glsl: Add `task` and `mesh` path suffixes (#50605)

rcmz and MrSubidubi created

The GLSL language extension was missing the "task" and "mesh" path
suffixes for task and mesh shaders.
"task" and "mesh" are the official suffixes used in glslang.

Release Notes:

- N/A

Co-authored-by: MrSubidubi <finn@zed.dev>

Change summary

extensions/glsl/languages/glsl/config.toml | 2 ++
1 file changed, 2 insertions(+)

Detailed changes

extensions/glsl/languages/glsl/config.toml 🔗

@@ -5,6 +5,8 @@ path_suffixes = [
     "vert", "frag", "tesc", "tese", "geom",
     # Compute shaders
     "comp",
+    # Mesh pipeline shaders
+    "task", "mesh",
     # Ray tracing pipeline shaders
     "rgen", "rint", "rahit", "rchit", "rmiss", "rcall",
     # Other