Commit log
0466580
Scale quads by scale factor before writing to Metal buffer
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Co-Authored-By: Antonio Scandurra <me@as-cii.com>
Nathan Sobo
and
Antonio Scandurra
created
4 years ago
31fb707
Fix translation to device coords in shader
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Co-Authored-By: Antonio Scandurra <me@as-cii.com>
Nathan Sobo
and
Antonio Scandurra
created
4 years ago
Click to expand commit body
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
Nathan Sobo
and
Antonio Scandurra
created
4 years ago
e5ffe43
Get basic graphics rendering via Metal
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Also, handle window resize.
Nathan Sobo
created
4 years ago
292b41a
Start on metal rendering infrastructure
Nathan Sobo
created
4 years ago
d14c943
Start on Scene
Nathan Sobo
created
4 years ago
cfe3aae
WIP: Get everything compiling again and keep window open
Nathan Sobo
created
4 years ago
605bdd6
WIP: Start on rendering scenes via presenter
Nathan Sobo
created
4 years ago
e809d61
Return tasks from spawn and spawn_stream
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Also, eliminate the background spawning methods. We can spawn futures
on the executor and then spawn those on the app if we need to wait for
the result of running one.
Nathan Sobo
created
4 years ago
f849857
Handle command line arguments and populate worktree
Nathan Sobo
created
4 years ago
9bab29c
Get workspace module in and compiling
Nathan Sobo
created
4 years ago
Nathan Sobo
created
4 years ago
23308e1
WIP on rebuilding with extracted UI framework
Nathan Sobo
created
4 years ago
Nathan Sobo
created
4 years ago
a015c61
Add context predicate parser
Nathan Sobo
created
4 years ago
Nathan Sobo
created
5 years ago
b400449
Start rebuilding with a cleanly-separated UI framework
Nathan Sobo
created
5 years ago
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