Commit log

bc02e6e Reify assumption

Click to expand commit body
1

Conrad Irwin created

c57bb4b One more layer of indirection, gone.

Conrad Irwin created

a5c63aa d'oh

Conrad Irwin created

dc42651 And there too

Conrad Irwin created

33d5a49 Name assets correctly in bundle

Conrad Irwin created

48a47fe Always upload latest-sha last

Conrad Irwin created

3948e36 No need for outputs anymore

Conrad Irwin created

53406cf re-use code

Conrad Irwin created

2a5f59d Name assets correctly on upload

Click to expand commit body
This simplifies the mental map you need to maintain to understand which
assets end up where

Conrad Irwin created

4a08584 CARGO_INCREMENTAL

Conrad Irwin created

c58b04f d'oh

Conrad Irwin created

bab3b66 Merge branch 'main' into reuse-nightly

Conrad Irwin created

f19ad61 Tidy

Conrad Irwin created

deacd3e extension_ui: Fix card label truncation (#41784)

Click to expand commit body
Closes https://github.com/zed-industries/zed/issues/41763

Release Notes:

- N/A

Danilo Leal created

f7153bb agent_ui: Add delete button for compatible API-based LLM providers (#41739)

Click to expand commit body
Discussion: https://github.com/zed-industries/zed/discussions/41736

Release Notes:

- agent panel: Added the ability to remove OpenAI-compatible LLM
providers directly from the UI.

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>

Aero and Danilo Leal created

4e7ba8e acp_tools: Add vertical scrollbar to ACP logs (#41740)

Click to expand commit body
Release Notes:

- N/A

---------

Signed-off-by: Xiaobo Liu <cppcoffee@gmail.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>

Xiaobo Liu and Danilo Leal created

9909b59 agent_ui: Improve the "go to file" affordance in the edit bar (#41762)

Click to expand commit body
This PR makes it clearer that you can click on the file path to open the
corresponding file in the agent panel's "edit bar", which is the element
that shows up in the panel as soon as agent-made edits happen.

Release Notes:

- agent panel: Improved the "go to file" affordance in the edit bar.

Danilo Leal created

00ff89f agent_ui: Make single file review actions match panel (#41718)

Click to expand commit body
When we introduced the ACP-based agent panel, the condition that the
"review" | "reject" | "keep" buttons observed to be displayed got
mismatched between the panel and the pane (when in the single file
review scenario). In the panel, the buttons appear as soon as there are
changed buffers, whereas in the pane, they appear when response
generation is done.

I believe that making them appear at the same time, observing the same
condition, is the desired behavior. Thus, I think the panel behavior is
more correct, because there are loads of times where agent response
generation isn't technically done (e.g., when there's a command waiting
for permission to be run) but the _file edit_ has already been performed
and is in a good state to be already accepted or rejected.

So, this is what this PR is doing; effectively removing the "generating"
state from the agent diff, and switching to `EditorState::Reviewing`
when there are changed buffers.

Release Notes:

- Improved agent edit single file reviews by making the "reject" and
"accept" buttons appear at the same time.

Danilo Leal created

12fe12b docs: Update theme, icon theme, and visual customization pages (#41761)

Click to expand commit body
Some housekeeping updates:

- Update hardcoded actions/keybindings so they're pulled from the repo
- Mention settings window when useful
- Add more info about agent panel's font size
- Break sentences in individual lines

Release Notes:

- N/A

Danilo Leal created

a9bc890 ui: Fix popover menu not restoring focus to the previously focused element (#41751)

Click to expand commit body
Closes #26548

Here's a before/after comparison:


https://github.com/user-attachments/assets/21d49db7-28bb-4fe2-bdaf-e86b6400ae7a

Release Notes:

- Fixed popover menus not restoring focus to the previously focused
element

Mayank Verma created

d887e20 windows: Hide background helpers behind CREATE_NO_WINDOW (#41737)

Click to expand commit body
Close https://github.com/zed-industries/zed/issues/41538

Release Notes:

- Fixed some processes on windows not spawning with CREATE_NO_WINDOW

---------

Signed-off-by: Xiaobo Liu <cppcoffee@gmail.com>

Xiaobo Liu created

d5421ba windows: Fix click bleeding through collab follow (#41726)

Click to expand commit body
On Windows, clicking on a collab user icon in the title bar would
minimize/expand Zed because the click would bleed through to the title
bar. This PR fixes this by stopping propagation.

