed/Improved ...

Lukas Wirth created

80b86ce terminal: Fix terminal not closing after non-zero shell exit (#52520)

Click to expand commit body
Closes https://github.com/zed-industries/zed/issues/38901

Supersedes https://github.com/zed-industries/zed/pull/39082

This PR fixes an issue where the terminal tab would stay open after the
user exits a shell that has a non-zero exit code (e.g. running `false`
then `exit`, or pressing Ctrl-C followed by Ctrl-D). We now track
whether any keyboard input was sent to distinguish user-initiated exits
from shell spawn failures.

Release Notes:

- Fixed terminal tab not closing when the shell exits with a non-zero
code.

Co-authored-by: Glenn Miao <one.lemorage@gmail.com>

Smit Barmase and Glenn Miao created

5197cb4 gpui: Fix emoji rendering in SVG preview (#51569)

Click to expand commit body
Closes #50483 

## Findings

As reported in the original issue, emojis in SVG preview were not
rendering consistently with the editor.

The SVG renderer uses `usvg`/`resvg` for parsing and rendering SVG
files. The first problem was that emoji fonts were not rendering at all,
which was fixed by enabling the `raster_images` on `resvg`.

Beyond that it was observed that the default font fallback mechanism in
`usvg` searches through the font database alphabetically without
prioritizing emoji fonts. This caused emojis to sometimes render in
non-emoji fonts that happened to contain glyph mappings for those
characters.

For example, on Linux systems with the default
`uvsg::FontResolver::default_fallback_selector()`:
- The character βœ… would fall back to `FreeSerif` (monochrome)
- Instead of `Noto Color Emoji` (full color)

Log output showed the inconsistent behavior:
```
WARN  [usvg::text] Fallback from FreeSans to Noto Color Emoji.
WARN  [usvg::text] Fallback from FreeSans to FreeSerif.
WARN  [usvg::text] Fallback from FreeSans to Noto Color Emoji.
```

<img width="480" height="480" alt="Image"
src="https://github.com/user-attachments/assets/e065608f-a98b-4e67-9429-4aed16810c2c"
/>


This created a jarring inconsistency where the same emoji character
would render differently in:
- The editor (correct, using platform emoji fonts)
- SVG preview (incorrect, using arbitrary fallback fonts)
## Solution

If the specified font in SVG is available on the system, we should show
that. If not, we should fallback to what editors show today for that
emoji.

This PR implements emoji-aware font fallback that:

1. **Enabled `raster_images` build feature** to render emojis in SVG.
2. **Detects emoji characters** using Unicode emoji properties (via
`\p{Emoji}` regex pattern), consistent with how we check for emoji in
the Editor as well.
3. **Preserves user-specified fonts** by only intervening when the
default font resolver would use a non-emoji font for emoji characters

### Font Family Selection

I avoided completely reusing/rebuilding the logic for emoji font
selection used by the editor as `uvsg` internally does quite a bit of
the job and it felt like overcomplicating the solution. Instead using
hard coded platform specific font family names.
The hardcoded emoji font families are sourced from Zed's existing
platform-specific text rendering systems:

- **macOS**: `Apple Color Emoji`, `.AppleColorEmojiUI`  
Source:
https://github.com/zed-industries/zed/blob/db622edc8b26bd138c91027a02792a84c083acbf/crates/gpui_macos/src/text_system.rs#L353-L359
- **Linux/FreeBSD**: `Noto Color Emoji`, `Emoji One`  
Source:
https://github.com/zed-industries/zed/blob/db622edc8b26bd138c91027a02792a84c083acbf/crates/gpui_wgpu/src/cosmic_text_system.rs#L642-L646
- **Windows**: `Segoe UI Emoji`, `Segoe UI Symbol`  
  Source: Standard Windows emoji font stack

These match the fonts the editor uses for emoji rendering on each
platform.
To break down further into the similarity and differences in the emoji
font resolution:
**Similarities:**
- Both now use the regex based emoji detection logic
- Both prioritize the same platform-specific emoji font families
- Both support color emoji rendering
**Differences:**
- **Editor**: Uses platform-native text shaping (CoreText on macOS,
DirectWrite on Windows, cosmic-text on Linux) which handles fallback
automatically
- **SVG**: Uses custom fallback selector that explicitly queries emoji
fonts first, then falls back to default usvg behavior
## Testing

- Added unit tests for `is_emoji_character` in `util` crate
- Tested emoji detection for various Unicode characters
- [ ] Verified platform-specific font lists compile correctly (Only
linux done)
- [ ] Manual testing with SVG files containing emojis on all platforms
(Only linux done)

Release Notes:

- Fixed SVG preview to render emojis consistently with the editor by
prioritizing platform-specific color emoji fonts

---------

Signed-off-by: Alan P John <alanpjohn@outlook.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>

Alan P John and Smit Barmase created