Commit log

0995120 Round tooltip co-ordinates (#3836)

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There was a hypothesis that this would fix border rendering.

It doesn't :D; but it does at least mean that they are always
consistently
broken, so it may be easier to fix.

Conrad Irwin created

ce5855d Render completion menu items using `ListItem`s

Marshall Bowers created

3dd5641 Add settings events

Joseph T. Lyons created

93a818d Add additional status colors and style diagnostic popovers (#3846)

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This PR adds additional background and border colors for each of the
status colors to the theme.

These colors are then used to style the diagnostic popovers:

<img width="407" alt="Screenshot 2024-01-02 at 4 25 50 PM"
src="https://github.com/zed-industries/zed/assets/1486634/fbc64ea7-3dcd-43b7-8520-91f16304bfba">

<img width="396" alt="Screenshot 2024-01-02 at 4 26 05 PM"
src="https://github.com/zed-industries/zed/assets/1486634/6e4a44bf-4aac-4595-afff-7fbf8b2b9e1f">

Release Notes:

- N/A

Marshall Bowers created

ae71d1a Layout completion single-line documentation to the right of item

Julia created

2b9570e Fix spacing in diagnostics tab (#3844)

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This PR fixes the spacing in the diagnostics tab.

#### Before

<img width="108" alt="Screenshot 2024-01-02 at 3 40 51 PM"
src="https://github.com/zed-industries/zed/assets/1486634/9508d867-5b5d-45b0-8b16-be35a23e3e7a">

#### After

<img width="121" alt="Screenshot 2024-01-02 at 3 40 54 PM"
src="https://github.com/zed-industries/zed/assets/1486634/33e665e7-2935-4d4f-b1d0-9cb655235867">

Release Notes:

- N/A

Marshall Bowers created

d64d91a Restore transparency to scroll bar handles (#3843)

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This PR restores the semi-transparency to the scroll bar handle colors
that were lost in #3842.

If we adjust the rendering of the scrollbar to draw the status
indicators on top of the scrollbar handle then we can remove the
transparency.

Release Notes:

- N/A

Marshall Bowers created

8247be3 Use Zed1 Color Scheme to update Zed1 Theme Importer (#3842)

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Bring Zed1 themes closer to their old appearance using the `base_theme`
values.

This will inevitably re-introduce some outstanding design issues from
Zed 1 that we will need to solve (low contrasts in some places, etc.)
We'll work on some of these in a later PR.

Known issues introduced:
- Scrollbar thumb is incorrectly drawn in front of the indicators
- Borders aren't quite correct - will fix in a followup
- Titlebar/status bar buttons will now have low contrast states
- Keybinding background color blends with palette

There are likely more issues, add them to the product checklist as you
find them.

Release Notes:

- N/A

Marshall Bowers created

711b099 Update status colors in zed1 importer

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Co-Authored-By: Marshall Bowers <1486634+maxdeviant@users.noreply.github.com>

Nate Butler and Marshall Bowers created

ff74c93 Get zed1 theme importer down to no warnings

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Note: We removed some unused theme colors
Co-Authored-By: Marshall Bowers <1486634+maxdeviant@users.noreply.github.com>

Nate Butler and Marshall Bowers created

12f06a9 Merge branch 'main' into overlay-rounding

Conrad Irwin created

9c91b65 Use mostly base theme

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Co-Authored-By: Marshall Bowers <1486634+maxdeviant@users.noreply.github.com>

Nate Butler and Marshall Bowers created

7ea9725 Start using base theme in zed1 theme importer

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Co-Authored-By: Marshall Bowers <1486634+maxdeviant@users.noreply.github.com>

Nate Butler and Marshall Bowers created

9996fbe Absolutely position channel buttons (#3840)

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This PR absolutely positions the channel buttons on top of the channels.

This prevents the buttons from getting pushed off the edge of the panel
when the channel names are long.

Still needs some fine-tuning, but gets us closer to where we want to be.

Release Notes:

- N/A

Marshall Bowers created

cb6652e Clippy fixes for gpui2 (#3826)

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It's not quite complete, but we gotta start somewhere.
Release Notes:

- N/A

Nathan Sobo created

c636731 Add some docs

Nathan Sobo created

30624b9 Fix anti-aliasing artifacts in GPUI 2 borders (#3818)

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Previously, we changed borders to be drawn after content, so they are no
longer part of the same quads as the background. In our change, we gave
the background quad a transparent black border and the border quads
transparent black backgrounds. However, this caused the other channels
to blend toward that black color before becoming fully transparent,
causing them to become darker.

In this PR, I source the "placeholder" color by duplicating the values
for the other channels and only adjust the alpha down to zero.

Release Notes:

- N/A

Nathan Sobo created

68e7d99 Return impl IntoElement from RenderOnce::render

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This makes it a bit more approachable to implement.