#### Before (On MacOS with double clicks to mimic the same behavior)

https://github.com/user-attachments/assets/5a91f7ff-265a-4575-aa23-00b8d30daeed
#### After (On MacOS with double clicks to mimic the same behavior)

https://github.com/user-attachments/assets/e9fcb98f-4855-4f21-8926-2d306d256f1c

Release Notes:

- Windows: Fix clicking on user icon in title bar to follow
minimizing/expanding Zed

Co-authored-by: Remco Smits <djsmits12@gmail.com>

Anthony Eid and Remco Smits created

548cdfd Delete release process docs (#41733)

Click to expand commit body
These have been migrated to the README.md
[here](https://github.com/zed-industries/release_notes). These don't
need to be public. Putting them in the same repo where we draft
(`release_notes`) means less jumping around and allows us to include
additional information we might not want to make public.

Release Notes:

- N/A

Joseph T. Lyons created

2408f76 gh-workflow unit evals (#41637)

Click to expand commit body
Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...

Ben Kunkle created

df15d2d Fix doc typos (#41727)

Click to expand commit body
Release Notes:

- N/A

Haojian Wu created

07dcb8f debugger: Add program and module path fallbacks for debugpy toolchain (#40975)

Click to expand commit body
Fixes the Debugpy toolchain detection bug in #40324 

When detecting what toolchain (venv) to use in the Debugpy configuration
stage, we used to only base it off of the current working directory
argument passed to the config. This is wrong behavior for cases like
mono repos, where the correct virtual environment to use is nested in
another folder.

This PR fixes this issue by adding the program and module fields as
fallbacks to check for virtual environments. We also added support for
program/module relative paths as well when cwd is not None.

Release Notes:

- debugger: Improve mono repo virtual environment detection with Debugpy

---------

Co-authored-by: Remco Smits <djsmits12@gmail.com>

Anthony Eid and Remco Smits created

06bdb28 zeta cli: Add convert-example command (#41608)

Click to expand commit body
Adds a `convert-example` subcommand to the zeta cli that converts eval
examples from/to `json`, `toml`, and `md` formats.

Release Notes:

- N/A

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>

Agus Zubiaga and Max Brunsfeld created

d6b58bb agent_ui: Use agent font size tokens for thread markdown rendering (#41610)

Click to expand commit body
Release Notes:

- N/A

--- 

Previously, agent markdown rendering used hardcoded font sizes
(TextSize::Default and TextSize::Small) which ignored the
agent_ui_font_size and agent_buffer_font_size settings. This updates the
markdown style to respect these settings.

This pull request adds support for customizing the font size of code
blocks in agent responses, making it possible to set a distinct font
size for code within the agent panel. The changes ensure that if the new
setting is not specified, the font size will fall back to the agent UI
font size, maintaining consistent appearance.

(I am a frontend developer without any Rust knowledge so this is
co-authored with Claude Code)


**Theme settings extension:**

* Added a new `agent_buffer_code_font_size` setting to
`ThemeSettingsContent`, `ThemeSettings`, and the default settings JSON,
allowing users to specify the font size for code blocks in agent
responses.
[[1]](diffhunk://#diff-a3bba02a485aba48e8e9a9d85485332378aa4fe29a0c50d11ae801ecfa0a56a4R69-R72)
[[2]](diffhunk://#diff-aed3a9217587d27844c57ac8aff4a749f1fb1fc5d54926ef5065bf85f8fd633aR118-R119)
[[3]](diffhunk://#diff-42e01d7aacb60673842554e30970b4ddbbaee7a2ec2c6f2be1c0b08b0dd89631R82-R83)
* Updated the VSCode import logic to recognize and import the new
`agent_buffer_code_font_size` setting.

**Font size application in agent UI:**

* Modified the agent UI rendering logic in `thread_view.rs` to use the
new `agent_buffer_code_font_size` for code blocks, and to fall back to
the agent UI font size if unset.
[[1]](diffhunk://#diff-f73942e8d4f8c4d4d173d57d7c58bb653c4bb6ae7079533ee501750cdca27d98L5584-R5584)
[[2]](diffhunk://#diff-f73942e8d4f8c4d4d173d57d7c58bb653c4bb6ae7079533ee501750cdca27d98L5596-R5598)
* Implemented a helper method in `ThemeSettings` to retrieve the code
block font size, with fallback logic to ensure a value is always used.
* Updated the settings application logic to propagate the new code block
font size setting throughout the theme system.


### Example Screenshots
![Screenshot 2025-10-31 at 12 38
28](https://github.com/user-attachments/assets/cbc34232-ab1f-40bf-a006-689678380e47)
![Screenshot 2025-10-31 at 12 37
45](https://github.com/user-attachments/assets/372b5cf8-2df8-425a-b052-12136de7c6bd)

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>

Mark Christiansen and Danilo Leal created

03e0581 agent_ui: Show notifications also when the panel is hidden (#40942)

Click to expand commit body
Currently Zed only displays agent notifications (e.g. when the agent
completes a task) if the user has switched apps and Zed is not in the
foreground. This adds PR supports the scenario where the agent finishes
a long-running task and the user is busy coding within Zed on something
else.

