Commit log

72f6d39 Add option to show pinned tabs in a separate row (#46573)

Click to expand commit body
## Problem:

When working with many `pinned tabs`, they consume significant
horizontal space in the tab bar, leaving less room for unpinned (active
working) tabs, especially on small screens. This creates a poor user
experience as users must constantly scroll to find their working tabs,
or the tabs become too narrow to read file names.


![8_tabs](https://github.com/user-attachments/assets/087a0b4d-8f1c-42f0-851c-b774228f11dd)

##  Solution:

Added a new opt-in setting `tab_bar.show_pinned_tabs_in_separate_row`
that displays pinned and unpinned tabs in two separate rows:
  - Top row: Pinned tabs with navigation buttons and tab bar controls
  - Bottom row: Unpinned (working) tabs with full horizontal space
 
- when pinned and not pinned tabs we show 2 rows:  

<img width="1512" height="159" alt="2_rows"
src="https://github.com/user-attachments/assets/62a85fcc-8073-40d2-a8e4-270efd0d0f21"
/>

This is a well-established UX pattern used in many popular IDEs
including JetBrains products (IntelliJ IDEA, WebStorm, PyCharm,
RubyMine), Visual Studio, and Eclipse.

The two-row layout only appears when both pinned AND unpinned tabs
exist. If only one type is present, a single row is displayed:
  
- when only not pinned tabs we show one row:

<img width="1510" height="111" alt="when only not pinned"
src="https://github.com/user-attachments/assets/048df4fc-4b17-4ea2-9c5b-b4db91cdfc78"
/>

- when only pinned tabs we show one row:

<img width="1510" height="111" alt="when only pinned tabs"
src="https://github.com/user-attachments/assets/7ccf2517-8711-4114-815d-6cbb1e89d7e2"
/>

  **Important** - Default Behavior Preserved:

- The setting defaults to false - existing users will see no change
whatsoever
- Original tab bar logic is preserved in a dedicated
`render_single_row_tab_bar` method, while the new two-row layout lives
in `render_two_row_tab_bar`. Both methods share common components
(`configure_tab_bar_start`, `configure_tab_bar_end`,
`render_unpinned_tabs_container`, `render_tab_bar_drop_target`) ensuring
DRY code and consistent behavior.
- Purely opt-in - users must explicitly enable this feature via Settings
UI or settings.json
- No impact on default UX - Zed's default tab bar appearance and
behavior remains identical

This implementation ensures zero risk to the existing user experience
while providing an optional enhancement for users who prefer separated
tab rows.

  Configuration

  Via Settings UI:
  - Open Settings (Cmd+,) → Editor section → "Pinned Tabs Layout" toggle
  
  

![settings_ui](https://github.com/user-attachments/assets/59b9bb94-1c10-4c32-b942-13aa01943526)


  Via settings.json:
  
  ```json
  {
    "tab_bar": {
      "show_pinned_tabs_in_separate_row": true
    }
  }
  ```
  
<img width="468" height="67" alt="manual_settings"
src="https://github.com/user-attachments/assets/d21f6dde-7683-47b3-8dca-d190049d32fb"
/>

## Video of implemented feature:


https://github.com/user-attachments/assets/b1e52074-a5a1-4c4e-ad59-e55e2213509d

## Tested:

- Verify default behavior unchanged (single row with pinned + unpinned
tabs inline)
- Enable setting → verify two rows appear when both pinned and unpinned
tabs exist
  - Enable setting → verify single row when only pinned tabs exist
  - Enable setting → verify single row when only unpinned tabs exist
  - Verify drag & drop works in both layouts
  - Verify navigation buttons and tab bar buttons render correctly
  - Verify setting toggle works in Settings UI
  - Verify setting works via settings.json

  Tested on: MacBook Pro M4, macOS 26.2
  
   ## Release Notes:

- Added `tab_bar.show_pinned_tabs_in_separate_row` setting to display
pinned and unpinned tabs in separate rows, giving unpinned tabs full
horizontal space

---------

Co-authored-by: Matt Miller <mattrx@gmail.com>

Yaroslav Yenkala and Matt Miller created

79c69dc ep: Fix raw request shape (#46711)

Click to expand commit body
Release Notes:

- N/A

Agus Zubiaga created

d2b31b4 vim: Allow trailing whitespace for `:norm` command (#46403)

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Fix a bug with `:norm` that disallowed trailing whitespace.

