23cd948
Adjust test to flush effects between splitting pane and following
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Panes now emit an event when adding the first item, so we need to flush
effects between splitting and following in order to avoid accidentally
cancelling the follow.
Max Brunsfeld
created
a88b4eb
Populate the window title whenever worktrees or active path change
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* Refactor the way the project's active entry is assigned. Assign it
together with the window title, as opposed to on every notification
from a pane.
* Emit the ActiveItem event from panes consistently, even when adding
the first item to an empty pane.
Max Brunsfeld
created
e6be151
Emit the WorktreeRemoved event when removing a worktree from a project
Max Brunsfeld
created
a1a4c70
Emit an event when adding a worktree to a project
This controls how the window appears in the Window menu.
Max Brunsfeld
created
5413a97
Restrict multiple hovered regions to a single stacking context
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We won't hover regions from stacking contexts that are below the one being hovered.
Nathan Sobo
created
9099c40
Merge branch 'mouse-events' into project-panel-context-menu
Antonio Scandurra
created
82d6e60
Use a `MouseEventHandler` for activating tabs on mouse down
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Previously, we were using an `EventHandler` which doesn't take into
account other mouse regions floating above the rendered element. This
was problematic because, when clicking the `x` icon on a tab that was
not active, we were first activating it and then closing it.
Antonio Scandurra
created
98de269
Don't focus editor when clicking on sidebar resize handle
Antonio Scandurra
created
be0e66e
Invoke `mouse_down` and `right_mouse_down` callbacks
Antonio Scandurra
created
7c79174
Don't dispatch events down the tree if they were handled by mouse region
Antonio Scandurra
created
1d7fc12
Add right-click support to `MouseEventHandler`
Antonio Scandurra
created
307eb17
Compute dispatch path based on the view id that dispatched the action
Antonio Scandurra
created
aedfd74
Use the hit bounds when painting mouse regions
Nathan Sobo
created
893f15d
Switch MouseEventHandler to use MouseRegions
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
We now always have a RenderContext when rendering MouseEventHandlers or scrollable Flex columns/rows.
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
Nathan Sobo
and
Max Brunsfeld
created
b6b16fc
In UniformList, guard against misbehavior of append_items
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If for some reason the handle got dropped and we call it, we'll deal with it somewhat gracefully.
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
Nathan Sobo
and
Max Brunsfeld
created
8dd82fd
Take a RenderContext in ListState's build item callback
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
In some cases, we need to render during layout. Previously, we were rendering with a LayoutContext in some cases, but this commit adds the ability to retrieve a render context with a given handle and we use that feature in UniformList.
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
Nathan Sobo
and
Max Brunsfeld
created
8e7c687
Track selection changes in mutable selections collection
Keith Simmons
created
42cd2ae
Avoid switching to visual mode when following in vim mode
This requires rendering the menu for measurement in a totally different way, where the top level is a flex row. We don't want to render the menu like this for presentation because of hovers / highlights on individual items needing to include the keystrokes.
Co-Authored-By: Antonio Scandurra <me@as-cii.com>