Releases Note:

- If agent notifications are turned on, they will now also be displayed
when the agent panel is hidden, in complement to them showing when the
Zed window is in the background.

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>

Charles McLaughlin and Danilo Leal created

dce09f9 Clipster

Conrad Irwin created

023a1bd Re-use the existing bundle steps for nightly too

Conrad Irwin created

1552e13 Fix telemetry in release builds (#41695)

Click to expand commit body
This was inadvertently broken in v0.211.1-pre when we rewrote the
release build

Release Notes:

- N/A

Conrad Irwin created

ade0f13 agent_ui: Prevent mode selector tooltip from going off-screen (#41589)

Click to expand commit body
Closes #41458 

Dynamically position mode selector tooltip to prevent clipping.

Position tooltip on the right when panel is docked left, otherwise on
the left. This ensures the tooltip remains visible regardless of panel
position.

**Note:** The tooltip currently vertically aligns with the bottom of the
menu rather than individual items. Would be great if it can be aligned
with the option it explains. But this doesn't seem trivial to me to
implement and not sure if it's important enough atm?

Before: 
<img width="431" height="248" alt="Screenshot 2025-10-30 at 22 21 09"
src="https://github.com/user-attachments/assets/073f5440-b1bf-420b-b12f-558928b627f1"
/>

After:
<img width="632" height="158" alt="Screenshot 2025-10-30 at 17 26 52"
src="https://github.com/user-attachments/assets/e999e390-bf23-435e-9df0-3126dbc14ecb"
/>
<img width="685" height="175" alt="Screenshot 2025-10-30 at 17 27 15"
src="https://github.com/user-attachments/assets/84efca94-7920-474b-bcf8-062c7b59a812"
/>


Release Notes:

- Improved the agent panel's mode selector by preventing it to go
off-screen in case the panel is docked to the left.

Dijana Pavlovic created

04f7b08 Give visual feedback when an operation is pending (#41686)

Click to expand commit body
Currently, if a commit operation takes some time, there's no visual
feedback in the UI that anything's happening.

This PR changes the colour of the text on the button to the
`Color::Disabled` colour when a commit operation is pending.

Release Notes:

- Improved UI feedback when a commit is in progress

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>

Joe Innes and Danilo Leal created

ecbdffc debugger: Fix Debugpy attach with connect session startup (#41690)

Click to expand commit body
Closes #38345, #34882, #33280

Debugpy has four distinct configuration scenarios, which are:
1. launch
2. attach with process id
3. attach with listen
4. attach with connect

Spawning Debugpy directly works with the first three scenarios but not
with "attach with connect". Which requires host/port arguments being
passed in both with an attach request and when starting up Debugpy. This
PR passes in the right arguments when spawning Debugpy in an attach with
connect scenario, thus fixing the bug.

The VsCode extension comment that explains this:
https://github.com/microsoft/vscode-python-debugger/blob/98f5b93ee4259f99b679d7c45163ba7babcbff6d/src/extension/debugger/adapter/factory.ts#L43-L51

Release Notes:

- debugger: Fix Python attach-based sessions not working with `connect`
or `port` arguments

Anthony Eid created

aa61f25 git: Make GitPanel more responsive to long-running staging ops (#41667)

Click to expand commit body
Currently, this only applies to long-running individually selected
unstaged files in the git panel. Next up I would like to make this work
for `Stage All`/`Unstage All` however this will most likely require
pushing `PendingOperation` into `GitStore` (from the `GitPanel`).

Release Notes:

- N/A

Jakub Konka created

d406409 Fix categorization of agent server extensions (#41689)

Click to expand commit body
We missed making extensions that provide agent servers fill the
`provides` field with `agent-servers`, and thus, filtering for this type
of extension in both the app and site wouldn't return anything.

Release Notes:

- N/A

Danilo Leal created

bf79592 git_ui: Adjust stash picker (#41688)

Click to expand commit body
Just tidying it up by removing the unnecessary eye icon buttons in all
list items and adding that action in the form of a button in the footer,
closer to all other actions. Also reordering the footer buttons so that
the likely most common action is in the far right.

Release Notes:

- N/A

Danilo Leal created

d3d7199 Fix `release.yml` workflow (#41675)

Click to expand commit body
Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...

Ben Kunkle created

743a9cf Add included agents in extensions search (#41679)

Click to expand commit body
Given agent servers will soon be a thing, I'm adding Claude Code, Gemini
CLI, and Codex CLI as included agents in case anyone comes first to
search them as extensions before looking up on the agent panel.