Commands that accept generic args (defined with `args()`) now preserve
trailing whitespace, while commands that accept filenames (defined with
`filename()`) have whitespace pre-trimmed. This allows, for example, 
`:norm I  ` to correctly insert spaces, matching NeoVim's behavior.

Release Notes:

- vim: Fixed `:norm` command to preserve trailing whitespace in
arguments (e.g., `:norm I ` now correctly inserts two spaces)

---------

Co-authored-by: dino <dinojoaocosta@gmail.com>

AidanV and dino created

4e368d4 remote: Add remote timeout debugging commands (#46695)

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Release Notes:

- N/A *or* Added/Fixed/Improved ...

Lukas Wirth created

6865d80 Trust settings sync as a collab project client (#46700)

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Collab projects are considered trusted and remote clients use the
editor-related settings only. A better fix would be sync "not trusted"
indicator with the project host, and disallow clients' iteraction with
that indicator.

Release Notes:

- Fixed collab settings sync causing "not trusted" pop ups for client

Kirill Bulatov created

0ecefe0 editor: Fix crash when pasting after copy and trim in visual line mode (#46640)

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When using the `editor::actions::CopyAndTrim` action with a multi-line
selection in vim's Visual Line mode, pasting would crash Zed.

The bug occurred because trimming splits a selection into per-line
ranges, creating multiple `editor::ClipboardSelection` entries. However,
when `is_entire_line` was true (Visual Line mode), no newline separators
were added between these entries in the clipboard text. The paste code
then assumed separators existed and read past the end of the text.

The fix ensures newline separators are always added between trimmed line
ranges, regardless of whether the original selection was in line mode.

Closes #46616 

Release Notes:

- Fixed a crash when pasting after using `editor: copy and trim` in
vim's Visual Line mode

Dino created

70da176 agent_ui: Make stopping a running terminal cancel thread generation (#46663)

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This makes stopping a terminal tool call in the agent panel also cancel
the thread generation:


https://github.com/user-attachments/assets/702ba078-53a8-4816-80f3-b6215e764365

Release Notes:

- Agent: Made the act of stopping a terminal tool call in the agent
panel also cancel the thread generation.

Danilo Leal created

6b1eb25 Fix a missing newline in the zeta prompt (#46677)

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Release Notes:

- N/A

Max Brunsfeld created

d76258d terminal_view: Fix terminal opening in / when no project is open (#46582)

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Closes #46574

The `default_working_directory()` function in
`crates/terminal_view/src/terminal_view.rs:1585` returned `None` when no
project directory was available. The code comment (now removed)
incorrectly claimed "None implies `~` on whichever machine we end up
on". However, when `None` is passed to `alacritty_terminal`, it uses the
process CWD, not the home directory. On macOS when Zed is launched from
a .`app` bundle, the CWD is `/`.
    
Added a fallback at the end of` default_working_directory()` that
explicitly returns the home directory when no project directory is
found: `directory.or_else(dirs::home_dir)`

  This ensures:
  1. `CurrentProjectDirectory` with no project open → home directory
  2. `FirstProjectDirectory `with no project open → home directory
3. `AlwaysHome `→ home directory (explicitly, not relying on shell
behavior)
  4. Always `{ directory }` with invalid directory → home directory



Release Notes:
- Fixed terminal opening in `/` instead of home directory when no
project is open.

Max Malkin created

271bcf6 Fix `Failed to load environment variables` error message after self-update on Linux (#46367)

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Closes #46365

The behavior I'm trying to handle here is documented in
https://man7.org/linux/man-pages/man5/proc_pid_exe.5.html.

[@merlinz01

](https://github.com/zed-industries/zed/issues/46365#issuecomment-3723996684)
points to some other alternatives but they don't seem necessary or
justified here.

# Testing

I've manually replaced the binary of a process running this build, to
simulate an update, and then opened a new tree and I don't see the error
message.

I don't know if there's a reasonable way to unit-test this? Let me know.
It seems like it would require using something like rusty-fork to spawn
a specific binary for the test, which I don't think I see already in the
Zed tree and perhaps it would be overkill to add just for this?


Release Notes:

- Fixed "Failed to load environment variables" after applying an update

Martin Pool created

d35fee1 agent_ui: Remove Keep/Reject only with feature flag (#46656)

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Release Notes:

- N/A

Michael Benfield created

4c494fe Remove -q from .rules (#46670)

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I like to be able to see what's happening with rust builds so I can kill
rust analyzer, see the output, etc.