This required converting the state of Component to AnyElement, which
costs an allocation. I'm hoping this will be ok performance-wise now
that AnyElements use bump allocation, but I need to benchmark still.

Nathan Sobo created

2e349a8 Round tooltip co-ordinates

Conrad Irwin created

1b5c8b2 Return impl IntoElement from Render::render trait

Nathan Sobo created

853192b Map suggestion colors from Zed1 themes (#3835)

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This PR maps the suggestions colors from the Zed1 themes to the Zed2
themes.

Release Notes:

- N/A

Marshall Bowers created

0f33775 Add general-purpose functions for sizing in viewport units (#3833)

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This PR adds general-purpose functions for obtaining a `Length` in
viewport units.

Previously in #3600 we had added specific variants of `w` and `h` that
took viewport units, but I think it makes more sense to just have a
primitive that can compose with any styling method that accepts a
`Length` or `Into<Length>`.

Release Notes:

- N/A

Marshall Bowers created

8ba52b8 Use small icons in channel list (#3832)

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This PR adjusts the size of the chat and channel note icons in the
channel list to be smaller.

Release Notes:

- N/A

Marshall Bowers created

f5b60ad Increase outline picker max height (#3831)

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This PR increases the max height of the outline picker so that it can
take up a larger area of the screen when there are lots of results.

This behavior is similar to the way it was in Zed1.

Release Notes:

- N/A

Marshall Bowers created

64e5122 Start work on supporting custom languages

Max Brunsfeld created

c6d9bc5 ui: Add Backspace/Delete icons and use them for keybindings.

Piotr Osiewicz created

f5b3e47 theme_importer: Map drop target colors (#3830)

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This PR maps the drop target background color in the `theme_importer`.

Release Notes:

- N/A

Marshall Bowers created

6b14f2f Rename `build_view` to `new_view` and `build_model` to `new_model` (#3823)

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The word "new" is shorter and blends in with `new` constructors that are
common in Rust. Been meaning to do this for a while.

Release Notes:

- N/A

Nathan Sobo created

7314838 project search: Move to results with ESC

Piotr Osiewicz created

e81072a Fix missing breadcrumbs on first open of project search.

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Fixes:
Project search does not have breadcrumbs on its first open: after switching to other tab and back, breadcrumbs are shown

Piotr Osiewicz created

576d880 Fix up gpui1

Piotr Osiewicz created

388c2d8 cargo fmt

Piotr Osiewicz created

4af6ac2 gpui2: Another round of fixups

Piotr Osiewicz created

945dba8 gpui2: redundant_locals

Piotr Osiewicz created

bcff7a8 gpui2: Fix instance of map_entry lint

Piotr Osiewicz created

1a03cf3 Merge branch 'main' into clippy-fixes-for-zed2

Piotr Osiewicz created

d185fca Another pass of #[allow()] removal (#3825)

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We still have a bunch of leftovers in ui2/theme2 and in gpui2
display_link module.

Release Notes:

- N/A

Piotr Osiewicz created

1c20a7f search: Add "Error" borders for query editors with malformed content. (#3824)

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This commit also changes the way search queries are built (we do not bail early anymore if include/exclude editor queries are malformed) to propagate error status of the panel.
Release Notes:

- N/A

Piotr Osiewicz created

4707160 Merge remote-tracking branch 'origin/main' into new-view-new-model-rename

Nathan Sobo created

db1cf8f Rename `build_view` to `new_view` and `build_model` to `new_model`

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The word "new" is shorter and blends in with `new` constructors that are common
in Rust. Been meaning to do this for a while.

Nathan Sobo created

789db30 Clean up Element API and start on docs (#3821)

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Getting some scaffold docs in place and making some naming adjustments
to improve consistency with Rust APIs and clarity.

- Render::Element -> Render::Output, and Render::Output is now only
required to be IntoElement instead of Element so we can return
components.
- RenderOnce::Element -> RenderOnce::Output
- Element::layout -> Render::request_layout - Clarify that this doesn't
actually *perform* layout, but simply requests

Release Notes:

- N/A

Nathan Sobo created

a3759f9 Another batch of fixups

Piotr Osiewicz created

2621efe Rest of fixups for gpui2

Piotr Osiewicz created

7d420ed Start fixing up gpui2

Piotr Osiewicz created

86facbb sqlez

Piotr Osiewicz created

e2ec96e Fixes for gpui2_macros

Piotr Osiewicz created

4fa28b3 chore: fix clippy lints for rope2, sum_tree, text2 and util

Piotr Osiewicz created

f836873 Fix merge

Nathan Sobo created

bcf0e3f Merge branch 'pre-merge' into clean-up-doc-elements

Nathan Sobo created

81b03d3 Rearrange to hopefully make merging easier

Nathan Sobo created