Commit log

9099c40 Merge branch 'mouse-events' into project-panel-context-menu

Antonio Scandurra created

82d6e60 Use a `MouseEventHandler` for activating tabs on mouse down

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Previously, we were using an `EventHandler` which doesn't take into
account other mouse regions floating above the rendered element. This
was problematic because, when clicking the `x` icon on a tab that was
not active, we were first activating it and then closing it.

Antonio Scandurra created

98de269 Don't focus editor when clicking on sidebar resize handle

Antonio Scandurra created

be0e66e Invoke `mouse_down` and `right_mouse_down` callbacks

Antonio Scandurra created

7c79174 Don't dispatch events down the tree if they were handled by mouse region

Antonio Scandurra created

1d7fc12 Add right-click support to `MouseEventHandler`

Antonio Scandurra created

307eb17 Compute dispatch path based on the view id that dispatched the action

Antonio Scandurra created

aedfd74 Use the hit bounds when painting mouse regions

Nathan Sobo created

893f15d Switch MouseEventHandler to use MouseRegions

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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>

Nathan Sobo and Max Brunsfeld created

50edcb0 Add drag callbacks to mouse regions

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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>

Nathan Sobo and Max Brunsfeld created

bd62a68 Eliminate ElementStateContext trait

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We now always have a RenderContext when rendering MouseEventHandlers or scrollable Flex columns/rows.

Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>

Nathan Sobo and Max Brunsfeld created

b6b16fc In UniformList, guard against misbehavior of append_items

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If for some reason the handle got dropped and we call it, we'll deal with it somewhat gracefully.

Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>

Nathan Sobo and Max Brunsfeld created

8dd82fd Take a RenderContext in ListState's build item callback

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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>

Nathan Sobo and Max Brunsfeld created

2ea085b Pass a RenderContext to UniformList

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In some cases, we need to render during layout. Previously, we were rendering with a LayoutContext in some cases, but this commit adds the ability to retrieve a render context with a given handle and we use that feature in UniformList.

Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>

Nathan Sobo and Max Brunsfeld created

8e7c687 Track selection changes in mutable selections collection

Keith Simmons created

42cd2ae Avoid switching to visual mode when following in vim mode

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Co-authored-by: Keith Simmons <keith@zed.dev>

Max Brunsfeld and Keith Simmons created

c53412e Bump protocol version

Max Brunsfeld created

d11bc2a Fixup paste locations

Keith Simmons created

e104cb9 fix bug in marked_range utils

Keith Simmons created

98f9575 WIP

Keith Simmons created

e93c49f Unify visual line_mode and non line_mode operators

Keith Simmons created

11569a8 in progress working on aborting operators on unhandled editor input

Keith Simmons created

61f0daa Visual line mode handles soft wraps

Keith Simmons created

33940b5 Add visual line mode operator tests

Keith Simmons created

0820361 Enable copy and paste in vim mode

Keith Simmons created

d094d1d WIP copy on delete

Keith Simmons created

f8f316c Working change and delete in line mode

Keith Simmons created

d7d17b2 WIP line mode operations

Keith Simmons created

8044586 Merge pull request #1070 from zed-industries/fix-seed-script

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Fix failing seed bin build and add bin builds to ci pipeline

Keith Simmons created

125d83b Fix failing seed bin build and add bin builds to ci pipeline

Keith Simmons created

d697765 Add mouse_state method to RenderContext

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We can use this to determine if a region is hovered or clicked.

Nathan Sobo created

3a59d2a Allow hovered and clicked mouse regions to be tracked in the presenter

Nathan Sobo created

0866f0e Introduce CursorRegion struct

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This will blend in with an upcoming MouseRegion struct that sits next to it in the scene.

Co-Authored-By: Antonio Scandurra <me@as-cii.com>

Nathan Sobo and Antonio Scandurra created

eedb299 Implement `CopyPath`

Antonio Scandurra created

5b2d6e4 Introduce keyboard navigation in context menus

Antonio Scandurra created

991eb74 Start adding project panel context menu actions

Antonio Scandurra created

82ddac8 Restore focus when closing context menu

Antonio Scandurra created

a5044cc WIP

Antonio Scandurra created

580f1a4 Style context menu

Antonio Scandurra created

c0aafac Put keystrokes in their own column

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This requires rendering the menu for measurement in a totally different way, where the top level is a flex row. We don't want to render the menu like this for presentation because of hovers / highlights on individual items needing to include the keystrokes.

Co-Authored-By: Antonio Scandurra <me@as-cii.com>

Nathan Sobo and Antonio Scandurra created

a8483ba WIP

Antonio Scandurra created

85ed7b4 Select right-clicked entry before deploying context menu

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Co-Authored-By: Nathan Sobo <nathan@zed.dev>

Antonio Scandurra and Nathan Sobo created

3b2f164 Constrain context menu to the width of the widest item

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Co-Authored-By: Nathan Sobo <nathan@zed.dev>

Antonio Scandurra and Nathan Sobo created

f403d87 WIP

Antonio Scandurra created

dcee843 Start on context_menu crate

Nathan Sobo created

b428d0d Break context menu items out in theme

Nathan Sobo created

6b96822 Fix editor tests

Nathan Sobo created

5b7825d Add MutableAppContext::keystrokes_for_action

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This can be used to lookup keystrokes that will dispatch an action based on the currently focused view. There might be multiple, but we return the first found, meaning the most recently added bindings matching that action for the closest view to the focused view in the hierarchy.

Nathan Sobo created

b110fd5 Render a context menu when right-clicking in project panel

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It doesn't currently do anything, but I managed to get it rendering in an absolutely positioned way.

Nathan Sobo created

f4d13ef Merge pull request #1068 from zed-industries/collab-snapshots

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Implement /rpc_server_snapshot endpoint in collab server API

Antonio Scandurra created