Change summary
crates/gpui/src/platform/windows/shaders.hlsl | 7 ++++---
1 file changed, 4 insertions(+), 3 deletions(-)
Detailed changes
@@ -1130,12 +1130,13 @@ float4 polychrome_sprite_fragment(PolychromeSpriteFragmentInput input): SV_Targe
float4 color = sample;
if (sprite.grayscale) {
-
- }
- if ((sprite.grayscale & 0xFFu) != 0u) {
float3 grayscale = dot(color.rgb, GRAYSCALE_FACTORS);
color = float4(grayscale, sample.a);
}
+ // if ((sprite.grayscale & 0xFFu) != 0u) {
+ // float3 grayscale = dot(color.rgb, GRAYSCALE_FACTORS);
+ // color = float4(grayscale, sample.a);
+ // }
color.a *= sprite.opacity * saturate(0.5 - distance);
return color;
}