02bcc7b
Add release channel to zed2 collab server
Joseph T. Lyons created
02bcc7b
Add release channel to zed2 collab server
Joseph T. Lyons created
488073d
Unbork project search focus (#3691)
I got a little too clever for my own good with these focus handles originally lol Release Notes: - N/A
Julia created
b4042fe
Unbork project search focus
Julia created
11e6578
Fix worktree panic for out-of-worktree files being opened (#3690)
Fixes https://zed-industries.slack.com/archives/C04S6T1T7TQ/p1702865855729989 Release Notes: - Fixed certain files excluded from worktrees causing panics when being opened
Kirill Bulatov created
7e21e0f
Do not panic on non-worktree file indexing
Kirill Bulatov created
4e54454
Introduce an `Arena` to allocate and deallocate frame-related structs more cheaply (#3689)
Picture worth a thousand words:  Note how having an area makes a substantial amount of frames between 0.5ms and 1ms faster (15-20% faster frames). Release Notes: - N/A
Antonio Scandurra created
5a4e2e6
Use a closure to allocate structs onto the `Arena`
This is a trick borrowed from Bumpalo that helps LLVM understand it should instantiate the object directly on the heap, as opposed to doing so on the stack and then moving it.
Antonio Scandurra created
29c6061
Fix following bugs (#3688)
* Follow command didn't work, because follow task was dropped * An extra div prevented titlebar facepiles from rendering correctly
Max Brunsfeld created
b5ae2f0
Remove div around all avatars in titlebar facepile
Max Brunsfeld created
a4cdf36
Fix accidental drop of following task. Add back FollowNextCollaborator
Max Brunsfeld created
54eb452
Only apply scroll correction in `uniform_list` when already scrolled (#3687)
This PR fixes an issue where the scroll correction added to the uniform list in a35fdf45fc9de57b7696c4deacbc62c49b26a516 was being applied even if the list wasn't scrolled at all. This manifested in the project panel starting with an incorrect scroll offset that would disappear once scrolled. It seems like we should only need to apply this scroll correction when the list is already scrolled. Release Notes: - N/A
Marshall Bowers created
6cb1a08
Add notes
Joseph T. Lyons created
5447c6d
Fix channel filter input (#3686)
This PR fixes the channel filter in the collab panel not showing up. Release Notes: - N/A
Marshall Bowers created
c8e9186
Don't scroll List on scroll wheel events outside of its bounds (#3685)
Max Brunsfeld created
149a718
Don't scroll List on scroll wheel events outside of its bounds
Max Brunsfeld created
ee77728
Add `--release` flag to `script/zed-local` (#3684)
This PR adds support for the `--release` flag to `script/zed-local`. This allows you to run a local build of Zed in release mode, which can be useful when needing to profile things or do other performance work. Release Notes: - N/A
Marshall Bowers created
8efc38d
Pane rendering fixes (#3683)
* Fix a bug where a pane's leader info was not rendered if the pane was part of a split * Fix a crash when zooming a pane, due to duplicate render of that view.
Max Brunsfeld created
170e332
Add support for `--release` flag to `zed-local` script
Marshall Bowers created
0ea59d6
Format `zed-local` script
Marshall Bowers created
a5e037b
Avoid duplicate render of a pane when it is zoomed
Max Brunsfeld created
e3e988c
Always render panes via pane_group::Member::render
Remove distinct code path for rendering panes in a PaneAxis, as this dropped the logic for rendering the leader border and info box.
Max Brunsfeld created
4eb609a
Enable zoom (#3668)
* [x] zoom * [x] pane tests
Max Brunsfeld created
7af0edf
Editor UI Cleanup (#3676)
[[PR Description]]
TODO:
- [x] Style fold marker
- [x] Editor - Code action icon too large, should use muted color,
should have tooltip
- [ ] Style inline assistant
- Prompt text gets cut off veritcally
- [x] Line height on inline assist editor isn't tall enough
- Nate: This is my fault due to the line height (relative: 1) we are
setting on non-buffer editors. I'll look into this.