Closes #ISSUE

Release Notes:

- N/A

Conrad Irwin created

0244851 Avoid expensive re-computation of sticky header lines (#46653)

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Fixes a performance regression introduced in
https://github.com/zed-industries/zed/pull/45377

Release Notes:

- Fixed a performance regression that caused lag in large documents

Max Brunsfeld created

1c1ab65 ollama: Save API URL and key upon confirmation (#46665)

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Closes #46626

Release Notes:

- Improved the settings configuration page for Ollama to store the
current URL value if changed when clicking on "Connect"

Finn Evers created

90ec588 ep: Use FIM-like prompt for zeta2 (#46657)

Click to expand commit body
Release Notes:

- N/A

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>

Agus Zubiaga and Max Brunsfeld created

8ab49c3 editor: Fix regression with folds and relative counting (#46658)

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Closes #46516

Release Notes:

- Fixed a regression with relative line numbering that would occur with
folds present (preview only)

Finn Evers created

8b4ab26 Revert scheduler update (#46659)

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Reverts the new scheduler; it's destroyed our CI

Release Notes:

- N/A

Conrad Irwin created

6d3ea10 git: Annotate more functions and blocks with tracing spans (#46642)

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Release Notes:

- N/A

Jakub Konka created

291611e agent: Move thread history access behind AgentConnection trait (#46631)

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This should move almost all access of the threadstore behind the trait,
which unlocks external agents supplying the list

Release Notes:

- N/A

---------

Co-authored-by: Zed Zippy <234243425+zed-zippy[bot]@users.noreply.github.com>

Ben Brandt and Zed Zippy created

f651c4c gpui: Remove unused `flume` dependency (#46647)

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Only the scheduler crate uses this currently, so we can remove this from
the long list of GPUI dependencies.

Release Notes:

- N/A

Finn Evers created

1148773 project_symbols: Display line numbers in symbol picker (#46507)

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Some language servers return local symbols in `workspace/symbol`
responses, and languages like Julia can have multiple overloads for the
same generic function name. In these cases, symbols may appear identical
in the symbol picker, making it hard to distinguish between them. Adding
line numbers helps users identify the correct symbol.

In the future, we may also want to consider using `containerName` from
the LSP response for additional context.

> Before
<img width="671" height="573" alt="Screenshot 2026-01-10 at 19 21 08"
src="https://github.com/user-attachments/assets/838c3eb7-0e1d-46ba-9076-286e971afc2c"
/>

> After
<img width="671" height="573" alt="Screenshot 2026-01-10 at 19 43 19"
src="https://github.com/user-attachments/assets/31979d79-0169-4202-afc2-24fc7492dd47"
/>


Closes #ISSUE

Release Notes:

- Added line numbers to the project symbols picker to help distinguish
between symbols with the same name

---------

Co-authored-by: Matt Miller <mattrx@gmail.com>

Shuhei Kadowaki and Matt Miller created

3b67868 Add diff review button in git diff views (#46326)

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Adds a very simple diff review button behind a feature flag, which
appears in the gutter of people who have the flag (currently just me;
it's not even enabled for staff, since it doesn't do anything yet).

Mostly this PR just adds the feature flag, the button, and tests.

Release Notes:

- N/A

Richard Feldman created

756637f Subagents PR 2: Thread spawning + execution (#46187)

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This PR implements the behind-the-scenes subagent execution logic:

### Core subagent execution
- Add `Thread::new_subagent()` constructor for creating subagent threads
- Implement `SubagentTool::run()` to spawn and manage subagent lifecycle
- Add `SubagentContext` for parent-child thread relationship
- Implement `submit_user_message()`, `interrupt_for_summary()`,
`request_final_summary()`
- Add timeout support and context-low detection (25% threshold)
- Propagate cancellation from parent to child threads

### Thread management
- Add `MAX_SUBAGENT_DEPTH` (4) and `MAX_PARALLEL_SUBAGENTS` (8) limits
- Add `register/unregister_running_subagent()` for tracking
- Add `restrict_tools()` for allowed_tools filtering
- Add `is_subagent()`, `depth()`, `is_turn_complete()` accessors

### Thread changes
- Add `ToolCallContent::SubagentThread` variant
- Add `ToolCallUpdateSubagentThread` for UI updates
- Add `tool_name` field for subagent detection
- Add `is_subagent()` method on `ToolCall`
- Add image support in `ContentBlock`

Release Notes:

- N/A

---------

Co-authored-by: Amp <amp@ampcode.com>

Richard Feldman and Amp created

816e5f5 Fix panic when using RealtimeAudio priority (#46635)

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The scheduler integration (#44810) removed the special handling for
realtime audio tasks that spawn them on a dedicated thread. This caused
a panic in the Mac dispatcher when RealtimeAudio priority was passed to
the regular dispatch path.