Release Notes:

- N/A

Danilo Leal created

a05358f Delete old ci.yml (#41668)

Click to expand commit body
The new one is much better

Release Notes:

- N/A

Conrad Irwin created

3a4aba1 gh-workflow release (#41502)

Click to expand commit body
Closes #ISSUE

Rewrite our release pipeline to be generated by `gh-workflow`

Release Notes:

- N/A *or* Added/Fixed/Improved ...

Ben Kunkle created

12d71b3 ollama: Add button for refreshing available models (#38181)

Click to expand commit body
Closes #17524

This PR adds a button to the bottom right corner of the ollama settings
ui. It resets the available ollama models, also resets the "Connected"
state in the process. This means it can be used to check if the
connection is still valid as well. It's a question whether we should
clear the available models on ALL `fetch_models` calls, since these only
happen during auth anyway.

Ollama is a local model provider which means clicking the refresh button
often only flashes the "not connected" state because the latency of the
request is so low. This accentuates changes in the UI, however I don't
think there's a way around this without adding some rather cumbersome
deferred ui updates.

I've attached the refresh button to the "Connected" `ButtonLike`, since
I don't think automatic UI spacing should separate these elements. I
think this is okay because the "Connected" isn't actually something that
the user can interact with.

Before: 
<img width="211" height="245" alt="image"
src="https://github.com/user-attachments/assets/ea90e24a-b603-4ee2-9212-2917e1695774"
/>

After: 
<img width="211" height="250" alt="image"
src="https://github.com/user-attachments/assets/be9af950-86a2-4067-87a0-52034a80a823"
/>


Alternative approach: There was also a suggestion to simply add a entry
to the command palette, however none of the other providers have this
ability currently either so I went with this approach. The current
approach also makes it more discoverable to the user.

Release Notes:

- Added a button for refreshing available ollama models

---------

Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>

tidely and Bennet Bo Fenner created

34e0c97 Generate dwarf files for builds again (#41651)

Click to expand commit body
Closes #ISSUE

Release Notes:

- N/A

Conrad Irwin created

cf31b73 Add Andrew to REVIEWERS.conl (#41662)

Click to expand commit body
Release Notes:

- N/A

Andrew Farkas created

1cb512f bedrock: Fix duplicate region input (#41341)

Click to expand commit body
Closes #41313

Release Notes:

- Fixes #41313

<img width="453" height="870" alt="Screenshot 2025-10-27 at 10 23 37 PM"
src="https://github.com/user-attachments/assets/93bfba18-1bff-494e-a4c2-05b54ad6eed8"
/>

Co-authored-by: Richard Feldman <oss@rtfeldman.com>

versecafe and Richard Feldman created

4e6a562 editor: Fix `refresh_linked_ranges` panics due to old snapshot use (#41657)

Click to expand commit body
Fixes ZED-29Z

Release Notes:

- Fixed panic in `refresh_linked_ranges`

Lukas Wirth created

c1dea84 agent: Model name context (#41490)

Click to expand commit body
Closes #41478

Release Notes:

- Fixed #41478

<img width="459" height="916" alt="Screenshot 2025-10-29 at 1 31 26 PM"
src="https://github.com/user-attachments/assets/1d5b9fdf-9800-44e4-bdd5-f0964f93625f"
/>

> caused by using haiku 4.5 from the anthropic provider and then
swapping to sonnet 3.7 through zed, doing this does mess with prompt
caching but a model swap already invalidates that so it shouldn't have
any cost impact on end users

versecafe created

c42d54a agent_ui: Autoscroll after inserting selections (#41370)

Click to expand commit body
Update the behavior of the `zed_actions::agent::AddSelectionToThread`
action so that, after the selecitons are added to the current thread,
the editor automatically scrolls to the cursor's position, fixing an
issue where the inserted selection's UI component could wrap the cursor
to the next line below, leaving it outside the viewable area.

Closes #39694

Release Notes:

- Improved the `agent: add selection to thread` action so as to
automatically scroll to the cursor's position after selections are
inserted

Dino created

f3a5ebc vim: Only focus when associated editor is also focused (#41487)

Click to expand commit body
Update `Vim::activate` to ensure that the `Vim.focused` method is only
called if the associated editor is also focused.

This ensures that the `VimEvent::Focused` event is only emitted when the
editor is actually focused, preventing a bug where, after starting Zed,
Vim's mode indicator would show that the mode was `Insert` even though
it was in `Normal` mode in the main editor.

Closes #41353 

Release Notes:

- Fixed vim's mode being shown as `Inserted` right after opening Zed

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>

Dino and Conrad Irwin created