- [ ] Style diagnostic hover (right now it's an opaque box on some
themes)
- Nate: This needs status tints, we are working on it
- [ ] Hovering over a symbol shows a dialogue that appears underneath
the scroll-bar
Release Notes:
- N/A
Nate Butler created
e71f2b4
Style fold control
Nate Butler created
b8cdcf4
fix theme selector gaps (#3682)
- Don't scroll beyond end of uniform list - Restore position of uniform_list padding [[PR Description]] Release Notes: - N/A
Conrad Irwin created
3781626
Merge branch 'main' into arena
Nathan Sobo created
3c3e5ed
Fix bug where vim commands were copied on each update_matches (#3680)
In zed1, the array of commands was recalculated on every update_matches, In zed2 it's cached before we change the focus. Release Notes: - N/A
Conrad Irwin created
2fe9a1d
Restore position of uniform_list padding
It should be inside the scrollable area.
Conrad Irwin created
4c3ec0a
Enable pane tests
Max Brunsfeld created
a35fdf4
Don't scroll beyond end of uniform list
Conrad Irwin created
9a8225c
When a dock is zoomed, don't render it in its normal place
Max Brunsfeld created
a4c123b
Fix logic for activating panel when re-docking it
Max Brunsfeld created
b1a61ca
Fix toolbar width (#3681)
This PR fixes an issue with the toolbar width introduced in #3666. The lack of a flex container was making the toolbar contents not take up the full width, and thus not positions items correctly along its main axis. Release Notes: - N/A
Marshall Bowers created
793381f
Render zoomed item in the workspace
Max Brunsfeld created
487edcb
Rework collab panel rendering to use `gpui::list` (#3678)
This PR reworks the rendering of the collab panel to use `gpui::list`, so that we don't render any items that are not visible on the screen. In the process we also fixed some bugs in the channel list: - Fixed the context menu for channels not deploying when activated via keyboard - Fixed drag and drop for channels - Made it so when navigating the collab panel via keyboard the list only scrolls enough to reveal the next item when navigating to an item that is currently off-screen Release Notes: - N/A
Marshall Bowers created
dc7f4f4
Fix editor mouse event dispatch stealing clicks (#3679)
[[PR Description]] Release Notes: -
Mikayla Maki created
5c060ce
Format code
Marshall Bowers created
5417127
Fix channel drag and drop
Also add the ability to unnest a channel by dragging it to the "Channels" header. This is currently not working due to a collab server issue. Co-authored-by: Max <max@zed.dev>
Marshall Bowers and Max created
d0dbf8e
Fix bug where vim commands were copied on each update_matches
In zed1, the array of commands was recalculated on every update_matches, In zed2 it's cached before we change the focus.
Conrad Irwin created
a40f04b
Only scroll enough to reveal the next channel if it isn't visible
Co-authored-by: Max <max@zed.dev>
Marshall Bowers and Max created
b4135dd
Fix editor mouse event dispatch
Mikayla created
47fc03a
Fix positioning of the inline context menu
Added a new `bounds_for_item` for `ListState`. Co-authored-by: Max <max@zed.dev>
Marshall Bowers and Max created
a65688a
Fix center pane resizing (#3677)
Release Notes: - N/A
Mikayla Maki created
a2852e3
Fix pane resizing
Mikayla created
0a57171
Use a safe API for Arena
Antonio Scandurra created
4cb0f60
Update size of code action indicator and show when active
Nate Butler created
83525bf
Revert change to single line editor height
Nate Butler created
b478a4c
Perform scroll interactions through the `ListState`
Marshall Bowers created
d13c148
Update fold_indicator render
Nate Butler created
6c10ff8
Render the collab panel using a `gpui::list`
Marshall Bowers created