This restores the original behavior: RealtimeAudio tasks are spawned on
a dedicated thread via dispatcher.spawn_realtime(), using a bounded
channel to send runnables to it.

Release Notes:

- N/A

Antonio Scandurra created

7853589 ep: Use non-chat completions for /predict/raw (#46633)

Click to expand commit body
Release Notes:

- N/A

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Oleksiy Syvokon <oleksiy.syvokon@gmail.com>

Agus Zubiaga , Max Brunsfeld , and Oleksiy Syvokon created

c9e6238 agent_ui: Remove Keep/Reject buttons (#46456)

Click to expand commit body
Release Notes:

- N/A

Michael Benfield created

2b6e935 Add remaining tool permissions (#46164)

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Add permission checking to the remaining 7 tools that require granular
permissions:
- `edit_file`: Checks path against permission rules  
- `delete_path`: Checks path against permission rules
- `move_path`: Checks both source and destination paths
- `create_directory`: Checks path against permission rules
- `save_file`: Checks all paths, denies if any are blocked
- `fetch`: Checks URL against permission rules
- `web_search`: Checks query against permission rules

Each tool follows the pattern established in PR #46155 (terminal tool):
- `Allow` = proceed without prompting
- `Deny` = return error immediately
- `Confirm` = prompt user for confirmation

The deny > confirm > allow precedence is enforced by the
`decide_permission_from_settings()` function.

Release Notes:

- N/A

---------

Co-authored-by: Amp <amp@ampcode.com>

Richard Feldman and Amp created

8a1cf4d Add structured outline for Markdown (#45643)

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Just make outline of markdown to be structured:

<img width="282" height="144" alt="image"
src="https://github.com/user-attachments/assets/6c7e5d5f-ae09-47a9-965a-6f9f9b731ce6"
/>

Release Notes:

- Added structured outline for Markdown.
- Also fixed the breadcrumb display in Issue
[#45663](https://github.com/zed-industries/zed/issues/45663).

Yuantian Ding created

b9de700 git_ui: Unify branch, worktree, and stash pickers in one (#46621)

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This PR creates a unified picker for all the Git-related pickers:
branch, worktree and stash. The main motivation for this is to bring
awareness and ease of access for the worktree and stash pickers that
were previously (and arguably) hidden amidst the sea of commands in the
command palette. As worktrees in particular become more relevant for
AI-related flows, having an easier way to reach for its picker will be
beneficial.

Note that the actions/commands remain the same; you can still look for
`git: worktree` or `git: view stash`. The difference is that these
actions will take you to the unified picker with the correct
corresponding active view.


https://github.com/user-attachments/assets/99d1cd6f-a19d-47d3-9bca-d7257e7ed5b8

Release Notes:

- Git: Unify the branch, worktree, and stash pickers into one, making it
easier to find and access them from one another.

Danilo Leal created

bf3cab6 Fix worktree trust not applied on window reuse (#46623)

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New workspace/window creates a different `WeakEntity<WorktreeStore>` for
the same path, which was not considered before.

Closes https://github.com/zed-industries/zed/issues/46318

Release Notes:

- Fixed worktree trust not applied in window reuse

Kirill Bulatov created

cbb6e2f ep: Fix applying patch to text without a trailing newline (#46471)

Click to expand commit body
Release Notes:

- N/A

Co-authored-by: Agus Zubiaga <agus@zed.dev>

Oleksiy Syvokon and Agus Zubiaga created

37b0560 gpui(windows): Force a paint message when running out foreground budget (#46609)

Click to expand commit body
Release Notes:

- Fixed zed no longer rendering on windows in a timely manner if it gets
overloaded with foreground work

Co-authored-by: John Tur <john-tur@outlook.com>

Lukas Wirth and John Tur created

0eeb743 copilot: Fix double lease panic when signing out (#46619)

Click to expand commit body
Extracted out of #46618 as I wanna fast-track it to Preview.

Release Notes:

- Fixed a crash that occured when signing out of Copilot.

Piotr Osiewicz created

2f093d2 Delete accidentally committed scheduler plan (#46601)

Click to expand commit body
Release Notes:

- N/A

Antonio Scandurra created

38fc4ea Properly notify all language server worktree trust listeners (#46613)

Click to expand commit body
Closes https://github.com/zed-industries/zed/issues/46590


https://github.com/user-attachments/assets/8464a3b6-9258-4d15-9168-56178bf46437

`use smol::channel::{Receiver, Sender};` do not propagate the value
change to all receivers, hence only one language server received the
"worktree trusted" message.
The fix uses `watch` kind of channels instead, and cleans up its state
more eager to rely on the sender drop as another form of notification.

Release Notes:

- Fixed groups of language servers not starting after worktree trust
approval

Kirill Bulatov created

5ddfcf0 editor: Remove unnecessary cloning of selections (#46598)

Click to expand commit body
Stumbled across this upon a PR review - `unfold_ranges` takes a slice of
Ranges and already clones the ranges itself, so we do not need to clone
the selections prior to passing these.

Release Notes:

- N/A

Finn Evers created

819d2f7 project_symbols: Support rust-analyzer path symbol search (#46511)

Click to expand commit body
cc https://github.com/rust-lang/rust-analyzer/pull/21415

Release Notes:

- N/A *or* Added/Fixed/Improved ...

Lukas Wirth created

a75d3fc Always show worktree trust, even if other title bar items are hidden with settings (#46606)

Click to expand commit body
Closes https://github.com/zed-industries/zed/discussions/46595

Release Notes:

- Fixed "show project items" keeping worktree trust title bar element
hidden

Kirill Bulatov created

ad1251b First-contribution autolabeler: work around a bug (#46603)

Click to expand commit body
The job was skipping first-time contributors because GitHub was
returning None as their association.

Release Notes:

- N/A

Lena created

5c7abad terminal: Fix IME position when cursor is hidden (#46592)

Click to expand commit body
Closes https://github.com/zed-industries/zed/issues/45553

## Summary

When using applications that hide the terminal cursor (e.g., via ANSI
escape sequence `\e[?25l`), the IME candidate window appeared at the
bottom-left of the screen, and the composition text was not displayed at
all. This affects tools like Claude Code that hide the cursor during
operation.

The root cause was that cursor position calculation was skipped when the
cursor shape was `Hidden`. This fix separates cursor visibility from IME
position calculation by always computing cursor bounds for IME
positioning.

## Movies

### Zed 0.218.6


https://github.com/user-attachments/assets/a66d569a-178d-4bca-a577-fcc65e9fd2c4

### With this fix


https://github.com/user-attachments/assets/456323d1-6c18-45ea-88e8-fb5375c00f98

Release Notes:

- Fixed IME candidate window and composition text position in terminal
when cursor is hidden

koh-sh created

feccf38 terminal_view: Remove intermediate vec allocation (#46600)

Click to expand commit body
`grid_view` takes an iterator of `IndexedCell`s, so we don't have to
collect this into a vec prior to passing this.

Release Notes:

- N/A

Finn Evers created

578911d terminal: Avoid overlapping IME marked text with terminal content (#46227)

Click to expand commit body
Closes #33157

|Before|After|
|--|--|
|<img width="922" height="158" alt="CleanShot 2026-01-07 at 12 18 21@2x"
src="https://github.com/user-attachments/assets/2ba6020f-5159-4ed8-aa2e-374ea3ea4cf5"
/>|<img width="908" height="200" alt="CleanShot 2026-01-07 at 12 19
02@2x"
src="https://github.com/user-attachments/assets/ec946c4e-3220-4944-b34a-1d8d5dcc7ae2"
/>|

Many other terminals seem to do it this way as well.

|Ghostty|Windows Terminal| Visual Studio Code|
|--|--|--|
|<img width="930" height="186" alt="CleanShot 2026-01-07 at 12 23 30@2x"
src="https://github.com/user-attachments/assets/837189aa-2f4c-4a48-b060-f3576b8777e0"
/>|<img width="1414" height="128" alt="c89e03d2d92869d5ec1b8a05ade84df0"
src="https://github.com/user-attachments/assets/8b6d69fb-b34d-4ccd-8a3a-9332487cd427"
/>|<img width="978" height="180" alt="CleanShot 2026-01-07 at 12 27
01@2x"
src="https://github.com/user-attachments/assets/dbc0acc7-3c16-499f-ac32-35e3c0cd0d97"
/>|

Release Notes:

- Fixed UI overlap between IME marked text and terminal content.

ᴀᴍᴛᴏᴀᴇʀ created

d4f6ca4 Update GPUI dependency: ashpd 0.12 -> 0.12.1 (#46564)

Click to expand commit body
Release Notes:

- N/A

TL;DR: There was a closed issue 7 hours ago that changed ashpd version,
it needed another bump.

A dependency of gpui called ashpd has a fix in v0.12.1, GPUI has the
0.12 version. After forking zed and patching the gpui source to be mine
with 0.12.1 it was able to use GPUI as a dependency and compile the
project. The error I was getting and the recomendation to do this PR can
be seen in this [closed issue from
ashpd](https://github.com/bilelmoussaoui/ashpd/issues/325).

After changing the dependecy I hit cargo check:
```bash
   Finished `dev` profile [unoptimized + debuginfo] target(s) in 4m 24s
```

And cargo run:
```bash
  Compiling zed v0.220.0 (/home/user/git/xaviduds/zed/crates/zed)
    Finished `dev` profile [unoptimized + debuginfo] target(s) in 9m 44s
     Running `target/debug/zed`
```

Zed compiled and opened:
<img width="1920" height="1042" alt="image"
src="https://github.com/user-attachments/assets/8bc524d1-bc4a-43f8-9da4-b02faecca30c"
/>

Eduardo de Melo Xavier created

a87fed2 Skip worktree trust checks on Zed invisible worktrees (#46563)

Click to expand commit body
Follow-up of https://github.com/zed-industries/zed/pull/46256

Release Notes:

- Fixed worktree trust pop-up appearing on a keymap editor invication

Kirill Bulatov created

0ff0390 Improve snippet parse error context (#46277)

Click to expand commit body
Release Notes:

- N/A


Description:
E.g. Instead of saying:
2026-01-07T09:08:42-06:00 ERROR [crates/snippet_provider/src/lib.rs:46]
failed to parse snippet
  Caused by:
      expected an integer

Now the logs give more valuable information like:
2026-01-07T10:47:39-06:00 ERROR [crates/snippet_provider/src/lib.rs:48]
invalid snippet in /Users/oscarvarto/Library/Application
Support/Zed/extensions/installed/django-snippets/./snippets/python.json
(re_path)

Oscar Vargas Torres created

5ba6258 licenses: Verify validity of the symlink files (#46444)

Click to expand commit body
Release Notes:

- N/A *or* Added/Fixed/Improved ...

Lukas Wirth created

e0b8969 editor: Fix DeleteToPreviousSubwordStart and DeleteToNextSubwordEnd interaction with newlines (#46235)

Click to expand commit body
Closes #40110

  Changes:
- `DeleteToPreviousSubwordStart` now deletes `\n` separately from
preceding subwords and whitespace.
- `DeleteToNextSubwordEnd` now deletes `\n` and any following whitespace
separately from subsequent subwords.
- Added an `ignore_newlines` flag to both actions to optionally retain
the old behavior.

These modifications align the subword commands with their word
counterparts and with other popular editors like VSCode and Sublime.

Related to: https://github.com/zed-industries/zed/pull/16848

  Release Notes:

- Improved `DeleteToPreviousSubwordStart` and `DeleteToNextSubwordEnd`
interactions around newlines. You can opt-in into the previous behavior
by adding `{"ignore_newlines": true}` to either action's binds in your
keymap.

  ---

This is my first contribution to Zed! If anything should be done
differently, please let me know. Happy to learn :)

Ruben Fricke created

43c252c Fix `gpui` Linux build failure due to ashpd/zbus incompatibility (#46543)

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`ashpd` 0.11 is incompatible with recent zbus/zvariant releases, causing
a compilation error in Linux. Bumping to 0.12 fixes it.
See: https://github.com/bilelmoussaoui/ashpd/issues/323

To reproduce:

```toml
[package]
name = "test-gpui"
version = "0.1.0"
edition = "2021"

[dependencies]
gpui = { git = "https://github.com/zed-industries/zed" }
```

```bash
...
   Compiling ashpd v0.11.0
error[E0277]: the trait bound `AppID: Basic` is not satisfied
   --> /home/neulus/.cargo/registry/src/index.crates.io-1949cf8c6b5b557f/ashpd-0.11.0/src/documents/mod.rs:391:16
    |
391 |         self.0.call("Info", &(doc_id.into())).await
    |                ^^^^ unsatisfied trait bound
    |
help: the trait `Basic` is not implemented for `AppID`
   --> /home/neulus/.cargo/registry/src/index.crates.io-1949cf8c6b5b557f/ashpd-0.11.0/src/app_id.rs:10:1
    |
 10 | pub struct AppID(String);
    | ^^^^^^^^^^^^^^^^
    = help: the following other types implement trait `Basic`:
              &B
              BusName<'_>
              ErrorName<'_>
              InterfaceName<'_>
              MemberName<'_>
              NonZero<i16>
              NonZero<i32>
              NonZero<i64>
            and 35 others
    = note: required for `HashMap<AppID, Vec<Permission>>` to implement `zbus::zvariant::Type`
    = note: 1 redundant requirement hidden
    = note: required for `(file_path::FilePath, HashMap<AppID, Vec<Permission>>)` to implement `zbus::zvariant::Type`
note: required by a bound in `proxy::Proxy::<'a>::call`
   --> /home/neulus/.cargo/registry/src/index.crates.io-1949cf8c6b5b557f/ashpd-0.11.0/src/proxy.rs:172:40
    |
166 |     pub(crate) async fn call<R>(
    |                         ---- required by a bound in this associated function
...
172 |         R: for<'de> Deserialize<'de> + Type,
    |                                        ^^^^ required by this bound in `Proxy::<'a>::call`

error[E0277]: the trait bound `DocumentID: Basic` is not satisfied
   --> /home/neulus/.cargo/registry/src/index.crates.io-1949cf8c6b5b557f/ashpd-0.11.0/src/documents/mod.rs:500:16
    |
500 |         self.0.call_versioned("GetHostPaths", &(doc_ids,), 5).await
    |                ^^^^^^^^^^^^^^ unsatisfied trait bound
    |
help: the trait `Basic` is not implemented for `DocumentID`
   --> /home/neulus/.cargo/registry/src/index.crates.io-1949cf8c6b5b557f/ashpd-0.11.0/src/app_id.rs:98:1
    |
 98 | pub struct DocumentID(String);
    | ^^^^^^^^^^^^^^^^^^^^^
    = help: the following other types implement trait `Basic`:
              &B
              BusName<'_>
              ErrorName<'_>
              InterfaceName<'_>
              MemberName<'_>
              NonZero<i16>
              NonZero<i32>
              NonZero<i64>
            and 35 others
    = note: required for `HashMap<DocumentID, file_path::FilePath>` to implement `zbus::zvariant::Type`
note: required by a bound in `proxy::Proxy::<'a>::call_versioned`
   --> /home/neulus/.cargo/registry/src/index.crates.io-1949cf8c6b5b557f/ashpd-0.11.0/src/proxy.rs:195:40
    |
188 |     pub(crate) async fn call_versioned<R>(
    |                         -------------- required by a bound in this associated function
...
195 |         R: for<'de> Deserialize<'de> + Type,
    |                                        ^^^^ required by this bound in `Proxy::<'a>::call_versioned`

For more information about this error, try `rustc --explain E0277`.
error: could not compile `ashpd` (lib) due to 2 previous errors
```

Release Notes:

- N/A

Neulus created

3f2c7c6 Use let chain to avoid `clippy::unnecessary_unwrap` (#46409)

Click to expand commit body
No bug, just shows up running the tests on `clippy 0.1.92 (ded5c06cf2
2025-12-08)`

Release Notes:

- N/A

Martin Pool created

af6385a Fix Windows IME composition string being displayed incorrectly (#46545)

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Previously, a new composition string was processed before a new
composition result. Thus, in the case that a keystroke creates a new
composition result and composition string, the processing of the new
result would overwrite the new string, even though they should both be
displayed. Processing them in the reverse order fixes this issue.
 
Fixes #42201

Additionally: while fixing this issue, I discovered that the Japanese
IME sometimes moves the cursor far away from the inserted text. WPF
works around this issue by only respecting the IME's requested cursor
position if it's adjacent to uncommitted text. So, we copy this
workaround.

Release Notes:

- N/A

John Tur created